Gameplay 2 - Deranged Poisoner

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Dec 10, 2016 5:38 pm
The five of you dart in into the side passage, certain that whatever the predator that you smelled in their is an easier foe than the collossal undead dragon.

The titantic monster unleashes its dragons breath. A blast of necrotic energy licks your heels as you duck out of sight, but the power of the attack flings the pieces of the statue to Orcus raining into the church. Oddly, the crude sacrificial knife rises into the air, and seems to draw some of the fell energy into itself, glowing a menacing purple as it hovers in the air.

Within the side tunnel, you do not find respite. A large, fiendish, dog-like creature is waiting for you, and breathes out its own fiery attack against you.
Make a DC 12 Dexterity save for half damage (always round down in 5e), and also roll Initiative.

Rolls

Fire breath - (6d6)

(623114) = 17

Initiative, hell hound - (1d20+1)

(3) + 1 = 4

Dec 10, 2016 6:42 pm
First into the tunnel, Jhishma runs up against this new foe slightly ahead of the others, just as it unleashes its unholy fire upon them! "Hellfire!" the paladin cries, "Take cover!" He tries to duck out of the way, while preparing his own counter move...

Rolls

dex save vs hell hound fire - (1d20)

(3) = 3

initiative - (1d20)

(11) = 11

Dec 10, 2016 8:26 pm
Nar throws himself against the side of the tunnel, hoping to avoid the fiery blast!

Out of the necrotic frying pan, into the hellfire, he thinks, morbidly.

He is shielded from some of the damage, but loses his balance for a moment, stopping his attack momentum.
OOC:
8hp damage
Last edited December 10, 2016 8:28 pm

Rolls

Dex save - (1d20+1)

(19) + 1 = 20

Initiative - (1d20+1)

(3) + 1 = 4

Dec 10, 2016 9:03 pm
Cyrind'ae tries to avoid the fiery breath as best she can.

Rolls

Dex Save - (1d20+4)

(20) + 4 = 24

Initiative - (1d20+2)

(4) + 2 = 6

Dec 11, 2016 6:20 am
Jhishma closes his eyes for a moment, struggling to maintain concentration on his patron's blessing. Luckily, the divine Protection From Evil still shrouds Grok from harm.
Last edited December 11, 2016 6:21 am

Rolls

concentration save for being hit by hell fire - (1d20+2)

(10) + 2 = 12

Dec 11, 2016 6:24 am
OOC:
Is Jhishma in melee range with this thing? Wondering if he needs to Disengage in order to back away and make ranged attacks.
Dec 11, 2016 12:28 pm
Owen puts his back to the wall will as much haste as he can muster. "If its not one thing its another!" He shouts out in both fear and frustration.

Rolls

Dex Save - (1d20+5)

(1) + 5 = 6

Initiative! - (1d20+3)

(14) + 3 = 17

Dec 11, 2016 3:51 pm
Omenstar says:
OOC:
Is Jhishma in melee range with this thing? Wondering if he needs to Disengage in order to back away and make ranged attacks.
OOC:
No, you have skidded to a halt outside of melee range.
Combat Map Feel free to move yourselves on the map, or indicate where you want to move if you can't edit it.

Initiative Order (so far)

17 - Owen (17 fire dmg)
12 - Jhishma (17 fire dmg)
06 - Cyrind'ae (8 fire dmg)
4.0 - Nar (8 fire dmg)
4.1 - Hellhound
?? - Grok

Each of you (besides Grok who hasn't rolled initiative yet) can act before the Hellhound.
Dec 11, 2016 4:31 pm
"Hound of Hell," says Jhishma, "you'll regret getting in our way!" and with a gesture over his wrought-iron snowflake pendant, utters the arcane words, "Eldaa-riteek Drevaba!" and a gout of blue, sharp energy blasts towards the diabolical beast. Then the knight of Fey's Winter Court steps away from the group, deeper into the cavern. "Spread out! We don't all want to get caught in its breath if it does that again!"
OOC:
casting eldritch blast, then moving deeper in the cavern, away from the group. combat map edited.

Rolls

eldritch blast - (1d20+5, 1d10)

1d20+5 : (9) + 5 = 14

1d10 : (6) = 6

Dec 11, 2016 4:50 pm
Jhishma's attack narrowly misses the fiend.
Dec 11, 2016 5:12 pm
Owen kneels, ensuring his weapon is aimed between his allies and not at them. He fires at the beast! "Incoming!" He calls to warn them. His heart is beating faster than it ever has, and he tries to focus on the foul hound. "What by the gods above and devils below was that thing?" his mind races.
Last edited December 11, 2016 5:12 pm

Rolls

Crossbow Attack! - (1d20+8)

(17) + 8 = 25

Damage! - (1d10+4)

(2) + 4 = 6

Dec 11, 2016 6:26 pm
The hellhound takes 6 damage.
Dec 11, 2016 7:03 pm
OOC:
I'll say up is north
Nar feints to his right, then moves left, attacking from the north, then recovering in a defensive stance to the northeast.

"I'll send you back to the hells where you belong, foul beast!", hoping to get his attention so his friends can flank.

Rolls

Maul (w/bless), damage - (1d20+6, 1d4, 2d6+4)

1d20+6 : (4) + 6 = 10

1d4 : (2) = 2

2d6+4 : (35) + 4 = 12

Dec 11, 2016 7:05 pm
OOC:
Sorry I'm late for this party. I'm assuming I can use danger sense on the dex save, if not ignore the ADV roll.

Rolls

Dex save (ADV) - (1d20+2, 1d20+2)

1d20+2 : (10) + 2 = 12

1d20+2 : (4) + 2 = 6

Initiative - (1d20+2)

(2) + 2 = 4

Dec 11, 2016 7:11 pm
OOC:
@Azira: Just in time. Grok makes his save (takes 8 fire damage), and will also go before the hellhound.
Nar's attack misses the sturdy hellbeast.
Dec 11, 2016 7:23 pm
As he dodges the necrotic energy from the great big monster behind them, Grok turns and catches his breath before having to dodge a great fire belch from a dog-shaped creature. Not happy about this, and seeing his comrades attack the new beast, Grok changes pace and hurls himself at the new foe. Axe first as always.
OOC:
 Still reckless

Rolls

Greataxe (attack, ADV, damage) - (1d20+7, 1d20+7, 1d12+5)

1d20+7 : (12) + 7 = 19

1d20+7 : (11) + 7 = 18

1d12+5 : (12) + 5 = 17

Dec 12, 2016 2:24 am
OOC:
I moved Nar for you.
Grok gets right in the flaming mouth of the hellbeast, and back stretched taught, thunders his axe into the fiend from hell. A horrific crunching noise can be heard as something breaks but the beast still has lots of fight in it.

Cyrind'ae is up, and then the Hellhound.
Dec 12, 2016 7:21 pm
Cyrind'ae will move to the side as it is not good for the party to remain grouped up like this against an opponent with a breath weapon. She will then shoot the fell beast with an arrow.

Rolls

Longbow attack - (1d20+5, 1d8+3)

1d20+5 : (5) + 5 = 10

1d8+3 : (4) + 3 = 7

Dec 13, 2016 4:34 pm
Cyrind'ae's arrow flies wide of its mark, shattering against the cavern wall behind the hellhound.

The Hellhound, engaged at Grok's attack, shows forth smooth great belch of fire, in a cone encompassing both half-orcs.

Outside, the great dragon stomps toward the cave entrance. The entire cavern shakes with each step.

Nar and Grok need to make DC 12 Dex saves for half damage (23 if fail, save for 11).

Top of the order, but all of you can act before the fiend in any order.

Rolls

Recharge roll - (1d6)

(6) = 6

Fire breath - (6d6)

(252554) = 23

Dec 13, 2016 4:52 pm
His heart sinking at the thought of whatever creature that was catching them, Owen does all he can to slay this hound! First he marks the beast, then he sinks low, closes and eye as he aims, and fires once more!

Rolls

Crossbow Attack! - (1d20+8)

(5) + 8 = 13

Damage (Collossus Slayer and Hunter's Mark) - (1d10+4, 2d8)

1d10+4 : (10) + 4 = 14

2d8 : (34) = 7

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