Gameplay 2 - Deranged Poisoner
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Rolls
Greataxe (reckless attack, advantage) - (1d20+7, 1d20+7)
1d20+7 : (17) + 7 = 24
1d20+7 : (13) + 7 = 20
Damage - (1d12+5)
(3) + 5 = 8
Rolls
Casting, I think - (1d20+4)
(14) + 4 = 18
healing - (1d8+2)
(5) + 2 = 7
Rolls
nature - (1d20+0)
(20) = 20
The two fallen elk gain their footing, and rush in, attacking Jhishma and Nar. (Jhishma takes 6 damage).
Each of you may act (in any order).
Rolls
Elk v Grok - (1d20+6, 2d6+4)
1d20+6 : (18) + 6 = 24
2d6+4 : (13) + 4 = 8
Elk v Jhishma - (1d20+5, 1d6+3)
1d20+5 : (8) + 5 = 13
1d6+3 : (3) + 3 = 6
Elk v Nar - (1d20+5, 1d6+3)
1d20+5 : (10) + 5 = 15
1d6+3 : (4) + 3 = 7
Rolls
damage from cold dragon breath - (2d6)
(41) = 5
Rolls
Healing Word - (1d4+3)
(3) + 3 = 6
Rolls
Maul, bless, damage - (1d20+6, 1d4, 2d6+4)
1d20+6 : (13) + 6 = 19
1d4 : (2) = 2
2d6+4 : (63) + 4 = 13
* Advantage on Strength checks and Strength saving throws.
* +2 bonus damage on strength based melee weapon attacks
* resistance to bludgeoning, piercing, and slashing damage.
Also Reckless attack, so enemies still have advantage on attacks against Grok
Rolls
Greataxe attack (advantage, reckless attack) - (1d20+7, 1d20+7)
1d20+7 : (2) + 7 = 9
1d20+7 : (20) + 7 = 27
Greataxe damage - (1d12+7)
(1) + 7 = 8