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Oct 24, 2024 12:24 pm
@badbaron @Psybermagi few notes with regards to perception checks in this game

1. I am aware of your passive perception. Any time I believe your PC stopped with 5 feet of a hidden object/door I will narrate your PC discovering it. Zean just found the secret door that way, you don't need to describe looking for things with every your step in this huge dungeon.

2. I do not require perception check to spot things/objects that are not hidden. If there is a leaver or a small button I will describe it to you first time I describe a room/place.

3. If you guess there should be a secret door/object somewhere feel free to pick a 5x5 feet area and announce investing your PC time and nerves into trying to figure out of there is a mechanism to interact with that hidden object. There is a penalty for doing it too often though,
see details here
Oct 29, 2024 7:29 pm
If it was not clear this will explain how to read the map
https://i.imgur.com/tTS7w1s.jpeg
Oct 30, 2024 1:05 am
We can't post until Nyx tells us what there is to see. We still need a way to get in and killing the zombies still seems too obvious.
Oct 30, 2024 6:34 am
By default I assume PCs are sharing things as this with the party. If any PC has such a personality as to keep things they discover in secret (even if party knows they did the discovery) - please let me know. I will be posting private to that particular player.

As a DM I am doing my best to choose when PC has some reason to not share knowledge/discovery and post private to that player. I do that also if you may not have enough time to share (i.e. during combat) or the information is just too complicated and a question of interpretation.

P.S. I want this game to move forward as fast as possible without players waiting for each other. We have a huge amount of content to still cover in this game.
Oct 30, 2024 12:53 pm
For my part assume anything listed to Nyx is shared with the group. If I want to keep anything private I will let Grey know
Oct 30, 2024 3:48 pm
@Pedrop as you are new to 5e I'd like to make sure you realize "anyone capable of turning" refer to cleric ability
[ +- ] CD: Turn Undead.
Your PC would know he has the ability
Nov 9, 2024 9:16 am
Psybermagi says:

DM: do you want perception checks when we look, history or religion to "recall" information, or are you using passive stats?
I want players to describe their PC actions, not call out skill names. More over I assume your PCs "look" at each object in each room. I will ask PCs to roll when I see it relevant. I will ask players to roll for "recall" information when I see fit, but more often that not I will share that info for free.

I know some DMs have a practice to swamp players with environment and history details whenever a player decide to roll a dice. Some even use A.I. to create paragraphs of cool looking text. I try to only provide players with information from the book (ToA). I'm always happy to try to explain how I interpret that information if it is not clear from description, but it will require no ability check. I seldom even try to sketch a picture to explain better.

I've described here how I use passive perception. In this game it will be helpful with pit traps and other well hidden dangers. Exception for hidden doors are described there as well.
Nov 18, 2024 3:26 pm
Psybermagi says:
as the undead were pulling their cords away from the chariot perhaps it hss something to do with the chariot
There is probably some misunderstanding here, let me try to sketch the thing
[ +- ] What did turn undead do
Nov 18, 2024 3:52 pm
Yeah I was unsure if they were in the doors holes due to trying to reach us or bring replied by the chariot.
Nov 19, 2024 4:23 am
We're all still with you. Personally, I'm having a hard time finding my feet in this character witch is my fault for always looking for something new. With little experience playing clerics and no introduction scenario to get used to the character's skills, I'm spending a lot of time searching the character sheet which seems to be getting in the way of my actually thinking.

I did play the character in one intro scenario with a different group so at least I have some idea of her personality but that doesn't seem terribly key to survival here. On the good side, my compatriots seem to be smarter and I am a low intelligence character so it's not inappropriate to be sort of clueless until my wisdom starts to kick in and I start reacting more instinctually.
Last edited November 19, 2024 4:24 am
Nov 21, 2024 6:30 pm
Actually, regarding the secret things and perception. Having a PC with PP 23 I have following proposal. Whenever I describe a room I will wait for Tante Lude to announce "I will take tome to scan whole room for hidden things"

I will as a result:
- calculate time spend on this proportional to room size
- automatically reveal any secret doors or other secret mechanisms that is possible to detect with perception
- automatically trigger any trigger that happens on touch/on stepping/etc. that can't be discovered by perception

P.S. I did actually assumed that Tante Lude did this on the room with chariot, but not in the room with alcove, because she specifically used telekinesis and did not enter the room.

What do you all think

What do you prefer to Public

Players still need to guess where the secrets, that is adding a fun to the game
Let's do the auto scan my Tante Lude, hard to find secrets are not fun in 5e
Nov 21, 2024 10:05 pm
Well, it's only passive so since I was looking into the room, I don't actually notice as much as if my attention was elsewhere. That strikes me as strange but it happens, lol.
Nov 21, 2024 10:18 pm
I enjoy puzzles with IRL games but am finding it harder in PbP
Nov 22, 2024 9:56 am
The question and the poll above is only about following: do you as players want to tell me "I have a feeling there might be a hidden door right here" or you don't.

@badbaron your PC noticed everything that was possible to notice at a distance.
Hidden things made by semi-god in this dungeon are hidden so well that you need to do more that just take a look at it.

I suggest imagine for example: you are carefully scanning every inch of the wall, touching it to see if there is any tiny difference in the structure until you finally realize there are 3 tiny dots on the wall and pressing them all while simultaneously putting all your effort to try to move the wall sideways allows you to open the secret door.
Nov 22, 2024 11:52 am
I'm good with you telling us all the obvious things we can see from 10+ feet away but our having to declare and look for the detail work.
Nov 22, 2024 12:01 pm
badbaron says:
I'm good with you telling us all the obvious things we can see from 10+ feet away but our having to declare and look for the detail work.
Same here.
Nov 23, 2024 8:04 am
OK I believe I got it. Let's move story forward, but I want co clarify this:
It may not be enough for you to declare "look" 10+ feet away from you. A secret means you can't see it by looking or at least it is really hard to.
[ +- ] Mechanical Details if you want
Dec 3, 2024 8:31 am
Did I miss to narrate any action by any PC? I'm waiting for more actions on your side. If there in none by the end of the week I'm going to retire this game due to lack of player activity
Dec 9, 2024 2:35 am
Hi, all. My heart hasn't been in this game for a while, and I'm just holding it up unnecessarily. For everyone's sake, I'll just drop out now. Thanks for the effort, GreyWord, and I hope the game continues from strength to strength.
Dec 9, 2024 7:55 am
Fair. I will run Ixion as NPC for a little while and later recruit another player.
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