Lightning in a Bottle (RP)

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Mar 31, 2024 8:59 pm
With a flash of surprise, Ezmaray wonders if she was ever actually tracking Shireen!?
Last edited March 31, 2024 9:03 pm

Rolls

Wisdom Check - (2d6+1)

(24) + 1 = 7

Mar 31, 2024 9:14 pm
- Ezme -

You are sure you saw her on the bridge, though the likelihood of being here staggers belief. You can't think why she did not come when you called —though the sight of you standing with strange people who were openly doing magic may have made her scared of what you have become.

One thing you know for sure: She is not here now, the calls for help did not sound fully like her voice. Even though your name was used, it is not the pet name Shireen has for you, or it was pronounced as the locals from hereabout say it.

You can seen in the dirt where the creature was rolling around, trying to make you think your friend was in a fight, but she is not here.

You can focus your attention on the creature and not worry about Shireen's safety right now.
OOC:
Your minor advantage is that you are not also trying to rescue Shireen while fighting.
It has taken mere moments for you to realise all this, the creature is still poised to pounce.

What do you do?
Mar 31, 2024 10:20 pm
Before her sudden insight into the situation, Ezmaray's first terrified thought is RABIES.

Her father had lost two good friends to the disease and had drilled into her the proper protocol upon encountering an aggressive carrier: Don't run. Back away slowly.

But then, as the other puzzle pieces fall into place, she sees that a different tactic is in order.

This creature was no forest animal. It was intelligent, scheming.... Clearly, it was fierce enough to take down one person alone, else it would not have lured her here, however it was not merely attempting to overpower her, relying instead on deception and the element of surprise to take down its prey. This suggests there was a chance it could be overcome by brute force in a fair fight, though she'd be better off if she regained the element of surprise. Speed and strength were her allies, but her best chance at surviving this encounter would likely involve rejoining the others, if possible.

Attempting to track her own winding prints back to the others would take too long in this mist, especially if this creature has a keen sense of hearing or smell. She needed to move fast. She needed to lose this creature, pronto.

Reeds. A perennial species of grass. Found in wet areas. Especially known to grow along rivers.

After some quick mental calculations, Ezmaray swiftly and quietly withdraws to make as fast as she can for the river (hopefully!). Her plan: to use the river to hide her scent/tracks and guide her directly back to the bridge.
OOC:
I assume I should make a survival roll here to make sure she goes the right direction to get to the river. Do I 3d6, take the two highest rolls, and add +WIS?
Last edited March 31, 2024 11:05 pm
Mar 31, 2024 11:03 pm
Hearing the creature move towards her and feeling the fix of its gaze as she attempts to ease away from the reeds, Ezme immediately realizes that her lofty hopes of a sneaky retreat are absolutely in vain.

BRUTE FORCE IT IS, THEN!

With a loud and furious roar, she ducks low to avoid the creature's upward launch toward her face and drives her shoulder into its body as she slashes forward with the hunting knife.

Rolls

Stabby, stabby. Die, foul beast! - (2d6+1)

(43) + 1 = 8

Mar 31, 2024 11:23 pm
- Ezme -

The thing feels cold as you strike it with you shoulder. As it bounces off its claws rake across your chest and back, and you feel trickles of quickly-cooling blood run down your side.

It has no weight at all and does not seem deterred by the physical blow, but it does screech in pain and apparent surprise as your knifeblade passes through it, it does not seem to like the feel of the metal at all and hisses in anger and fear as it eyes you with new respect.

It does not want to tangle with the knife again, and you suspect —if you can keep the blade between you and it— that you can drive it off, or keep it at bay for long enough to get to the others.

What do you do?
OOC:
There is no apparent HP loss...
Apr 1, 2024 12:22 am
Gronk looks at Albert and Roald.

"Hey guys, if someone helps me up, we can go explore the mist region for monsters. I could always use more samples!"
Apr 1, 2024 12:49 am
Staring down her foe and baring her teeth in a snarl, Ezmaray looks not unlike one of the large carnivores she's been known to take down. Seeing the creature's reaction to her blade, she barks a loud, manic laugh and slashes the air, holding her ground to assert dominance.

"You don't like that, do you, you wanklespangler?!" she growls, stepping forward menacingly and pointing with the blade. "I know you can talk! What the frack are you? What do you want?!"
Apr 1, 2024 12:56 am
"Wanklespangler." The creature agrees in a eerie imitation of your voice. "Wanklespangler want to be friends." Its eyes have no left your blade.

What do you do?
Apr 1, 2024 3:02 am
Ezmaray is caught off guard. She has never encountered a ... foe? ... like this before. How intelligent was this creature? Panting heavily, she keeps her blade out and stands with legs bent and charged with energy, ready to lunge at any given notice.

When she speaks, however, her voice is more level than before.

"Friends do not trick friends. Friends do not pounce on friends and try to claw them..." She eyes it suspiciously, trying to get a good look at it so she can place what sort of creature it might be. "What do you really want?" She tosses her head with agitation. "Where are you even from??"
Apr 1, 2024 4:07 am
Roald hears a distant scream, muffled by the mist.
He draws his sword.
''You can only be brave when you're scared''
He calls to the others:
'' I'm going in, we can't leave her to die. Someone help that man up and follow me, if we stay together we'll be fine.''
The last part doesn't come out as certain as he wished it would.

Roald walks carefully into the mist in the direction of the sound.
Every other minute he calls out Ezme's name.
Apr 1, 2024 12:21 pm
- Ezme -

"Where are you even from??" It challenges, and its voice now sounds exactly like yours. "Friends do not ..." It eyes your knife meaningfully.

Something about the words it is using niggles at the back of your distracted mind, but a worse niggle —one that interferes with your ability to analyse other thoughts— is the itch of blood trickling down your side and the irritation where its claws raked your skin...
Apr 1, 2024 12:22 pm
In the Mist
When you are in the mist and time passes:
If you have the condition 'mistling-raked', your wounds itch, roll a personal willpower check (​+CHA or ​+WIS, whichever fits best).
On 10​+ you resist scratching your 'wounds', on a 7-9 you scratch, on a 6- you scratch twice.

Then, if you scratched this time, roll the Die of Fate (1d6, high is not bad, low is bad) and subtract the total number of times you have scratched...
Apr 1, 2024 12:23 pm
- Ezme -

Roll the custom move listed above...
Apr 1, 2024 12:24 pm
- Roald -

The mist is cold, but you don't feel as numb as you did last night. Your face itches slightly where you were clawed by the thing in the bed, but you are OK unless you spend time in the mist. Hopefully the others will join you on your rescue.
Apr 1, 2024 1:06 pm
Ezmaray grimaces. This creature was either unable or unwilling to give her straight answers, and now her wounds are really starting to get to her....
OOC:
Should I have rolled a 1d6 to see how much damage I dealt the creature?

Rolls

Willpower check to avoid itching - (2d6+1)

(63) + 1 = 10

Apr 1, 2024 1:50 pm
Ezmaray grits her teeth and, through sheer power of will alone, manages not to scratch the lacerations down her back and chest.

"The knife stays," she says firmly as she registers the creature's unspoken request. "You will have to earn that kind of trust."

Ezme cocks her head at the sound of Roald's voice calling from a distance. Without turning away from the creature, Ezme raises the hunter's trill -- a high pitched warble that sounds vaguely like a wild animal, though distinctively not like any native fauna in this area. The sound carries well and is commonly used to aid with communication over long distances, especially in emergency situations. Tonight she uses it to deliver an SOS.

Ezme has the distinct impression that she's running out of time. She might need to just kill this creature and then make a run for the river in case there are more out there. But she wants answers.

"Are you alone? Do you eat people? Do you hunt them for sport? Answer me straight, and maybe I let you live," she growls.
Apr 1, 2024 1:56 pm
- Ezme -

"Knife stays. Earn kind trust." The mistling nods. "People... eat people. I let you live."

What do you do?
Apr 1, 2024 2:51 pm
It took her longer than usual because of the distracting itch, but it finally sinks in that this creature is only repeating words Ezmaray has already said.

"Then why did you attack me? Or that guy back there?" she gestures back the direction where she last heard Roald calling. "Do you need something? Help? Protection? Food? Transportation? Power? ... Magic??? Do you serve someone??" She pauses, then tags on the following words to help boost the creature's vocabulary: "I, me, they, them, he, she, him, her, it, if, be, to, and, of, good, bad, danger, monster, mist, blood, master, home, woods...."

Everything about this situation is incredibly disturbing and creepy, and Ezmaray half expects to wake any minute from the nightmare. Surely she is dreaming??
Apr 1, 2024 3:14 pm
- Ezme -

"You attack me!" The mistling points out, as though it was merely trying to give you hug or something.

"Guy back there?" It asks, with a slight gleam in its eye. "He... need something." It was clearly picking up the words you are laying down for it.

"Magic food. Serve to master." It has now made a nearly full sentence from fragments of your words and voice.

"You, friend! You eat... power!" It scratches itself in the armpit.

What do you do?
Apr 1, 2024 3:17 pm
- Roald -

Leaving the road in the mist seems like a bad idea, but you hear a strange 'whistle' or animal noise off to your left and, a little while later you hear Ezme call out to you from the right:

"Need help! ... Bad monster! ... Blood ... danger ...!" Her words are muffled by the mist and you may be missing some of them, but she sounds scared.

The mention of 'blood' makes you want to scratch you face, it feels like there is blood running from your 'wounds' again.

What do you do?
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