Jhishma strides forward to move in the direction Ubar-Sin points.
Gameplay 2 - Deranged Poisoner
Be sure to read and follow the guidelines for our forums.
Jhishma strides forward to move in the direction Ubar-Sin points.
As Jhishma warily moves past him, he senses a face-stabbing is in the works.
Initiative please
Rolls
Initiative - (1d20-1)
(7) - 1 = 6
Rolls
Initiative - (1d20+2)
(19) + 2 = 21
Rolls
Jhishma initiative - (1d20)
(1) = 1
Rolls
Initiative - (1d20+1)
(3) + 1 = 4
Cyrind'ae still needs to roll initiative, me thinks.
Rolls
Initiative - (1d20+2)
(14) + 2 = 16
Eat AXE!
Rolls
Attack: Greataxe (reckless, ADV) - (1d20+7, 1d20+7)
1d20+7 : (5) + 7 = 12
1d20+7 : (9) + 7 = 16
Damage: Greataxe - (1d12+5)
(10) + 5 = 15
Rolls
Crossbow Attack - (1d20+8, RA)
(18) + 8 = 26
Damage, with Hunter's Mark - (1d10+4, 1d8, RA)
1d10+4 : (6) + 4 = 10
1d8 : (2) = 2
Jhishma takes 17 damage. Supernatural pain all but forces a scream from his body.
Jhishma and Nar can act, followed by Owen, Grok, and Cyrind'ae
Rolls
Longsword attack - (1d20+12, 1d8+13)
1d20+12 : (18) + 12 = 30
1d8+13 : (4) + 13 = 17
Then he draws his great, big axe.
"Die, unholy minion of evil!"
He feels the Divinity of Tyr flow through him, guiding his hand to strike through the warrior's defenses.
Rolls
Maul, Advantage, Damage - (1d20+6, 1d20+6, 2d6+4)
1d20+6 : (16) + 6 = 22
1d20+6 : (18) + 6 = 24
2d6+4 : (32) + 4 = 9
GWF re-roll 1s&2s - (1d6)
(4) = 4
Cyrind'ae can act again, as can Grok and Owen.
Rolls
Attack with longbow - (1d20+5, 1d8+3)
1d20+5 : (3) + 5 = 8
1d8+3 : (1) + 3 = 4