The trouble with Fey Relations

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Jan 12, 2024 9:39 am
Of course. I'm a Badgerkin. In the common tongue my kind is called beastfolk. I might be able to help with tracking down the camp or even the fey herself for that matter. We have a rather sensitive nose and mostly hunt by smell. I myself am a trained martial artist but no hunter by any length. Aizashi explains happily.
You don't happen to have somehting belonging to the monk, by chance? He asked Kåresohn.

Kåresohn

Psybermagi

Jan 12, 2024 2:26 pm
Kåresohn
I buried him with his personal effects but did keep the other items he had. His pack likely has his scent. It will take a bit of time to get to my house. Gorman knows the way. The items sit on the table within my workshop. But be sure to be gone quickly. If you stir up trouble with the fey and they think I am with you it will cause me no end of trouble.

Gorman is familiar with Kareohn's house from his time wandering the area and recons it will take a couple of hours to get there.
Jan 12, 2024 2:43 pm
In that case, I'd say lead the way, Gorman.
Turning to Kåresohn, Aizashi adds My intention is not to stir up trouble. I'd merely want to see what can be heard. No cause for concern. We will be discreet and we won't drag you into anything.
Turning back to Gorman: Let's be sure no more harm comes to the innocent and uninvolved.
Jan 12, 2024 3:28 pm
You make the trek to the hunters house, figuring you will have time to make it there, look thing over, and return by sunset. You chat along the way to get to know each other better and easily find the things left by the monk. Besides the packe there are other items that most who travel would have in it. The items include a bedroll, flint & steel, a belt pouch , a rucksack, a lantern, an empty waterskin, a rope (50 feet), a torch, a sword, chain shirt, sling w/20 bullets, and a shield. Unfortunately the monk was apparently fastidious in keeping his things clean so the majority of his scent is on the pack. But the bed roll is taken and stuffed into the pack to rucksack with you on your trek back to the troubled valley.

Let me know if you want to grab anything else, do anything going to/from the house, and what you do when you get back to the valley just before sunset. make camp, start the search, go into town, etc.
Jan 13, 2024 2:46 am
Well, let's hope this helps. Let's take what we need and head back so we can get this mess sorted out.
Aizashi takes a good whiff of the bedroll and backpack so he can try and find the scent ones they are back in the valley.
Other than that he leaves the things alone.

After returning to the valley, Aizashi starts preparing for camp, near the monk's previous campsite, assuming that they found it.
Jan 13, 2024 3:18 am
You are able to easily find one of the two roads into the valley and Aizashi catches a faint trace of the monks smell. But beyond that it is too weak to guess where he camped, other than common sense. So you pick a decent spot and make preparations for the night.
OOC:
I will get your next day started over the weekend so Gorman Trevow / Lord_Morane can add any desired actions at the hut / campsite / night time preparations
Jan 14, 2024 12:31 am
Aizashi prepares some wood for a fire.
After he has sufficient wood, he leaves the camp area to look for some wildlife to hunt, like rabbits or maybe a deer or something like that.
If successful he'll prepare some of it for a meal for himself and Gorman. Depending on what animal he caught, he will attempt to make jerky out of the rest.
OOC:
is that something that should be rolled for?
Jan 14, 2024 5:32 am
As you set camp darkness falls over the valley and the small clearing you set your camp in you both feel as if something is watching you. Staying casual you continue your activities as you look around for eyes in the bushes or any movement but find nothing. Then you both "hear" a voice in your heads
Why dost thou visit these lands?
Jan 14, 2024 12:31 pm
Aware of his raised hackles Aizashi tries to suppress a shiver and to jump at hearing the voice.
We are here in a quest of truth. And to help those who have been wronged. And we are here to aid ALL the children of all heritages.
He says as a shiver he failed to suppress runs down his spine.
Jan 14, 2024 3:18 pm
The mental touch fades then returns a bit stronger Noble words must be matched by noble deeds. If thou art true to thy word and self ye shall be thanked. The witch and townsfolk fight while others suffer. Distrust and malice gain power in the dark of the heart. See that yee follow not in this raging current that will crush all caught up by it. Remember that truth is balance and no side of any story hold the entirety of it all.
OOC:
@Lord_Morane anything to contribute?
Jan 14, 2024 8:27 pm
Gorman was feeling pleasantly content after the meal. This adventuring did not seem too bad at all he thought. The day's travel had been uneventful and he had made a new friend. Then all that changed with that voice in his head, he saw Aizashi react as well. " What was that " he said moving closer to his friend " Did you understand what it meant?"
Jan 14, 2024 8:49 pm
OOC:
PS if reading the font is a pain you can always click the "quote" button on my post to see it in plain text. Think of it as the extra effort to understand a bad accent :)
Jan 15, 2024 12:33 am
I believe it was telling us to be sure to consider both sides of the story. Or perhaps there is even more than just two sides. And that what we know so far is not the whole story.
He contemplates for a bit, then looks at Gorman and says
We need to hear both sides from them directly, for all we have now is conjecture based on the words of a dying man. I suggest, if we do not find the hag this night, we will investigate the village in the morning
With that he starts to look for any clues of the hags hut, if Gorman agrees with him.
Jan 15, 2024 5:20 pm
" I think it is too late to do anything more tonight and while your tracking skills are based on smell mine use sight and it is now too dark for me to see any but the most obvious signs " We must get ready to leave at first light though to make the most of the time we have. "

Gorman looked around as best he could and could not see any immediate danger. " Do you think we need to take turns in sleeping or shall we risk any attacks and both try to get as much sleep as we can. I am sure we will make better trackers if we are fully awake "
Jan 15, 2024 11:11 pm
Let us start early in the morning then. I can not see or smell anything in the immediate area. But to be save we should probably take turns.
Moving back to the camp he finds a place that hides him a little from few and says
i'll take first watch.
Jan 16, 2024 1:38 pm
Taking turns you rest through the night without incident though both of you feel as if you are being watched A couple of time you each feel again the strange pressure in your minds of the voice but no words are conveyed and the contact is brief.

In the morning you make your way into the little village. The village itself fills most of the small and peaceful valley with a house located near fields throughout the area but growing increasingly dense as you approach the middle. You see and are seen by several farmers working their fields on your way in to town.

You quickly come to the crossroads which has a total of 6 buildings. A church, a warehouse, a smithy, a small inn , a brewery, and what looks to be a store. Each of these looks to be larger than should be needed and built mostly of stone with living spaces on the second floor of each. This leeds to the speculation that perhaps they were, and possibly still are, also the local holdfast against unfriendly outsiders or overly energetic and dangerous natural events.

The sound of the smith hard at work and a trickly of smoke from its' forge is the first thing to greet you as you near the center of the village. An entire side of the smitthy is thrown open to the cool crisp air but from the waves of heat seen radiating out of the smithy you assume it to be welcome to those within. A man is gathering firewood from a small side yard next to the inn and pauses to watch you with a mix of curiosity and caution as you near. The smell of fresh baked bread and cooking food argue with your imited funds over having a second breakfast. The inn likely has a much better cook than the one at this mornings camp
Jan 16, 2024 1:55 pm
While walking into town Aizashi tries to find any indication of people being scared or upset. He also tries to see if anything appears out of the ordinary. Also he is trying to see if there are any children around
How about we check in at the smithy, introduce ourselves as travelers who are passing through, and ask if they have need of any help in return for food and lodging? It could give us an opportunity to get to know some people and we are not immediately asking for the same person as the last visitor they had here. he whispers to Gorman, while looking around pretending to be amazed by the size of the village.
Jan 17, 2024 1:23 am
The road into the village center passes several homestead that consist of 1 to 6 structures and look to house 1 to 3 families. Beside the adaults children of age are already out doing morning chores on the farms. A few children are spotted playing and upon noticing you stop and run to the nearest adault but keep watching with obvious wide eye wonder and curiosity. The adaults seem friendly though not openly friendly.

The decentralized layout of the are is typical of the freeholds so this valley was likely settled by them though from what you know is under the contorl of no nation, kingdom, or federation.

Thagren Ironforge

Psybermagi

Jan 17, 2024 1:29 am
Thagren Ironforge
As you near the forge you see a overly large and burly man. though matching the othe people of the village, humnan with tan skin and brown hair, he easily out masses the next largest man you have seen by at least half again as much.

The large man is currently working on aranging the fule within the furnace and ocasionally moving other items in preparations fo the days work. A rough piece of bar stock still red sits nearby and he grabs it up and thrusts it back into the furnace to watch it heat as the air form a low vent rushes into the furnace pulling the heat from the fuel.

He spots you as he continues his work. Good morning strangers. Be with you in a minute if you have work for me. If it is gossip you're after best head to the inn. But I got a few minutes work before the heavy stuff starts so if you've got other questions you might as well speak up before I have to let my hammer fall. Though somewhat brusk you get the feeling it is just his nature and he means nothing by it.
Jan 17, 2024 2:04 am
Aizashi approaches the smithy and goes to the blacksmith to introduce himself.
Good day, my name is Aizashi I'm on a pilgrimage from my home village to go out into the world and learn of human crafts. I was wondering if you would allow me to learn of yours? I could help you in exchange.
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