Mar 9, 2024 9:13 am
OOC:
Quote:
the same two things every other round.Firing on a Fighter - (2d20h1+3)
(2019) + 3 = 23
Damage chance 1 - (2d4)
(23) = 5
Damage chance 2 - (2d4)
(13) = 4
Ship | Action | CP left | Result |
The Sentinel | Engineering: Do your duty | 1 | |
The Sentinel | Comms: Do your duty | 2 | |
The Sentinel | Bridge: To be defined | ? | |
The Sentinel | Captain: Support Department (To be defined) | ? | |
The Sentinel | Gunnery: Fire All Guns?? | ? | The sandthrower already missed a fighter. The other guns can go? (or can I roll for them?) |
The Sentinel | Any CP left? | ? | ? |
Gunnery - plasma beam 1 - (1d20+4) - (1d20+4)
(17) + 4 = 21
Gunnery - plasma beam 1 - (1d20+4) - (1d20+4)
(5) + 4 = 9
Damage (if hits) plasma beam 1 - (3d6)
(461) = 11
Damage (if hits) plasma beam 2 - (3d6)
(636) = 15
Ship | Action | CP left | Result |
The Sentinel | Engineering: Do your duty | 1 | |
The Sentinel | Comms: Do your duty | 2 | |
The Sentinel | Bridge: To be defined | ? | |
The Sentinel | Captain: Support Department (To be defined) | ? | |
The Sentinel | Gunnery: Fire All Guns | -1 | Needs CP or this action will be canceled. The Patrol Boat will explode / become inoperable. |
The Sentinel | Any CP left? | ? | ? |
Ship | Action | CP left | Result |
The Sentinel | Start of the round | 0 | |
The Sentinel | Engineering: Do your duty | 1 |
Ship | Action | CP left | Result |
The Sentinel | Engineering: Do your duty | 1 | |
The Sentinel | Comms: Do your duty | 2 |
Ship | Action | CP left | Result |
The Sentinel | Engineering: Do your duty | 1 | |
The Sentinel | Comms: Do your duty | 2 | |
The Sentinel | Bridge: To be defined | ? | |
The Sentinel | Captain: Support Department (To be defined) | ? | |
The Sentinel | Gunnery: Fire All Guns | -1 | Needs CP or this action will be canceled. The Patrol Boat will explode / become inoperable if we fired all guns. |