The Grayhaven City Gates
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Mar 28, 2024 6:33 pm
Bram hangs back. Allowing those more charismatically-gifted than he, to try deceiving the guards. Perhaps just one of many shred moves our fightery fellow will make inside the walks of the great city!
OOC:
Kindly suggesting @Redamancy make our roll, please. Mar 28, 2024 6:42 pm
OOC:
I mean, more than happy to jump in and start rolling, but I don’t know that Zin is in a place to support the group just yet. I believe she and Elysia are already in the city and will meet up with the rest once they arrive.Mar 28, 2024 7:13 pm
Redamancy says:
OOC:
I mean, more than happy to jump in and start rolling, but I don’t know that Zin is in a place to support the group just yet. I believe she and Elysia are already in the city and will meet up with the rest once they arrive.OOC:
You are right - we haven't met yetJust looked through our Deception skills +0/+0/+1... danm Elowin is the best talker. That is just sad.
Rolls
Deception DC11 - (1d20+1)
(19) + 1 = 20
Mar 29, 2024 1:46 am
The guard puffs up a little at Elowin's smile, and her calling him "mister" like he's somebody important. "Oh! Well, I, uh...we don't have a guild for all merchants, but there are many guilds with halls near the Merchant Square. What sort of work do you do...?" The other guards laugh at him. "Hey, Lugo, why don't you leave that poor girl and her little sister alone? She doesn't want to talk to you! Ha-ha-ha!" Lugo flushes and mutters "Welcome to Grayhaven!" before hurriedly turning away. "WHAT? She asked me a question!" "Yeah yeah, and you always need to answer the questions of pretty girls...!"
The party makes their way past the guards with no further inspection as they continue to rib Lugo while processing the next group entering the city. Everyone is relieved, although both Adran and Findal are also a little offended: "Sister! Little sister?! What did they mean by that?" Then they see each other and laugh with relief and embarrassment. "You thought they meant you??"
There is a lot of foot traffic in the small plaza here. Cheap taverns and stalls set up to sell all kinds of stuff to new arrivals fill your vision, and hand-carts and horse-drawn wagons trundle past in multiple directions, carrying goods, people, or waste. The smell of the sea is vaguely discernible under the heady aroma of many foods, spices, perfumes, smoke, many bodies, petrichor, and grime. Hawkers shriek advertisements for various wares and services. A main avenue leads further into the city, while side streets open off of the plaza in half a dozen directions. Dogs trot past, darting between people's legs, sniffing for offal or other edible scraps. Morik and Elowin notice that there are various icons in evidence, both around people's necks and in little shrines festooned with flowers and ribbons. Though most people carry
small knives or daggers for everyday use, Bramlin notes that there are only a few other warriors in the crowd: mostly bodyguards, the guards with their spears, but also a couple of bravos with rapiers at their hips. Pigeons and gulls vie for the skies above the rooftops, while far above the flight of hippogriffs drifts in lazy circles.
Elysia and Eozindra arrive in the plaza from Tanner Street just as the party stops to take their bearings. What brings them to the plaza?
The party makes their way past the guards with no further inspection as they continue to rib Lugo while processing the next group entering the city. Everyone is relieved, although both Adran and Findal are also a little offended: "Sister! Little sister?! What did they mean by that?" Then they see each other and laugh with relief and embarrassment. "You thought they meant you??"
There is a lot of foot traffic in the small plaza here. Cheap taverns and stalls set up to sell all kinds of stuff to new arrivals fill your vision, and hand-carts and horse-drawn wagons trundle past in multiple directions, carrying goods, people, or waste. The smell of the sea is vaguely discernible under the heady aroma of many foods, spices, perfumes, smoke, many bodies, petrichor, and grime. Hawkers shriek advertisements for various wares and services. A main avenue leads further into the city, while side streets open off of the plaza in half a dozen directions. Dogs trot past, darting between people's legs, sniffing for offal or other edible scraps. Morik and Elowin notice that there are various icons in evidence, both around people's necks and in little shrines festooned with flowers and ribbons. Though most people carry
small knives or daggers for everyday use, Bramlin notes that there are only a few other warriors in the crowd: mostly bodyguards, the guards with their spears, but also a couple of bravos with rapiers at their hips. Pigeons and gulls vie for the skies above the rooftops, while far above the flight of hippogriffs drifts in lazy circles.
Elysia and Eozindra arrive in the plaza from Tanner Street just as the party stops to take their bearings. What brings them to the plaza?
Mar 29, 2024 4:30 am
runekyndig says:
OOC:
Just looked through our Deception skills +0/+0/+1... danm Elowin is the best talker. That is just sad.OOC:
That’s what I’m here for!With a complexion to rival the cleanest porcelain, she has a tendency to stand out in a crowd without even trying. The wild and unrestrained length of platinum-silvery curls that swim around her narrow shoulders as she gleefully skips along does nothing to hinder the beacon-like aura she exudes. The other obvious radiating sense from the albino half-elf is simple, pure, unadulterated joy; this day is a gift to her, as was the one before, and as will be the next.
Pulling the flute she always carries from her belt, she gives in to the urge to spread a soft and melodic sense of happiness among the crowd. Out for a day of busking, she was already prepared to break out in a street performance once the perfect space had been located. Though they haven’t decided where to set up just yet, the bard felt inspiration running through her like an overflowing tankard of ale and could do nothing to dam the flow from her lips.
Still keeping pace with her ever-present and best-loved companion, Eozindra breathes a gentle dancing tune as she and Elysia tread onward for a day of improvisation and delight.
Mar 29, 2024 5:12 am
Looking around, there is no sign of Gunter. But the party of five - Findal, Adran, Bramlin, Elowin, and Morik - and the pair - Eozindra and Elysia - all spot each other at the same time. Those that know each other recognize them immediately, both from distinctive appearance and distinguishing music signature.
Mar 29, 2024 7:37 am
She is still awestruck, it played into her favour with the guards, but now they are inside.
But the traffic, the noise, the energy that one could just dance to. The smell tho, is not as fantastic.
Oh! Hello! Elowin waves happily at Eozindra and Elysia. It's fantastic being in such a huge city and then you even spot a familiar face. Today is going to be a good day.
Elowin can feel her head is starting to spin from all the sensory inputs. As the two half-elves approach, she puts her hood up, and pulls out a few mint leaves to crush between her fingers. Just to introduce a better smell.
But the traffic, the noise, the energy that one could just dance to. The smell tho, is not as fantastic.
Oh! Hello! Elowin waves happily at Eozindra and Elysia. It's fantastic being in such a huge city and then you even spot a familiar face. Today is going to be a good day.
Elowin can feel her head is starting to spin from all the sensory inputs. As the two half-elves approach, she puts her hood up, and pulls out a few mint leaves to crush between her fingers. Just to introduce a better smell.
Mar 29, 2024 9:09 am
Morik couldn’t believe their luck. They just waltzed right in, thanks to Elowin’s charm and beauty, the guards were too infatuated with her to notice anything amiss. He grinned at Findal as they walked in.
The sights and sounds of the city truly filled him now, and his eyes moved around up down and everywhere in awe of the spectacle. He was a nature lover at heart, but this was a different kind of manmade beauty and wonder that even he appreciated.
His eyes did a double take, and his already overjoyed heart felt like it would burst at the sight of an old friend. "Eozindra!" He called out to her, his stubby legs bursting with speed to greet her.
The sights and sounds of the city truly filled him now, and his eyes moved around up down and everywhere in awe of the spectacle. He was a nature lover at heart, but this was a different kind of manmade beauty and wonder that even he appreciated.
His eyes did a double take, and his already overjoyed heart felt like it would burst at the sight of an old friend. "Eozindra!" He called out to her, his stubby legs bursting with speed to greet her.
Mar 29, 2024 7:32 pm
Not too enthralled by her own revelry to miss the sound of her name from afar, the pale half-elf’s tune comes to a sudden stop at the sound of a familiar voice. Glancing towards the gates, she catches sight of the dwarven man she had exchanged tales with over a table many months ago. She yelps with glee and launches off in her own sprint to meet the druid halfway, giving her own elated call, "Morieeee!" as she goes for a hug. "What are you doing here?!"
Mar 30, 2024 6:11 am
Pleasantly surprised to see familiar, friendly faces from Mara here in Grayhaven, the half-elves meet the rest of the party in the plaza.
But then there is a shriek of pain and a shout of alarm as a pair of horses pulling a carriage go wild. The driver is thrown from the buckboard and the carriage careens out of control down the road, straight at you.
Each PC must make a DEX saving throw, DC10, as the crazed horses plow through the crowd and people race to fling themselves out of the way.
But then there is a shriek of pain and a shout of alarm as a pair of horses pulling a carriage go wild. The driver is thrown from the buckboard and the carriage careens out of control down the road, straight at you.
Each PC must make a DEX saving throw, DC10, as the crazed horses plow through the crowd and people race to fling themselves out of the way.
Mar 30, 2024 7:35 am
Before Morik even has the chance to respond, Eozindra squeaks out a fearful yelp in harmony with the cacophony of the street chaos as she attempts to avoid the oncoming devastation.
OOC:
Post-Role Commentary: Yeah that tracks.Last edited March 30, 2024 7:36 am
Rolls
Dex - Save - (1d20+3)
(1) + 3 = 4
Mar 30, 2024 2:45 pm
Watching Zin with pure amusement, Elysia can’t help but enjoy herself and share in the inspiration she feels. By looking around the crowd, Sia can just tell that she’s going to make away with many a coin and trinket without detection, thanks to the busyness of the day.
visual opposite of her beloved companion, Elysia stands, her dark brown eyes scanning for her first target. Dressed in a fine, pale colored cloak she "borrowed" from someone too long ago, she hides her dark leather outfit. With a small smile across her face and skin light, yet slightly tanned from being in the sun, she is able to assume the appearance of being just another average person in the crowd.
Blowing a lock of her wavy, brunette hair that she didn’t pull up out of her face, she turns right as she sees a familiar face. Her smile widens at the sight of a familiar face. "Elowin, it is good to see you again! It has been ages!"
She notes her companion eagerly greeting someone she struggles to recognize when the jarring sound puts all her instincts on alert. Realizing that something is barreling toward them, Elysia does her best to not trip over herself as she attempts to get out of the way.
visual opposite of her beloved companion, Elysia stands, her dark brown eyes scanning for her first target. Dressed in a fine, pale colored cloak she "borrowed" from someone too long ago, she hides her dark leather outfit. With a small smile across her face and skin light, yet slightly tanned from being in the sun, she is able to assume the appearance of being just another average person in the crowd.
Blowing a lock of her wavy, brunette hair that she didn’t pull up out of her face, she turns right as she sees a familiar face. Her smile widens at the sight of a familiar face. "Elowin, it is good to see you again! It has been ages!"
She notes her companion eagerly greeting someone she struggles to recognize when the jarring sound puts all her instincts on alert. Realizing that something is barreling toward them, Elysia does her best to not trip over herself as she attempts to get out of the way.
OOC:
Wow, my roll sucked!Last edited March 30, 2024 2:46 pm
Rolls
Dex Save - (1d20+6)
(3) + 6 = 9
Mar 30, 2024 9:06 pm
Morik was still smiling when something knocked him off his feet. He shook his head, the grin still stupidly on his face. "Eh? Hurr? What was that?!"
Last edited March 30, 2024 9:09 pm
Rolls
Dex - Save - (1d20+1)
(5) + 1 = 6
Mar 30, 2024 9:33 pm
Oh, no. The runaway horses cause our fightery fellow to take terrible tumble!
Aaaashhhh…!
Bram eventually picks himself up, dusts himself off, and starts all over again.
I wonder what that’s all about, exclaims our fightery fellow!
Aaaashhhh…!
Bram eventually picks himself up, dusts himself off, and starts all over again.
I wonder what that’s all about, exclaims our fightery fellow!
OOC:
Hilarious, it’s like we all fall into a big pile lol.Last edited March 30, 2024 9:37 pm
Rolls
Dex Save - (1d20+2)
(3) + 2 = 5
Mar 30, 2024 10:44 pm
OOC:
Everyone was too happy to see other people. Just a tangle of legs and arms on the road now. I like to think Zin mucked it up first and everyone just tripped over her.Last edited March 30, 2024 11:57 pm
Mar 31, 2024 1:42 am
OOC:
Can Adran grab the carriage or a horse and pull himself up?Rolls
DEX Save - (1d20+4)
(14) + 4 = 18
Mar 31, 2024 5:06 am
The driver of the carriage is barely hanging on to the side as the horses tear forward, panicked and out of control. Many people are screaming and throwing themselves out of the way, but you think you also hear a cry from inside the carriage as it bears down on you. Adran manages to leap to one side, but most of the others leap in the other direction...not far enough to get out of the way of the horses, who clip them as they gallop past. Those who failed the DC10 DEX save take 3 bludgeoning damage and will roll their attempt to get on the carriage (if they choose to) with DISADV.
As the carriage thunders past, you can see that if it isn't halted, it will trample others and crash soon thereafter, either into a stall or a building.
Any character who wishes to can attempt a DC10 STR Athletics check to grab the carriage as it passes and climb aboard.
Rolls
Trampling (bludgeoning) damage - (1d8)
(3) = 3
Another roll - (1d6)
(3) = 3
Mar 31, 2024 6:04 am
Letting loose a grunt at the slight pain of feeling the carriage clip her side, Elysia quickly reaches out in an attempt to climb up anyway and bring this carriage massacre waiting to happen to a halt, missing the vehicle by a hair.
Last edited March 31, 2024 6:04 am
Rolls
Athletics w/ Disadvantage - (2d20L1+0)
(109) = 9
Mar 31, 2024 5:08 pm
This has to stop!
When Adran pulls himself onto the carriage, his first act will be to grab the driver and pull him up. Then, together, they can work to stop the horses.
When Adran pulls himself onto the carriage, his first act will be to grab the driver and pull him up. Then, together, they can work to stop the horses.
Last edited March 31, 2024 5:09 pm
Rolls
Athletics (STR) - (1d20)
(12) = 12
Mar 31, 2024 8:25 pm
From her place on the ground, Eozindra calls up to Adran, "You can stop this!" Seeing he was successful in grabbing on the the runaway cart, she endeavored to bolster his resolve in preventing further injuries.
OOC:
Bardic inspiration! D6[ +- ] Bardic inspiration
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.
Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.
You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a long rest.
Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.
Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.
You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a long rest.
Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.
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