In light of the current in-game situation, let’s take a quick time out to discuss, as a group, how we’d like to handle decision-making.
Swan is a very assertive character. Rather than offering an opinion on what the group MIGHT do, she tends to state what she IS going to do.
This potentially puts the other party members/players in an awkward position.
To avoid splitting the party, do they go along with Swan, regardless of the apparent wisdom of her decision, treating her effectively as a self-appointed leader?
Or do they let Swan do her own thing, thereby splitting the party? This seems to be what Swan is suggesting and is fine from a DM perspective if that’s what you want to do. It’s easier to manage a split party in a play-by-post game than a live game.
Or should we establish some sort of group etiquette for decision-making? For example, everyone offers their opinion on the next course of action, but there’s a common agreement to proceed with the majority.
Or do you want to appoint an old-school style "Caller" who will consult the group, but who ultimately has the final say?
From a DM-ing perspective, I’m happy to leave it up to you. But for the sake of the flow of the game, I think we need to address this. If we can agree on a general approach, then it will be easier for me to keep the game moving.
Anyway, please discuss.