
Creepers and vines cling to the walls of this corridor, at the end of which is an arched crystal window, six feet wide and ten feet high. Through it, you can see a dark chamber.
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Persuasion - (1d20+9)
(19) + 9 = 28
Maul to hit1 - (1d20+8)
(17) + 8 = 25
Maul to hit2 - (1d20+8)
(12) + 8 = 20
Maul damage1 - (2d6+4)
(23) + 4 = 9
Maul damage2 - (2d6+4)
(66) + 4 = 16
Perception - (1d20+4)
(3) + 4 = 7
corpses initiative - (1d20+2)
(18) + 2 = 20
In battle | D crawl |
Reaction used 0 | Always ON: Resistance |
Holding shield 1 | Inspiration: 1 |
Health: 57 / 57 | AC: 19 |
Initiative - (1d20-1)
(2) - 1 = 1
Init to win it! - (1d20+2)
(18) + 2 = 20
Initiative - (1d20+1)
(2) + 1 = 3
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (5) + 9 = 14
1d10+5 : (4) + 5 = 9
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (13) + 9 = 22
1d10+5 : (8) + 5 = 13
Acrobatics to keep fighting while on sarcophagus - (1d20+2)
(6) + 2 = 8
Longsword to hit, 4 attacks - (1d20+4, 1d20+4, 1d20+4, 1d20+4)
1d20+4 : (6) + 4 = 10
1d20+4 : (11) + 4 = 15
1d20+4 : (14) + 4 = 18
1d20+4 : (16) + 4 = 20
Bite to hit, 4 attacks - (1d20+4, 1d20+4, 1d20+4, 1d20+4)
1d20+4 : (9) + 4 = 13
1d20+4 : (9) + 4 = 13
1d20+4 : (8) + 4 = 12
1d20+4 : (17) + 4 = 21
Longsword damage (x2) - (1d10+2, 1d10+2)
1d10+2 : (2) + 2 = 4
1d10+2 : (2) + 2 = 4
Bite damage - (1d6+2)
(4) + 2 = 6
Longsword +1 attack, damage - (1d20+10, 1d8+6)
1d20+10 : (18) + 10 = 28
1d8+6 : (5) + 6 = 11
Longsword +1 attack, damage - (1d20+10, 1d8+6)
1d20+10 : (7) + 10 = 17
1d8+6 : (6) + 6 = 12
Arcana check - (1d20)
(6) = 6
Firebolt to hit - (1d20+8)
(6) + 8 = 14
Firebolt damage - (2d10)
(83) = 11
Lightning Launcher (Sneak+Boost) Dex Based Attack (advantage) - Damage - (2d20H1+8)
(142) + 8 = 22
Lightning Launcher (Sneak+Boost) Dex Based Attack - - (4d6+4)
(3642) + 4 = 19
Stealth(adv) (advantage) - (2d20H1+12)
(1118) + 12 = 30
Lightning Launcher Dex Based Attack - Damage - (1d20+8)
(14) + 8 = 22
Lightning Launcher Dex Based Attack - - (1d6+4)
(4) + 4 = 8
Maul to hit (advantage) 1 - (2d20H1+8)
(21) + 8 = 10
Maul to hit (advantage) 2 - (2d20H1+8)
(92) + 8 = 17
Maul with EC damage 1 - (3d6+6)
(412) + 6 = 13
Maul with EC damage 2 - (3d6+6)
(243) + 6 = 15
Menacing attack 1 - (1d8)
(3) = 3
Menacing attack 2 - (1d8)
(3) = 3
Reroll 1 - (2d6)
(15) = 6
Reroll 2 - (1d6)
(6) = 6
Strike of giants - (1d4)
(1) = 1
Secret Roll
Wisdom save Menacing - (1d20+1)
(8) + 1 = 9
Wisdom save Cloud Strike - (1d20+1)
(6) + 1 = 7
Constitution save - (1d20+7)
(10) + 7 = 17
In battle | D crawl |
Reaction used 0 | Always ON: Resistance |
Holding shield 1 | Inspiration: 1 |
Resistance: turns left 5/6 |
Health: 57 / 57 | AC: 19 |
In battle | D crawl |
Reaction used 0 | Always ON: Resistance |
Holding shield 1 | Inspiration: 1 |
Resistance: turns left 9/10 |
Health: 57 / 57 | AC: 19 |
Wisdom save - (1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1, 1d20+1)
1d20+1 : (9) + 1 = 10
1d20+1 : (2) + 1 = 3
1d20+1 : (20) + 1 = 21
1d20+1 : (20) + 1 = 21
1d20+1 : (9) + 1 = 10
1d20+1 : (13) + 1 = 14
Longsword multi attack - (1d20+4, 1d20+4)
1d20+4 : (10) + 4 = 14
1d20+4 : (20) + 4 = 24
Longsword attack advantade - (2d20h1+4)
(199) + 4 = 23
Bite attack advantage - (2d20h1+4)
(39) + 4 = 13
Slashing damage - (1d10+2)
(5) + 2 = 7
Throgin - (1d10+2)
(7) + 2 = 9
Maul + EC + rage to hit - (1d20+8)
(11) + 8 = 19
Maul + EC + rage damage - (3d6+6)
(632) + 6 = 17
Strike of Giants - (1d4)
(1) = 1
Reroll for 2: Great Weapon Fighting - (1d6)
(6) = 6
Maul + EC + rage to hit (advantage) 1 - (2d20H1+8)
(187) + 8 = 26
Maul + EC + rage to hit (advantage) 2 - (2d20H1+8)
(910) + 8 = 18
Maul + EC + rage to hit (advantage) 3 - (2d20H1+8)
(121) + 8 = 20
Maul + EC + rage to hit (advantage) 4 - (2d20H1+8)
(810) + 8 = 18
Maul + EC + rage to hit (advantage) 5 (potential quick toss) - (2d20H1+8)
(910) + 8 = 18
Maul + EC + rage damage 1 - (3d6+6)
(353) + 6 = 17
Maul + EC + rage damage 2 - (3d6+6)
(455) + 6 = 20
Maul + EC + rage damage 3 - (3d6+6)
(436) + 6 = 19
Maul + EC + rage damage 4 - (3d6+6)
(153) + 6 = 15
Maul + EC + rage damage 5 - (3d6+6)
(363) + 6 = 18
Maneuaver - (1d8)
(6) = 6
Strike of Giants - (1d4)
(2) = 2
Damage reroll for dmaage 4 - (1d6)
(6) = 6
Lightning Launcher (Sneak+Boost) Dex Based Attack (advantage) - Damage - (2d20H1+8)
(1215) + 8 = 23
Lightning Launcher (Sneak+Boost) Dex Based Attack - - (4d6+4)
(6551) + 4 = 21
Lightning Launcher Dex Based Attack - Damage - (1d20+8)
(17) + 8 = 25
Lightning Launcher Dex Based Attack - - (1d6+4)
(4) + 4 = 8
Longsword +1 attack, damage - (1d20+10, 1d8+6)
1d20+10 : (17) + 10 = 27
1d8+6 : (8) + 6 = 14
Longsword +1 attack, damage - (1d20+10, 1d8+6)
1d20+10 : (3) + 10 = 13
1d8+6 : (5) + 6 = 11
In battle | D crawl |
Reaction used 0 | Always ON: Resistance |
Holding shield 1 | Inspiration: 1 |
Resistance: turns left, concentration 7/10 | |
Turn undead: turns left: 8/10 |
Health: 57 / 57 | AC: 19 |
Maul - Attack - (1d20+7)
(16) + 7 = 23
Maul - Damage(bludgeoning) - (2d6+3)
(43) + 3 = 10
Divine Strike damage - (d8)
(6) = 6
Longsword at Zean - (1d20+4)
(16) + 4 = 20
Bite Zean - (1d20+4)
(14) + 4 = 18
Damage Zean (slashing) - (1d10+2)
(5) + 2 = 7
In battle | D crawl |
Reaction used 0 | Always ON: Resistance |
Holding shield 1 | Inspiration: 1 |
Resistance: turns left, concentration 10/10 |
Health: 53 / 57 | AC: 19 |
Hit dice for health - (1d12+3)
(2) + 3 = 5
In battle | D crawl |
Reaction used 0 | Always ON: Resistance, Light |
Holding shield 1 | Inspiration: 1 |
Resistance: turns left, concentration 10/10 | HD available: 9/9 |
Health: 53 / 57 | AC: 19 |
Second wind - (1d10+3)
(4) + 3 = 7
Secret Roll
Medicine - (1d20+9)
(15) + 9 = 24
Medicine - (1d20)
(11) = 11
Charisma save - (1d20+8)
Athletics (disadvantage) - (2d20L1+8)
(89) + 8 = 16
Perception - (1d20+4)
(10) + 4 = 14
Athletics (disadvantage) - (2d20L1+8)
(102) + 8 = 10
Athletics (disadvantage) - (2d20L1+8)
(714) + 8 = 15
Investigation - (1d20-1)
(20) - 1 = 19
Perception - (1d20+4)
(6) + 4 = 10
Investigation - (1d20-1)
(16) - 1 = 15
Investigation - (1d20)
(1) = 1
Perception - (1d20+4)
(20) + 4 = 24
Perception - (1d20)
(7) = 7
Perception - (1d20+4)
(1) + 4 = 5
Perception - (1d20+4)
(2) + 4 = 6
History on name - (1D20)
(13) = 13
Dispel magic roll - (1d20+9)
(8) + 9 = 17
Skull initiative - (1d20+3)
(13) + 3 = 16
Initiative - (1d20+2)
(4) + 2 = 6
Initiative (advantage) - (2d20H1+1)
(36) + 1 = 7
Vatois: initiative - (1d20+4)
(18) + 4 = 22
Vatoris stealth (BA) - (2d20H1+12)
(147) + 12 = 26
Initiative - (1d20-1)
(14) - 1 = 13
Tie reroll (1 Zean first, 2 Ixion first) - (1d2)
(1) = 1
Fire Ray multiattack - (1d20+5, 1d20+5)
1d20+5 : (1) + 5 = 6
1d20+5 : (10) + 5 = 15
Secret Roll
Maul to hit - (1d20+8)
(10) + 8 = 18
Maul damage - (2d6+4)
(55) + 4 = 14
Ranged Spell Attack - (1d20+8)
(17) + 8 = 25
Spell Damage - (2d8)
(76) = 13
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (9) + 9 = 18
1d10+5 : (8) + 5 = 13
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (6) + 9 = 15
1d10+5 : (10) + 5 = 15
Lightning Launcher - (1d20+8)
(19) + 8 = 27
Damage with sneak attack - (4d6+4)
(6345) + 4 = 22
Cha - Save - (1d20+5)
(9) + 5 = 14
Perception - secret door? - (1d20+9)
(4) + 9 = 13
Perception - (1D20)
(14) = 14
Maul to hit (advantage) - (2d20H1+8)
(144) + 8 = 22
Maul damage - (2d6+4)
(45) + 4 = 13
Maul to hit (advantage) - (2d20H1+8)
(111) + 8 = 19
Maul damage - (2d6+4)
(24) + 4 = 10
Investigation - (1D20)
(9) = 9
Perception - (1D20)
(1) = 1
Athletics - (1d20+3)
(7) + 3 = 10
Investigation - (1d20)
(18) = 18
Dexterity save (advantage)+Resistence - (2d20H1+1+1d4)
(1319) + (1) + 1 = 21
Perception - (1d20+4)
(15) + 4 = 19
Maul to hit (advantage) - (2d20H1+3)
(186) + 3 = 21
Maul damage - (2d6+14)
(54) + 14 = 23
Maul to hit (advantage) - (2d20H1+3)
(179) + 3 = 20
Maul damage - (2d6+14)
(43) + 14 = 21
Arcana - (1d20-1)
(1) - 1 = 0
Investigation - (1d20)
(18) = 18
Vatoris athletics to get down - (1d20)
(9) = 9
Athletics (advantage) - (2d20H1+7)
(73) + 7 = 14
acrobatics adv. - (2d20H1+5)
(1918) + 5 = 24
Constitution save with Resisentance - (1d20+7+1d4)
(14) + (2) + 7 = 23
Cold damage (DC 15 CON save to halve) - (10d8)
(8418628226) = 47
Healing word - (d4+5)
(1) + 5 = 6
Healing word #2 - (d4+5)
(1) + 5 = 6
Healing word #3 - (d4+5)
(1) + 5 = 6
Second wind - (1d10+3)
(6) + 3 = 9
Maul to hit (advantage) GWM - (2d20H1+3)
(167) + 3 = 19
Maul damage GWM - (2d6+14)
(54) + 14 = 23
Maul to hit (advantage) GWM - (2d20H1+3)
(513) + 3 = 16
Maul damageGWM - (2d6+14)
(24) + 14 = 20
PC/NPC | Location | Status |
Enemy | in the pit | prone |
Throgin | in the pit | reckless |
Zean | Above pit | - |
Ixion | Above pit | - |
Tinkara | Above pit | - |
Vatoris | Other side of tunnel | surprised |
Enemy initiative - (1d20-1)
(1) - 1 = 0
Initiative - (1d20-1)
(13) - 1 = 12
Firebolt to hit - (1d20+8)
(11) + 8 = 19
Firebolt damage - (2d10)
(19) = 10
Maul to hit (advantage) GWM - (2d20H1+3)
(103) + 3 = 13
Maul damage GWM - (2d6+14)
(62) + 14 = 22
Maul to hit (advantage) - (2d20H1+3)
(76) + 3 = 10
Maul damage - (2d6+14)
(33) + 14 = 20
Init to win it! - (1d20+2)
(18) + 2 = 20
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (3) + 9 = 12
1d10+5 : (7) + 5 = 12
Eldritch Blast attack, force damage - (1d20+9, 1d10+5)
1d20+9 : (15) + 9 = 24
1d10+5 : (10) + 5 = 15
Disadvantage rolls - (1d20+9, 1d20+9)
1d20+9 : (19) + 9 = 28
1d20+9 : (9) + 9 = 18
Vatoris initiative - (1d20+3)
(15) + 3 = 18
Sacred Flame - potential damage - (2d8)
(21) = 3
PC/NPC | Location | Status |
Enemy | in the pit | - |
Throgin | in the pit | ? |
Zean | Above pit | ? |
Ixion | Above pit | ? |
Tinkara | Above pit | ? |
Vatoris | Other side of tunnel | Waiting for enemy to show up |
Dex save Sacred Flame - (1d20-1)
(1) - 1 = 0
Radiant Damage - (2d8)
(27) = 9
PC/NPC | Location | Status |
Enemy | in the pit | - |
Throgin | in the pit | - |
Zean | Above pit | - |
Ixion | tomb corner | Affected by fear. Dodge |
Tinkara | Other side of tunnel | Affected by fear |
Vatoris | Other side of tunnel | Ready action |
Wisdom save - (1d20+4)
(8) + 4 = 12
Athletics - (1d20+8)
(7) + 8 = 15
Maul + EC + rage + GWM damage - (3d6+16)
(255) + 16 = 28
Maul + EC + rage + GWM to hit (advantage) - (2d20H1+3)
(315) + 3 = 18
Shove: contested Strength (Athletics) - (1d20+3)
(7) + 3 = 10
Sacred Flame - damage (dex save to resist) - (2d8)
(86) = 14
Dex save - (1d20-1)
(18) - 1 = 17
AoO: Rotting Fist. - (2d20H1+5)
(615) + 5 = 20
Attack Rotting Fist. - (2d20H1+5)
(314) + 5 = 19
Throgin bludgeoning damage - (2d6+3)
(62) + 3 = 11
Throgin Necrotic damage - (3d6)
(115) = 7
Throgin bludgeoning damage - (2d6+3)
(46) + 3 = 13
Throgin Necrotic damage - (3d6)
(143) = 8
Ready action: Vatoris lighting launcher - (1d20+8)
(9) + 8 = 17
Damage (with sneak) - (4d6+4)
(6225) + 4 = 19
Constitution save - (1d20+7)
(15) + 7 = 22
Constitution save - (1d20+7)
(1) + 7 = 8
Secret Roll
Wis - Save - (1d20+9)
(9) + 9 = 18
Healing word - (5+d4)
(1) + 5 = 6
Secret Roll
In battle | D crawl |
Reaction used 0 | Always ON: Resistance, Light |
Holding shield 1 | Inspiration: 1 |
Resistance(C): turns left 10/10 | HD used: 9/9 - d8 |
Health: 53 / 57 | AC: 19 |
Perception - (1d20+9)
(18) + 9 = 27
Perception - (1d20+9)
(19) + 9 = 28
Lock pick - (2d20L1+12)
(1218) + 12 = 24
Climbing attempt - (2d20h1)
(318) = 18
Mimic bite Vatoris - (2d20h1+5)
(513) + 5 = 18
escape grapple - (2d20L1+3)
(132) + 3 = 5
Handaxe + EC + rage to hit (advantage) - (2d20H1+8)
(1710) + 8 = 25
Handaxe + EC + rage damage - (2d6+6)
(43) + 6 = 13
Handaxe + EC + rage to hit (advantage) - (2d20H1+8)
(204) + 8 = 28
Handaxe + EC + rage damage - (2d6+6)
(54) + 6 = 15
Goading attack - (1d8)
(4) = 4
Crit damage - (2d6)
(66) = 12
Mimic wis save against Goading - (1d20+1)
(7) + 1 = 8
Witch Bolt to hit - (1d20+8)
(15) + 8 = 23
Witch Bolt Damage - (2d12)
(46) = 10
thunder damage - (5d6)
(51524) = 17
radiant damage - (5d6)
(64513) = 19
Mimic con save - (1d20+2)
(3) + 2 = 5
Dexterity save (advantage) - (2d20H1+1)
(134) + 1 = 14
Strength save (advantage) - (2d20H1+8)
(48) + 8 = 16