Chapter 2: Rotten Halls

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Apr 18, 2024 7:59 am
OOC:
@annex the hurt one is "5", you are only in melee range with "6" at the moment (one who run from the west wall all way here and around the Throgin). To reach the hurt "5" with a sword you would need to move into the room (there is a free grid cell 5 feet up 5 feet left of your current position). Please decide weather you move or attack "6".
[ +- ] How they moved
Apr 18, 2024 9:15 am
Do I know anything about these creatures, their vulnerabilities and resistances?
OOC:
Evidently not! Lol!
Last edited April 18, 2024 9:17 am

Rolls

Arcana check - (1d20)

(6) = 6

Apr 18, 2024 9:26 am
I fly 30' west, staying close to the north wall. If I have a shot at one of the undead, I will cast firebolt.

Lets see how you like fire!
Last edited April 18, 2024 9:26 am

Rolls

Firebolt to hit - (1d20+8)

(6) + 8 = 14

Firebolt damage - (2d10)

(83) = 11

Apr 18, 2024 12:17 pm
Vatoris watches until the glowing stone hits the floor. Hearing the glass shattering and fighting he turns, and runs towards the broken window.

Getting flat against the wall for better cover and to hide himself from view the blue gem on his right hand begins to glow and charge full of energy. Getting in range he fires a burst of electric energy at one of the undead attacking Throgin. A second shot shoot burst out of the gem with not as much energy behind it.
OOC:
40ft Movement
BA Hide,
Action 2x Lightning Launcher attacks
Last edited April 18, 2024 12:19 pm

Rolls

Lightning Launcher (Sneak+Boost) Dex Based Attack (advantage) - Damage - (2d20H1+8)

(142) + 8 = 22

Lightning Launcher (Sneak+Boost) Dex Based Attack - - (4d6+4)

(3642) + 4 = 19

Stealth(adv) (advantage) - (2d20H1+12)

(1118) + 12 = 30

Lightning Launcher Dex Based Attack - Damage - (1d20+8)

(14) + 8 = 22

Lightning Launcher Dex Based Attack - - (1d6+4)

(4) + 4 = 8

Apr 18, 2024 1:55 pm
Throgin grasps his maul, and yells a battle cry. Lightning abrupts around him and his eyes flash with the electricity.
He then starts taking swings at the undead in front of him.
OOC:
bonus action: rage elemental cleavor selection ligntning. Can't grow since not enough room.
Action: attack with maul. Reckless attack.
[ +- ] Elemental Cleavor
Any hits i will add Menacing attack. Will reroll 1's and 2's

Edit: almost forgot strike of the giants. Additional 1d4 on first hit
[ +- ] Strike of the Giants
Edit: do i reroll the strike of giants for great weapon fighting?
[ +- ] Fighting Style: Great Weapon Fighting
Edit edit: and i forgot my rage damage +2
Last edited April 18, 2024 2:30 pm

Rolls

Maul to hit (advantage) 1 - (2d20H1+8)

(21) + 8 = 10

Maul to hit (advantage) 2 - (2d20H1+8)

(92) + 8 = 17

Maul with EC damage 1 - (3d6+6)

(412) + 6 = 13

Maul with EC damage 2 - (3d6+6)

(243) + 6 = 15

Menacing attack 1 - (1d8)

(3) = 3

Menacing attack 2 - (1d8)

(3) = 3

Reroll 1 - (2d6)

(15) = 6

Reroll 2 - (1d6)

(6) = 6

Strike of giants - (1d4)

(1) = 1

Secret Roll

Apr 18, 2024 3:02 pm
OOC:
@valdattaMadun did you roll DC 13 Constitution saving throw as I asked?

Also please double check my math: 10 to hit is too low, so only the second attack hits. It does (2 6+4+3) + 6 +2 and and 3 more of Menacing. And one more from Strike of giants which I disagree to reroll. That's 25 damage.

Rolls

Wisdom save Menacing - (1d20+1)

(8) + 1 = 9

Wisdom save Cloud Strike - (1d20+1)

(6) + 1 = 7

Apr 18, 2024 3:04 pm
OOC:
I'll stay put and attack 6.
Apr 18, 2024 3:06 pm
OOC:
missed the constitution roll math looks good
Last edited April 18, 2024 3:07 pm

Rolls

Constitution save - (1d20+7)

(10) + 7 = 17

Apr 19, 2024 6:24 am
Throgin manages to resit the necrotic energy
OOC:
You just take the damage as normal - 8 slashing and 6 necrotic damage
Ignoring being overrun by undead Throgin engage in the fight, ignoring the attackers. He focuses on the undead trying to keep itš balance on sarcophagus and despite his attack is swift and almost unavoidable the undead avoid it by coincidence moving sideways to keep his balance. But only to get hit by the second maul swing. Undead seems confused of the lighting and thunder, but still standing. Wandering an the rest of the undead.
OOC:
The rest of the submitted turns will have to wait for @Pedrop to submit his PC turn
Round 1: Vatoris, Ixion , Enemy, Tinkara, Throgin, Zean
Round 2: Vatoris, Ixion , Enemy, ...
Apr 19, 2024 10:52 pm
OOC:
Ok.. let's do it! I have re-read the rules for combat for this:)
Zean moves as fast as he can into the chamber where Throgin erupted a little undead apocalypse...
OOC:
So full 30 feet/6 square to left/west, so now standing on square just above the #6
To stand with Throgin side by side as they always do in dire situations.
OOC:
Besides Zean have not the worst AC - I think and some damage resistance... so probably can go to the front lines. (?)
But this time instead of immediately drawing his Maul, he - while entering the chamber - takes is Eye of the Storm in both of his hands, rises it above his head and shouts with the force of thunder:
"In the name of Brightest of the all Lightnings... that is always hidden in the very center of the Greatest Storm... I COMMAND YOU... BOW before... and RUN from... the purest FORCE!" - what cause the item to flash with the blinding light for just a fraction of second, but seems to bestow some of the undead with a strange, "overexposed" state of their rotting flesh and body parts.
OOC:
Using CD: Turn Undead for 1 Action. Subtracting 1 CD.

Still reading through and understanding my spells, but for now I don't see a good one to use as bonus action, so I think that would be it for this turn! :)

P.S. I figured that - as Zean was walking so far with Resistance constantly cast on him and its duration is 1 minute - it will last for next 5 rounds. Is it ok?
In battle D crawl
Reaction used 0 Always ON: Resistance
Holding shield 1 Inspiration: 1
Resistance: turns left 5/6

Health: 57 / 57 AC: 19
Apr 20, 2024 4:21 am
OOC:
Each round takes 6 seconds of time in the game world. So a combat that lasts 10 rounds occurs for the characters in the game over the course of a minute.
Apr 20, 2024 6:14 am
OOC:
yes! You are right! It was too late in the night after this week… and I screwed so simple math… :( thanks!
In battle D crawl
Reaction used 0 Always ON: Resistance
Holding shield 1 Inspiration: 1
Resistance: turns left 9/10

Health: 57 / 57 AC: 19
Apr 21, 2024 8:28 am
Undead are obviously affected by Cleric preaching
[ +- ] Zean: turn undead

Rolls

Wisdom save - (1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1)

1d20+1 : (9) + 1 = 10

1d20+1 : (2) + 1 = 3

1d20+1 : (20) + 1 = 21

1d20+1 : (20) + 1 = 21

1d20+1 : (9) + 1 = 10

1d20+1 : (13) + 1 = 14

Apr 21, 2024 8:42 am
Vatoris moving along North suddenly jump north firing at undead "2" who as about to be turned, unfortunately Vatoris missed the fact.
Those of you in close range see that now undead obey Zean's magic and turn to run
OOC:

Round 1: Vatoris, Ixion , Enemy, Tinkara, Throgin, Zean
Round 2: Vatoris
, Ixion , ...

@thorsman99 I'm sorry, but I decided to put a "surprised" status on your PC, so Tinkara does not have a chance to act yet
@annex your PC see that enemy "6"is turned and about to run away, I would allow you to move and attack any other (i.e. "2" hurt but Vatoris)
[ +- ] Map and turned enemy intent on their turn
Apr 21, 2024 9:36 pm
OOC:
Perhaps I misinterpreted. I thought I understood that you wanted us to work ahead, so I'd intended that as my second round action, just rolled ahead of time. I'm happy to work however you like, and if I got it wrong then that's on me.
Apr 22, 2024 4:38 am
OOC:
Do I get an attack of opportunity against 6 as it flees?
Regardless, I'll move and attack 2 instead.
Apr 22, 2024 6:13 am
Ixion skios behind Zean back and attack undead still blue from lighting, cutting it into peaces. Undead falls on the ground still.
The rest of them are obviously not impressed: three of them turn turn flee , but two in from of Throgin attack him. One is trying to swing his sword blindly, another keep attacking with both sword and trying to bite. Luckily bite miss , but Throgin fail to avoid each of the blades
OOC:

Due to rage Throgin takes halved damage: 3 and 4 accordingly

@annex I allow you to move your PC 5 feet more to ba able to attack of opportunity 1. @Pedrop Zean can attack of opportunity anyone, but only with an unarmed strike. @valdattaMadun Throgin could attack of opportunity with the maul (but no advantage, because Reckless Attack advantage is only on your turn).

Regardless please let me know IF each of you attack and which target to each of you choose: 1, 5 or 6. Because if you hit a turned undead it is no more turned and could continue fighting

I will finish enemy 1, 5 and 6 turn after hear from all 3 players
[ +- ] MAP

Rolls

Longsword multi attack - (1d20+4, 1d20+4)

1d20+4 : (10) + 4 = 14

1d20+4 : (20) + 4 = 24

Longsword attack advantade - (2d20h1+4)

(199) + 4 = 23

Bite attack advantage - (2d20h1+4)

(39) + 4 = 13

Slashing damage - (1d10+2)

(5) + 2 = 7

Throgin - (1d10+2)

(7) + 2 = 9

Apr 22, 2024 10:13 am
OOC:
Currently very busy, will make a proper/full post at my evening - but for now Zean and I don't plan to use an opportunity attack. Because - as I understand it - attacking them and hitting will end their "turned status" ? So they will return to attack us? So I say: let's focus first on those that are not running away, finish them and then get the ones "sobbing in corner" ;)
Edit: oh... I just read that you have written exactly that - that they will get back attacking us... apparently sometimes my understanding of rules is not so bad...;)
Last edited April 22, 2024 10:15 am
Apr 22, 2024 1:47 pm
OOC:
I'll refrain from opportunity attacks on the turned, then.
Apr 22, 2024 3:56 pm
Throgin takes a swipe at undead 1.
OOC:
edit: since I hit I will add a Strike of Giants 1d4 and reroll the 2
[ +- ] Strike of the Giants
Last edited April 22, 2024 3:57 pm

Rolls

Maul + EC + rage to hit - (1d20+8)

(11) + 8 = 19

Maul + EC + rage damage - (3d6+6)

(632) + 6 = 17

Strike of Giants - (1d4)

(1) = 1

Reroll for 2: Great Weapon Fighting - (1d6)

(6) = 6

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