Chapter 3 - Revelations

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Dec 25, 2023 9:32 am
OOC:
Whether it's deliberate or a typo, I love 'furry' in place of 'fury' in your post there @soises!
Dec 25, 2023 2:22 pm
๐Ÿคฃ It was on purpose, of course. ๐Ÿ˜‰๐Ÿ˜‚
Dec 25, 2023 3:06 pm
OOC:
Mad Max: Furry Road!
Dec 25, 2023 7:14 pm
GM
OOC:
Mr. Filmon had a regular dagger and two spell tablets. Gideon deciphers them for you without having to make a WIL save.

Animate Bones
You can create [DICE] skeletal thralls from nearby corpses. They are stupid, but obey your verbal commands.

Grease
Cover [DICE] x 6" area in slippery, flammable grease. Creatures in the area must make a DEX save or fall prone.
Gideon assists in deciphering Mr. Filmon's spell tablets. Then he recommends a makeshift gag to prevent further mischief. He uses a handkerchief to secure Filmon's mouth. Gideon also quickly casts a healing spell from a tablet. It restores Bay's HP, but not her strength. The spell tablet almost backfired which doesn't make the rest of the group feel at ease about Gideon's ability to harness magical energy.

Mrs. Sprocket and Pumpkin Jack hastily depart the manor. The ghost accompanies the group to the front door but can't cross the threshold.

Silently making their way to the burned tree, the most probable location for treasure, Hazel steps on a disfigured gold coin amidst the debris, offering hope of more discoveries. Peering through the wreckage, the group spots a ship on the water, manned by skeletal figures. On land, a peculiar ritual unfolds with skeletons tossing trinkets into a green-flamed bonfire, causing the flames to momentarily turn pink and creating unnaturally large waves in the sea behind the ship.

Gideon whispers that the captain aims to create a massive wave by sacrificing magical trinkets, but he'll need something far greater for the destruction of the manor. That's when Sky notices mice tied up near the ritual, guarded by another skeleton. This new information causes Gideon to somberly explain part of the captain's curse. "The captain can turn mice into permanent members into his crew whether they want to join or not. Those mice forever become skeletons under his command. He can then use their lost life force for his spell!"

As the gravity of the situation sinks in, Bay recognizes one of the captivesโ€”Blossom.
OOC:
In Summary

Sky, Hazel, Bay, Gideon, and Mr. Filmon (tied up) are hiding by burnt tree debris.

They are not too far from the magical campfire ritual which has 4 skeletons and Captain Mortimer.

Somewhat distanced from the campfire is an additional skeleton guarding three tied up mice. One of which is Blossom.

There is a ship on the water manned by 2 skeletons.

The only way to and from the ship is via a small boat that's tied up near the campfire.

Captain Mortimer is finishing up his ritual. Then he'll take the three mice to the ship to complete it which will then create a massive tidal wave that will propel the ship towards the manor.
Dec 26, 2023 8:42 am
"Gideon!" whispers Bay urgently.

"Use that Grease spell tablet! Cast it around that campfire! That will slow down the Captain, the skeletons there, and it's flammable - hopefully a spark from the fire will light it and they'll all go up in flames!"

"And in case that doesn't instantly happen, I'll throw a torch at that space immediately after you cast the spell!"

"While you're doing that, I'm going to get ready to deal with that other skeleton over by the captives... I'll fix this big ol' fish-hook I used to use while sparrow riding to pick up and carry things around with us, under the belly of my flapping birdy steed - I'll attach it to this rope, and be ready to throw it at that other skeleton, catch it, pull it over, trip it up..."
Last edited December 26, 2023 8:45 am
Dec 26, 2023 11:29 pm
OOC:
Will wait for everyone to post before continuing.
GM
Dec 27, 2023 5:48 pm
"Let's do it." Sky nods after laying a paw on Bay's shoulder. They are a team, they will attack as one.
Sky likes Bay's idea and closes her fingers around the hilt of her sword.
"Let's end this once and for all."
Dec 27, 2023 6:02 pm
Nodding along, Hazel really likes the set them on fire part of this plan. Bringing her bow back into her paws, the archer makes ready to shoot the skeleton by the captives. Maybe this would weaken it enough to help Bay with her next step.
Dec 27, 2023 6:32 pm
Gideon
Gideon begins reading the spell tablet...

A shimmering ball of magical energy materializes above the campfire. Gradually, it transforms into a substantial bubble of grease that descends onto the fire below, erupting in a fiery explosion that engulfs the immediate surroundings.

As the grease-covered fire explodes around Captain Mortimer and the nearby skeletons, an unnatural shriek echoes from the damaged skeletal figures. Although still standing, the skeletons show the effects of the fiery assault. Captain Mortimer, furious and on fire, quickly extinguishes the flames on himself using his hat. His attention turns towards the burnt tree as he commands, "Lads, check that tree!" The four damaged skeletons, still aflame, shamble towards the burnt tree.

The lone skeleton guarding the tied-up mice remains vigilant, while Captain Mortimer strides purposefully toward the captives. With the initiative in your favor after the surprise attack, it's now your turn to describe your next actions.
OOC:
The Skeletons making your way each have 1 HP remaining and 9 STR each. The unhurt skeleton has 4 HP. Captain Mortimers HP is a secret. Every enemy is armed with a sword.

To enter the area around the campfire you need to make a DEX save or fall down.

Edit: Attacks always hit, you only need to roll for damage. If you plan on doing something fancy, you'll need to make an appropiate save.

Rolls

Grease Spell - (3d6)

(422) = 8

Fire Damage - (1d6)

(3) = 3

Skeleton Dex Save - (1d20)

(5) = 5

Captain Dex Save - (1d20)

(1) = 1

Dec 27, 2023 8:04 pm
OOC:
While Gideon casts, Hazel would like to shoot. What is the DMG of her longbow, please?

Edit: Fists of FURRY!!! ;)
Last edited December 27, 2023 8:05 pm
Dec 27, 2023 9:30 pm
Bay has quickly attached her fish-hook to the rope they have with them, and hurls it over towards the unharmed skeleton by the captives. The aim is to make it attach to one of the skeleton's bones, make the skeleton fall over, and if the scene geometry allows it, pull the skeleton on through the burning grease.
OOC:
Maybe a DEX roll? I'll roll one anyway in case that's how you'd call it. Maybe with advantage, given this is the kinda thing Bay would have done a lot of while sparrow riding, and is using her fancy favourite hook for doing this. But that's not really a feature of the scene, so I assume that doesn't bring advantage.
Last edited December 27, 2023 9:30 pm

Rolls

DEX save to hook and pull over a skeleton vs 9 - (1d20)

(2) = 2

Dec 28, 2023 7:23 am
OOC:
Dmg - what an archer!
Last edited December 28, 2023 7:23 am

Rolls

1d8

(1) = 1

Dec 28, 2023 9:45 pm
GM
Hazel swiftly releases an arrow from her bow, aiming for a direct hit on the skeleton. Simultaneously, Bay skillfully employs a rope and hook, securing it to the skeleton's ribs and yanking it forcefully towards the ground. As a result, Hazel's arrow only manages to graze the skeleton. The undead creature, reacting with a futile attempt to cut the rope using its sword, is interrupted as Bay gives a powerful tug on the rope.

Bay please make a STR save. (You're current STR is 9)

Action pauses here until Sky can react.

Once Sky acts, the skeletons and Captain Mortimer will take a turn.
Dec 28, 2023 9:50 pm
OOC:
GM
BeardHare says:
This is the kinda thing Bay would have done a lot of while sparrow riding, and is using her fancy favourite hook for doing this. But that's not really a feature of the scene, so I assume that doesn't bring advantage.
I love the incorporation of the backstory to add to the character. It makes total sense. Let's do it this way. When Bay uses the rope and hook action to hook something she can immediately take an additional action. In this case, it's hooking the skeleton and pulling it through the burning grease. Let's call this Sparrow Rider Training.
Dec 29, 2023 5:31 am
Having snagged the skeleton, Bay gives a solid tug on the rope...

EDITED: but not solid enough!
Last edited December 29, 2023 5:32 am

Rolls

STR vs 9 - (1d20)

(10) = 10

Dec 29, 2023 2:28 pm
Sky jumps at the opportunity and attacks the fiend with her sword.

Rolls

sword attack - (1d8)

(2) = 2

Dec 29, 2023 7:11 pm
GM

The hooked skeleton firmly embeds its bony hands into the ground, preventing Bay from pulling it closer. With a swift motion, it takes its sword and severs the rope that was attached to it.

Meanwhile, Captain Mortimer effortlessly lifts Blossom and slings her over his shoulder.

In the midst of the chaos, Sky skillfully slashes at one of the skeletons as it draws near. Despite taking damage and stumbling, the resilient undead recovers and retaliates, lunging forward to strike Sky and hitting her for 2 damage.

Gideon finds himself flanked by two skeletons. While one manages only a minor graze (1 damage), the other lands a serious blow (5 damage). Emitting a loud howl of pain and anger, Gideon charges forward like a bull, knocking the skeleton in front of him to the ground.

The last remaining skeleton focuses its attention on Hazel, slashing at her fur with its sword and dealing 2 damage.
OOC:
There is one skeleton (Skeleton "5") prone near the tied up mice. Captain Mortimer is also right there with Blossom over his shoulder.

Skeleton "1" is in front of Sky. It strikes her dealing 2 damage. (Sky's HP goes from 6 -> 4)

Skeleton "3" is in front of Hazel. It strikes her dealing 2 damage. (Hazel's HP goes from 4 -> 2)

Skeleton "2" is behind Gideon.

Skeleton "4" is prone in front of Gideon. Gideon is badly wounded him, but rolled a nat 1 on his STR save.

You all may act!

Rolls

Skeleton STR Save - (1d20)

(4) = 4

Skeleton 1 - Sword - (1d6)

(2) = 2

Skeleton 2 - Sword - (1d6)

(1) = 1

Skeleton 3 - Sword - (1d6)

(2) = 2

Skeleton 4 - Sword - (1d6)

(5) = 5

Gideon STR Save - (1d20)

(1) = 1

Dec 29, 2023 7:16 pm
OOC:
EEEEEEEEEK
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