Dec 18, 2024 1:22 am
Well, I probably wouldn't leverage one optional rule (Feats) to create what is effectively an adaptation of another optional rule (Boons). If I were to create a level-specific power to grant to PCs as a surprise, I would create my own to fit the game rather than choosing from a list of generic published options for them.
Now that I'm describing that, it actually is a bit like what America's DM has done with this Greenwold campaign, except they are granted after each chapter: those special abilities the party has received (described in the campaign tracker) are effectively boons created for this campaign.
Now that I'm describing that, it actually is a bit like what America's DM has done with this Greenwold campaign, except they are granted after each chapter: those special abilities the party has received (described in the campaign tracker) are effectively boons created for this campaign.