In my post, I happen to know that to be true about the Harmonix team. They hosted a Boston-based game developers’ meeting in 2003, and talked about their yet-to-be-named Guitar Hero project.
Of all the teams to host, they were the most interesting and they were passionate about this project that, likely, came off as the next Donkey Kong Junior Math to some people in that room.
And yet, they came off to me as that team that was gonna make it. Or maybe I wanted them to make it, because they were so obviously into what they were creating, and it was something that didn’t exist yet. It wasn’t a sure bet.
The game was released 25 months later, about half a year after I moved to Hong Kong. I didn’t know Guitar Hero was a thing until I visited the US and my friends introduced the game to me. I was blown away that the fun local guys I had met made arguably the biggest gaming fad of the ’00’s. And selling it to Activision only to immediately take it to the next level under another name was brilliant.
Sure, it’s a fad that has passed. Guitars with five colored buttons share a graveyard with those Wii Fit pads. But anyway… had to give those guys a shout-out. I met them—just that one time, before the world knew they were cool—and they left a lasting impression.