OOC General Chat

load previous
Jan 30, 2024 3:32 am
Before I say what happens next, I just want to hear zatatmando say he does not want to use any luck
Feb 17, 2024 6:36 am
Hurrah! We killed our first monster and solved our first case! Thanks for running Monster of the Week, @Ironmonger42, I thoroughly enjoyed it.

I wonder what's next for our assignment. So, here is a question, I already had 4 XP, so does the 2 XP give me a new level and 1 XP to start the next case?

I am thinking of taking the move Often Right.
Feb 17, 2024 1:56 pm
Yes, you would check off whatever box you choose in improvements (as you can't select that exact box again, but there may be 2 of the same box sometimes) and then any overflowing exp is accounted for on your exp track

Did you want to take that, or the professional move Medic?
Feb 17, 2024 2:29 pm
+2xp give me a level up +1 xp Carry over.

I agree this is great. Something different then I am used to playing. You are doing Great Iron.

Debating about the following.

Invincible: You always count as having 2-armour. This doesn’t stack with other protection.

Artifact: You ‘found’ a magical artifact with handy powers, and kept it. Pick one: Protective amulet (1-armour magic recharge), Lucky charm (may be used as a Luck point, once only), Grimoire (studying the book gives +1 forward to use magic), Skeleton key (opens any magically sealed lock), Imp stone (A weak demon is bound to serve the holder. The imp must be summoned with the use magic move)

Deal with the Devil: You sold your soul to the Devil. Pick one or two things you got out of the deal: wealth, fame, youth, sensual gratification, skill (add +1 to two ratings). Payment is due either when you die, in six months (if you picked two things) or otherwise in a year.

Lay On Hands: Your touch can heal injury and disease. When you lay your hands on someone hurt, roll +Cool. On a 10+, heal 2 harm or an illness, plus they’re stabilized. On a 7-9, you can heal the harm or illness as on a 10+, but you take it into yourself. On a miss, your aura causes them extra harm.
Feb 17, 2024 3:31 pm
I am debating taking command of an Agency team of monster hunters, so that we have backup all the time. What does everyone think of that? Barring that choice I may just upgrade my sharp as it is the -1 rating.
Feb 17, 2024 5:44 pm
Ironmonger42 says:
Yes, you would check off whatever box you choose in improvements (as you can't select that exact box again, but there may be 2 of the same box sometimes) and then any overflowing exp is accounted for on your exp track

Did you want to take that, or the professional move Medic?
Well Seth is the professional of our team. Let's focus on some expert moves first. I like that Often right gives an ongoing bonus for the party members and if correctly used will generate XP.
Last edited February 17, 2024 5:45 pm
Feb 17, 2024 6:31 pm
Just remember that Often Right shouldn't be overused. Advice about a problem should be about "Do we investigate the sound in the basement or check the attic?" Not "Should I attack the monster?" Or "Should I look at the Internet for clues of what this is?" If the answer is obviously yes you aren't really asking for advice
Feb 17, 2024 7:13 pm
As for gaining an ally or team, here are the rules
[ +- ] gain and ally or team
Feb 17, 2024 7:23 pm
For a team I think Lieutenant, body guard, or backup.

I will probably be taking Lay on Hands. I wish I could use Wierd instead of Cool.
Feb 17, 2024 7:33 pm
That is a price you will have to be willing to pay. If you worry about rolling Cool, it may not be worth it.
Feb 17, 2024 7:45 pm
It is only a +1 difference. Should be OK.


Wonder what monster we have to deal with next...
Feb 17, 2024 7:58 pm
Terrible/great idea.
We are fighting creatures based off of fears.

Arachnophobia (Fear of spiders)
Ophidiophobia (Fear of snakes)
Acrophobia (Fear of heights)
Aerophobia (Fear of flying)
Cynophobia (Fear of dogs)
Astraphobia (Fear of thunder and lightning)
Trypanophobia (Fear of injections)
Social Phobia (Social anxiety disorder)
Agoraphobia (Fear of a situation where escape may be difficult)
Mysophobia (Fear of germs)
Claustrophobia (Fear of small spaces)
Glossophobia (Fear of public speaking
Feb 17, 2024 8:50 pm
Do you guys care if I reuse a case I used for some friends?
Feb 17, 2024 8:59 pm
I think that is perfectly fine with me. I am guess we won't know what is coming.
Last edited February 17, 2024 9:00 pm
Feb 17, 2024 9:31 pm
I mostly do Dungeons and Dragons monsters, but more fleshed out to fit how MotW works. That's your only hint

Most D&D monsters can be killed the normal way, so fleshing them out normally means fleshing out why they exist, what they want, what they would to do to get it, and what would be their weakness
Feb 18, 2024 4:55 pm
I took
Lay On Hands: Your touch can heal injury and disease. When you lay your hands on someone hurt, roll +Cool. On a 10+, heal 2 harm or an illness, plus they’re stabilized. On a 7-9, you can heal the harm or illness as on a 10+, but you take it into yourself. On a miss, your aura causes them extra harm.
Last edited February 18, 2024 4:55 pm
Feb 18, 2024 7:53 pm
So sounds like Margaret is taking Lay on Hands and Ajay is taking Often Right.

Is Seth gaining a team from his agency or taking the rating bump?
Feb 19, 2024 12:32 am
Well that is the question isn't it. What does the group think I should take? Should we have a team of monster hunters at our beck and call or will that break the game a little? Should I take Medic so that I can heal as well? Or should I just bump up one of my stats?
Feb 19, 2024 12:34 am
The rest of the party can weigh in, but ultimately it is your choice. Imagine how you want Seth to grow. Which of these speaks best towards that growth?
Feb 19, 2024 1:30 am
I think the team of hunters would be interesting.

Not sure how useful they will be though. Only because I am new to the game.

Would we need to worry about HP of the hunters also?
Are they able to be attacked?
Are they able to attack?
What sort of moves are they able to do?
As a DM do you want to deal with a team of hunters?
load next

You do not have permission to post in this thread.