Mar 29, 2024 3:31 pm
You all have your own reasons for leaving. They aren't reasons that just suddenly happened. They've been at the back of your minds for a while now, but last night, when the village elders called everyone out to discuss the food situation, it sort of pulled everything to a head. Even with as bad as things had been going, it hadn't really occurred to you - or to anyone else - how dire the situation had really gotten.
Winter was three months away, and the harvest was half what it had been the previous year. And last year had been bad. Last week, the head cleric of the church packed up and left. His pack was found on the side of the road a couple days later. Where he went, no one knows. There were many complaints from villagers that they had nothing left after last year. Many of the villagers relied on the traders for coin, even though they came only once a year.
For a month, the inn would be bursting at the seams, and that money would be used to pay taxes and used to fill up stores before the traders left. The Blacksmith too, made good coin, repairing the traders wagons. Oxana was often able to use the scraps to craft smaller pieces that she could sell. Now, with no traders, there was no coin, and people hoarded what little they did have. The village elders discussed how to pool resources, but not everyone was enthusiastic about sharing what little they had.
Even what used to be considered the easy things - food from wildlife and herbs for healing - were not as plentiful. The village used to have the younger girls help out in collecting herbs, but it's now almost a day's travel to find anything, and they can't be sent that far. Even the wildlife seems to have left for somewhere better, leaving the hunters to travel further and further. So at the meeting last night, the elders encouraged the younger ones, the ones in good health, to assist in the exploration to find new hunting grounds and more prolific forests. There was no arrangement, no organization, just a request.
And so, on the following morning, once the sun was high enough in the sky not to be in your eyes, each of you decided to go - though your reasons for going all varied from what the elders asked.
Here's the map of the area around you that you know about or have at least heard enough about that it's not strange to you.
Immenost's Surroundings Mostly it'll be one hex per day, or two if you're on a road. If you go into the hills or mountains, or swamp, it's half a hex per day.
Also, the Great Oak is NOT to scale. I only had one tree.
Winter was three months away, and the harvest was half what it had been the previous year. And last year had been bad. Last week, the head cleric of the church packed up and left. His pack was found on the side of the road a couple days later. Where he went, no one knows. There were many complaints from villagers that they had nothing left after last year. Many of the villagers relied on the traders for coin, even though they came only once a year.
For a month, the inn would be bursting at the seams, and that money would be used to pay taxes and used to fill up stores before the traders left. The Blacksmith too, made good coin, repairing the traders wagons. Oxana was often able to use the scraps to craft smaller pieces that she could sell. Now, with no traders, there was no coin, and people hoarded what little they did have. The village elders discussed how to pool resources, but not everyone was enthusiastic about sharing what little they had.
Even what used to be considered the easy things - food from wildlife and herbs for healing - were not as plentiful. The village used to have the younger girls help out in collecting herbs, but it's now almost a day's travel to find anything, and they can't be sent that far. Even the wildlife seems to have left for somewhere better, leaving the hunters to travel further and further. So at the meeting last night, the elders encouraged the younger ones, the ones in good health, to assist in the exploration to find new hunting grounds and more prolific forests. There was no arrangement, no organization, just a request.
And so, on the following morning, once the sun was high enough in the sky not to be in your eyes, each of you decided to go - though your reasons for going all varied from what the elders asked.
OOC:
This is your chance to figure out the interplay between characters and to figure out where to go first. Do you want to follow the elders' request? Even if you do, no one back home will know if you wander off to visit your own areas of interest. Is there something more important that you want to do? Here's the map of the area around you that you know about or have at least heard enough about that it's not strange to you.
Immenost's Surroundings Mostly it'll be one hex per day, or two if you're on a road. If you go into the hills or mountains, or swamp, it's half a hex per day.
Also, the Great Oak is NOT to scale. I only had one tree.