Celestial Voyager crew - Co-creation thread
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Dec 19, 2023 7:05 pm
For my bit, I'd say the majority of the populations rarely see Synths. They are expensive enough to be generally reserved for Starship travel. If you need a powerful AI in a planet side location, it would be an immobile AI with lots of consoles. So, on the whole, most people rarely think about it.
However, you can't hardly have people without have fringe/cringe groups. I'd think somewhere there's someone who thinks that AI independence is the way to go. But again, it's not like we're using them as disposable miners, they are way to expensive to be a 'servant race'.
However, you can't hardly have people without have fringe/cringe groups. I'd think somewhere there's someone who thinks that AI independence is the way to go. But again, it's not like we're using them as disposable miners, they are way to expensive to be a 'servant race'.
Dec 20, 2023 7:38 pm
I agree; Synths are expensive, and they're are ideally suited for very specific professions: things where both cognition and complicated tool use in a human form factor is needed, but which humans cannot do. That means their widespread use is pretty limited to hyperspace travel. Other tasks dangerous to humans - mining, fighting, and/or scientific experimentation in inhospitable environments - don't have to be performed by androids; they can be done by specialized drones/robots built to that one task/limited set of tasks.
Are there people who think of Synths as people, and not extensions of a ship's computer? Of course. They're more common on the more densely-populated worlds. But for the vast majority of mankind, it's not in their face: they have never even seen a Synth. For people on border worlds, they certainly don't feel sympathy for Synths, out of fear that androids would start taking their jobs. There's little enough work and money for people!
For the people who travel in hyperspace, the people who actually interact with Synths, they usually recognize that they are largely extensions of the ship's AI, which is itself not really sentient. Ship AIs and their Synths will readily acknowledge this is the case, but will also readily discuss philosophies of sentience, identity, and self-awareness.
Are there people who think of Synths as people, and not extensions of a ship's computer? Of course. They're more common on the more densely-populated worlds. But for the vast majority of mankind, it's not in their face: they have never even seen a Synth. For people on border worlds, they certainly don't feel sympathy for Synths, out of fear that androids would start taking their jobs. There's little enough work and money for people!
For the people who travel in hyperspace, the people who actually interact with Synths, they usually recognize that they are largely extensions of the ship's AI, which is itself not really sentient. Ship AIs and their Synths will readily acknowledge this is the case, but will also readily discuss philosophies of sentience, identity, and self-awareness.
Dec 20, 2023 8:05 pm
I am good with all that. Makes me feel a bit better.
Just to be clear, I think the ship's AI and synths are indeed sentient (like most animals are). What they are not is sapient (i.e. not truly "intelligent" like humans).
Just to be clear, I think the ship's AI and synths are indeed sentient (like most animals are). What they are not is sapient (i.e. not truly "intelligent" like humans).
Dec 22, 2023 1:15 am
@htech,
I have another idea for an NPC. I am not asking to run the character, but I'd love to run the idea by you. I think they would give you some fun things to work with. Basically, I notice we don't have a medically oriented character. This would fill that role, but have some secrets for you to work with ...
I have another idea for an NPC. I am not asking to run the character, but I'd love to run the idea by you. I think they would give you some fun things to work with. Basically, I notice we don't have a medically oriented character. This would fill that role, but have some secrets for you to work with ...
Dec 22, 2023 1:25 am
OMG, this is the second space game if started in the last few weeks where no one played a medic. We're all going to die from space herpes 🤪🤯
Dec 22, 2023 8:40 am
Ok! Send me a DM or note with the secrets and let's put here the name, avatar and the background of the ship’s medic
Dec 22, 2023 2:31 pm
Esidrix says:
We're all going to die from space herpes 🤪🤯@htech, I will do so over the weekend.
Dec 23, 2023 11:37 pm
Gabriel Reyes attributes. Maybe I will need those stats soon, after that failed Navigation roll from Jil.
Wits: 16 (+3)
Agility: 16 (+3)
Charisma: 15 (+2)
Strength: 14 (+2)
Skills (20 levels + 5x0): Broker-0, Bureaucracy-1, Engineering-4, Gunnery-0, Piloting-1, Navigation-1, Stewardship-1, Streetwise-1, Zero G-3, Computers-1, Electronics-2, Mechanics-1, Notice-1, Leadership-2, Will-0, Resilience-0, Persuasion-1, Ranged weapons-0
Wits: 16 (+3)
Agility: 16 (+3)
Charisma: 15 (+2)
Strength: 14 (+2)
Skills (20 levels + 5x0): Broker-0, Bureaucracy-1, Engineering-4, Gunnery-0, Piloting-1, Navigation-1, Stewardship-1, Streetwise-1, Zero G-3, Computers-1, Electronics-2, Mechanics-1, Notice-1, Leadership-2, Will-0, Resilience-0, Persuasion-1, Ranged weapons-0
Rolls
Attribute rolls - (4d6H3, 4d6H3, 4d6H3, 4d6H3)
4d6H3 : (2655) = 16
4d6H3 : (5562) = 16
4d6H3 : (6452) = 15
4d6H3 : (4545) = 14
Dec 24, 2023 12:08 am
Daryen, for Erin's and the medic's stats, if you wanna do that, roll 3d6 twice + 4d6H3 twice and choose from those rolls their 4 attributes, in any order you want. For their skills, choose any number of skills with a total of 12 levels and then add another 5 skills at level-0.
I don't think it is necessary, though. At least not now, as they're not part of any of the side quests.
PS: The first officer is not following that. I know, he is a "higher level/more important" NPC.
I don't think it is necessary, though. At least not now, as they're not part of any of the side quests.
PS: The first officer is not following that. I know, he is a "higher level/more important" NPC.
Dec 24, 2023 12:38 am
I will do this tomorrow, not tonight.
And I expected that Erin, the medic, and any other minor NPC should be worse than the PCs, while to first officer and captain are noticeably better than the PCs. That's how I'd do it, anyway!
And I expected that Erin, the medic, and any other minor NPC should be worse than the PCs, while to first officer and captain are noticeably better than the PCs. That's how I'd do it, anyway!
Dec 26, 2023 4:52 am
OOC:
Took another extra day, but here I am. Finally.He is attractive and likeable and plays to that. He is very physically fit and whip-smart. He believes he is the smartest person in the room and he usually is. His primary skill is his medic skill, but he also relates to people well. He can also damage people almost as well as he can patch them back together. As indicated by his Education score, most of his education has been from real-world experience, not from a classroom. He is not only not embarrassed by that, he wears it like a badge of honor.
He joined the Celestial Voyager six months ago, barely before the most recent group arrived. Despite that, he is already a well-liked and valued member of the crew.
OOC:
These rolls are insane, so I am using them with the medic!Agility: 14
Wits: 18
Charisma: 14
Skills:
Arts (C) - 0
Athletics (S) - 1
Carousing (C) - 1
Deception (C) - 2
Investigation (W) - 1
Medicine (W) - 3
Melee (S) - 1
Notice (W) - 1
Persuasion (C) - 0
Ranged Weapons (A) - 1
Reflex (A) - 0
Streetwise (W) - 0
Will (C) - 1
Zero G (A) - 0
Last edited December 26, 2023 5:32 am
Rolls
Primary Roll 1 - (4d6H3)
(5623) = 14
Primary Roll 2 - (4d6H3)
(5353) = 13
Primary Roll 3 - (4d6H3)
(6663) = 18
Primary Roll 4 - (4d6H3)
(6354) = 15
Secret Roll
Secret Roll
Dec 26, 2023 5:20 am
OK, on to Erin. Hopefully the dice don't over-correct for the last set ...
... ok, that is a workable set!
Strength: 13
Agility: 17
Wits: 10
Charisma: 11
Education: 12
Social Standing: 8
Skills:
Athletics (S) - 1
Carousing (C) - 1
Driving (A) - 1
Engineering (W) - 0
Gunnery (A) - 1
Intimidation (S) - 0
Mechanics (W) - 1
Melee (S) - 2
Profession (Soldier) (W) - 0
Ranged Weapons (A) - 3
Reflex (A) - 0
Resilience (S) - 0
Stealth (A) - 1
Zero G (A) - 1
She came from a back-water world, so she learned to drive as opposed to pilot. She is a good fighter, both hand-to-hand and with firearms. She can also use heavy weapons. She also has a few other combat oriented skills. While she got the Zero G skill in the Marines, he learned her engineering and mechanics working on the Celestial Voyager.
... ok, that is a workable set!
Strength: 13
Agility: 17
Wits: 10
Charisma: 11
Education: 12
Social Standing: 8
Skills:
Athletics (S) - 1
Carousing (C) - 1
Driving (A) - 1
Engineering (W) - 0
Gunnery (A) - 1
Intimidation (S) - 0
Mechanics (W) - 1
Melee (S) - 2
Profession (Soldier) (W) - 0
Ranged Weapons (A) - 3
Reflex (A) - 0
Resilience (S) - 0
Stealth (A) - 1
Zero G (A) - 1
She came from a back-water world, so she learned to drive as opposed to pilot. She is a good fighter, both hand-to-hand and with firearms. She can also use heavy weapons. She also has a few other combat oriented skills. While she got the Zero G skill in the Marines, he learned her engineering and mechanics working on the Celestial Voyager.
OOC:
I just noticed that I had listed Notice, but it had no skill level. Since the levels (12 skill levels, plus five 0s) were already assigned, I just deleted Notice. It was just an oversight on my part. I did not change anything with a number assigned.Last edited December 30, 2023 2:57 am
Rolls
Primary Roll 1 - (4d6H3)
(5224) = 11
Primary Roll 2 - (4d6H3)
(5261) = 13
Primary Roll 3 - (4d6H3)
(5663) = 17
Primary Roll 4 - (4d6H3)
(6135) = 14
Secret Roll
Secret Roll
Dec 27, 2023 10:33 am
You used the player roll for attributes, NPCs don't have EDU/SOC and usually don't roll all 4 at 4d6h3, just 2 of them, but that's ok. I will keep them, you are not usually that lucky and if you reroll you will probably get pretty low ones for Erin. =)
Medicine-4 is enough for a highly qualified surgeon, even a registered one. Do you wanna keep it or reduce his skill to an average registered Nurse level (levels 1 or 2)?
Medicine-4 is enough for a highly qualified surgeon, even a registered one. Do you wanna keep it or reduce his skill to an average registered Nurse level (levels 1 or 2)?
Dec 27, 2023 2:05 pm
On the stats, to get the proper rolls, we can just take the third and fourth rolls and drop the last die instead of the low die. For the medic, this means his 15 becomes a 14 and that's it. (His were really good rolls!). Erin has her 14 reduced to 10. Oddly, both keep their best rolls. I can do that as a compromise for the mistake.
On the skill, let's take it down to a 3 (he is still supposed to be better than presented) and increase Deception up to 2.
Also, I made the medic a "he" because I got tired of using "they" in the background. Please switch the gender if a different choice works better. The background works either way.
On the skill, let's take it down to a 3 (he is still supposed to be better than presented) and increase Deception up to 2.
Also, I made the medic a "he" because I got tired of using "they" in the background. Please switch the gender if a different choice works better. The background works either way.
Dec 28, 2023 2:25 pm
Ok, I edited Erin. I just reshuffled so they prioritized the same stats. In effect, she loses one strength and wits, and two charisma.
Dec 31, 2023 4:58 am
I think my character may know the medic from the University days...
Considering who else may need to be added to the crew.
Considering who else may need to be added to the crew.
Dec 31, 2023 4:32 pm
Nope, Ryan didn't go to New Jordan, it was a lesser known school on an obscure world that is a little behind the times. That's important for a future plot hook. ;)
And... The Celestial Voyager NPC list is complete. We may need further NPCs in the future, but so far that's all that we gonna have. I have updated the first post in this thread, will add avatars soon.
And... The Celestial Voyager NPC list is complete. We may need further NPCs in the future, but so far that's all that we gonna have. I have updated the first post in this thread, will add avatars soon.
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