Its all in the Cards.

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Jul 22, 2024 4:44 pm
Without further delay Dr Crow Procedes....
Jul 22, 2024 10:23 pm
Time and neglect have leaked water in of this moldy room, which contains a few gnawed on animal bones amid puddles of water. In one corner, set into the floor, is a stack of crates on top of a heavy wooden trapdoor held shut with a chain and a padlock.


https://i.imgur.com/E8Viu32.png
Jul 23, 2024 12:53 am
Dr. Crow look’s around for a key. If he doesn’t find one he inquires asks Father Donavich for it.
Jul 23, 2024 3:45 am
As Dr. Crow looks for a key, Briar investigates the egress for potential threats beyond the lock. If none are found, she will examine the lock itself to see if it is within her capabilities to unlock should no key be provided.
OOC:
Checking for traps, then I’ll try to pick it if the Father doesn’t have it anymore. Forgive me, I always forget. Investigation or perception for trap examination?
Jul 23, 2024 12:27 pm
As his companions search for a key, Jerinvar pulls out his trusty set of lock picks (from his set of thieves tools) and attempts to unlock the door.

Rolls

pick locks with thieves tools - (1d20+6)

(6) + 6 = 12

Jul 23, 2024 12:51 pm
Father Donavich explains that he threw away the key to resist the temptation of opening the door...

Trying to Pick the old iron padlock you can't seem to get the angle because there is a stack of crates on top...
OOC:
Perception to Look for Traps. Investigation to figure out how said traps work.
Jul 23, 2024 1:48 pm
"It is not unusual for transformational afflictions to lead to madness, or unnatural cravings. We need to cautious and have a plan to subdue Doru if he becomes uncontrollable. I know it sounds strange but would any of you by any chance have some manacles? If not rope will do. All this assuming of course we can hold him long enough to apply restraints."
Jul 23, 2024 1:51 pm
"We could try to knock him out, rather than kill him. He'd be a lot easier to restrain if he wasn't conscious?"
OOC:
Jerinvar is suggesting we attack him with nonlethal attacks.
Last edited July 23, 2024 1:54 pm
Jul 23, 2024 2:03 pm
Jorah will begin moving crates off the locked hatch.
Jul 23, 2024 2:53 pm
"I was thinking more like piling atop him (Grapple) until he can be properly subdued. That is how my assistants would handle aggressive patients."
Jul 23, 2024 3:07 pm
After a few moments Jonah has all the boxes moved off of the trap door.
Wrapped around the door is an old chain with a rusty old padlock on it.
Jul 23, 2024 4:26 pm
"I don't want to grab him if he's bite-y or heabutt-y," Jorah says with a shrug. "Does anyone know the sleep spell? That seems like a good option, but not in my repertoire."
Jul 23, 2024 4:55 pm
"I might be able to stop him" Says Dr. Crow hesitantly, "but even so it will be for but a moment. Maybe long enough if we are prepared."
Jul 24, 2024 4:04 am
As the taller party members discuss tactics and shift boxes, Briar examines the lock.

Rolls

Briar: Perception - (1d20+2)

(14) + 2 = 16

Briar: Investigation - (1d20+4)

(2) + 4 = 6

Briar: Dex - Check for Thieve’s Tools - (1d20+3+2)

(7) + 5 = 12

Jul 24, 2024 4:19 pm
Dr. Crow waits patiently but comments on on the searching "Pretty sure you will be okay, I dont think Father Danovich is the trap setting type."
Jul 24, 2024 5:11 pm
The padlock unlocks with a clack. The chain that is wrapped around the trapped door is able to be removed...
Jul 24, 2024 6:35 pm
OOC:
@Khulod,@Redamancy,@Kilikina,@MaJunior,@Basil,@Sardis
I am going to be leaving on a Vacation. I will be back on Monday.
I need everyone to Roll Initiative Please.
We will start the fight when I am back.
Jul 24, 2024 6:40 pm
Init to winit!

Rolls

Dr. Crow: Initiative - (1d20+2)

(18) + 2 = 20

Jul 24, 2024 9:53 pm
OOC:
Initiative!

EDIT: Forgot that Initiative is an ability check, and thus should be at disadvantage.
Last edited July 24, 2024 10:05 pm

Rolls

Initiative - (1d20)

(17) = 17

Initiative (Disadvantage) - (1d20)

(14) = 14

Jul 24, 2024 11:25 pm
In response to Dr. Crow, Briar continues her work and merely states, "You would be wary too if you’d been in that house…"

Rolls

Briar: Initiative - (1d20+3)

(15) + 3 = 18

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