OOC

load previous
Dec 9, 2024 10:20 pm
Just saw this in Games Tavern:
Tasrek says:
One game I'd love to play is the DND Tomb of Horrors. I've read that module years ago (forgot most of it by now) and always wondered if the character I played from level 1-20 with years of playing with that character and acquiring all sorts of goodies would have a chance and surviving that awful dungeon.

The main thing I remember from that dungeon is that Gary Gaygax wanted to make players realize that no matter how awesome your character is, they are not all powerful
Dec 12, 2024 9:06 pm
badbaron says:
Did Tante Lude succeed in her TK and get her back against a wall?
Skeleton saved against TK
https://i.imgur.com/bAZyJle.jpeg

But since you finished skeleton with your cantrip I can still move you
[ +- ] like that?
Do you prefer this one?
Dec 12, 2024 10:55 pm
Perfect, thanks.
Last edited December 12, 2024 10:56 pm
Dec 13, 2024 5:51 pm
@Psybermagi I've decided to stop being a rules enforcer. Tired of being the bad guy. You make you own decision. I'm fine even if you decide you can throw your spider mouth to bite and reappear in it's chest, LOL


If you ask my opinion/suggestion - here are my opinion:
1) If it say "weapon of your choice that you are holding" then I read that you need to be holding a weapon in your hand and spider has no hands and not holding anything in them
2) Your rage "When you make a melee weapon attack using Strength, you gain ..."

I'm looking at Giant Spider bite and trying to guess if it is using Strength. Facts:
1. Giant spider has +2 Str and +3 Dex. It has Proficiency Bonus +2
2. Bite damage is 1d8+3
3. Bit to hit is +5 (which is PB+3)
I have an impression that Spider bite is dex based
Dec 13, 2024 6:08 pm
yeah, I forgot the rage was STR only damage and dont think the wild magic helps right now, but the damage resistance will help
Dec 17, 2024 8:51 am
@Pedrop it's been 5 days (3 working days) since my last post. I know your situation changed and your posting rate is to be reduced. I still hope you will be able to post at least few times a week. I want this game to run at least 2-3 posts per week to get me engaged.

Meanwhile to get game delay game moving I will auto pilot Zean casting cantrip (Sacred flame) just before I'm going to post enemy turn. But please feel free to jump in at any time taking Zead back over.
Dec 18, 2024 6:51 am
@Psybermagi I suggest you to revisit spell "Vortex Warp" description. Is specifically say that you can only target another creature, not yourself. That's how the spell is intended to differ from other teleportation spells.

@badbaron did you just cast two level spells on the same turn - one as action and another as bonus action? In 5e You can't do that:
Quote:
A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action.
To help you with the situation I could make Zean do turn undead this round before Nyx turn, that will most probably give him a way for retreat. He has the last use left. What does everyone think? I need at least two votes for.
Dec 18, 2024 1:43 pm
removed post and will wait for the effects of Zean's turn before acting
Dec 18, 2024 9:59 pm
Sorry, screwed up, will remove Spiritual Hammer and fix the post.
Dec 18, 2024 11:23 pm
Hi, sorry for delays on my side... :( I have a little epidemic in my house, with some nasty virus, still lurking from previous week :( My youngest one is currently in hospital, but everything should end good. Realistically I will be able to post the soonest on Friday... But will try earlier. Please continue to bot Zean, yes he would gladly use Turn Undead for the benefit of the party:)
Dec 20, 2024 1:14 am
Fumble! I think I actually missed trying to hit a pot. Seems unlikely, but maybe it jarred the hammer out of my hands or it slipped and hit myself in the foot or something. Them pots is tricksy you know.
Dec 20, 2024 2:15 pm
Announcement 1: I've decided to start rolling physical dice instead of always typing things in gamersplane. lvl 9 combat with DM-led-NPCs is sometimes is overwhelming...

Announcement 2: as a rule of thumb I post NPC round actions last - after PCs have done their job. NPCs will try to replicate team strategy, i.e. if I see team attacking cauldrons, so will NPCs do.
If you ever want to go after NPC - please write OOC note for me with suggested NPC strategy for the turn. Thanks.
Dec 22, 2024 7:32 am
now as cauldron room is cleared anyone want me to spoil what was the way to avoid combat and which hint were supposed to probably help you with that?
Dec 22, 2024 2:18 pm
smash cauldrons was suggested and seems like it would have worked. I am interested in the official solution and clues that would have lead to that.
Dec 22, 2024 3:24 pm
smashing things works in quite few cases in this module. It is always a gamble though - if it is safe to smash or you break something important. Was safe in this case.
[ +- ] Spoiler: the hint and the solution


P.S. Once again - the hints are designed in a brilliant way to not be actually helpful. Just as if the evil creator are laughing at you telling "I warned you, didn't I?" Not sure if seems fun to a player, but to me as DM it seems super appropriate.
Dec 22, 2024 4:12 pm
That is fun. I'm terrible with puzzles, so I appreciate the spoiler here.
Dec 22, 2024 6:38 pm
I'm the one who said to bow to the faceless god, but just getting feet under me so didn't follow through. Dungeon is designed to be tricky but hardest thing is getting into the head/powers of the character starting this high and in this type of situation. Should either get better or get killed soon.
Dec 22, 2024 7:17 pm
so we just need to try all the ideas and/or smash more stuff. Sounds like a plan :)
Dec 23, 2024 8:56 am
As much as I remember in this story:
- PCs managed to smash things made of crystal and glass . And a thin object made of wood
- Damaging an object of adamantine was impossible.
- A 5x5x5 feet block pf stone were also not supposed to take any damage (don't remember if PCs tried to destroy it)
Dec 23, 2024 2:22 pm
@badbaron just double check - see yellow marker - those are about 400 foot of walls I assume you want your PC to look through for the secret doors.
https://i.imgur.com/IvGTQah.jpeg

And I assume you avoid the pentagram, don't you?

I would suggest your PC forego short rest and spend 10 second per 5 feet of the wall and spend the next hour looking for the secret doors. Sounds very realistic to me.
load next

You do not have permission to post in this thread.