Chapter 2: Rotten Halls

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May 7, 2024 3:28 am
"Another sarcophagus, another undead, another evil mouth we could crawl through... Perhaps we should take precautions to ensure it doesn't close behind or on us."

Ixion looked around for anything to prop the jaws open or at least keep them from completely closing on anyone who crawled within.
May 7, 2024 3:09 pm
Ixion looks around and only tree roots on the ceilings and and moos on the walls. thrones and sarcophagus were too large to fit the jaws besides there is hardly enough space to crawl through already...
OOC:
@annex please add a perception check to your post above if you think Ixion would to try to see how/if those jaws could close
May 7, 2024 5:25 pm
"There must be something..." Ixion muttered as he searched this and adjacent rooms.

Rolls

Perception - (1d20+4)

(6) + 4 = 10

May 7, 2024 5:27 pm
I wonder if the sarcophagus is like the one in the other room. Belonging to one of the nine Gods.
May 8, 2024 5:35 am
Ixion was impatient to study the jaws and went off finding anything that would stick in the jaws. Best he could see are balcony railing should they be broken off the balcony.
OOC:
I will take the absence of actions proposed by players as indication of desire to move further
Tinkara's suggestion to look for other entrances is accepted and party moves to look into the last corridor

Carved birds soar across the walls of this corridor. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades.

There is a deep pit at the end of tunnel but you wouldn't see what's in the pit until you get closer.
[ +- ] PCs with passive perception 15+
https://i.imgur.com/Zoo1aZ3.jpeg


The pit only takes the fist 15 feet of the hall so
[ +- ] those with dark vision would see
May 8, 2024 8:18 am
OOC:
Hi! I'm back to semi-everyday(Mon-Fri) posting :) Monday was... a loooong sprint for me. And Tuesday wasn't much better...
Wow... you have revealed quite some of rooms! :)
Referring to the room with the large stone skull as an entrance, Zean commented:
"You're right Tinks, if there was another entrance to the room with undead probably there is also another for this room...

Commenting the current view:
"Hmmm... another pulling, strange object here? This time working with the force of air or wind? You think it's magical or mechanical Vatoris? I bet plates turn it on... somehow." - Zean wondered.
OOC:
I wonder if Zean could use:
[ +- ] Shatter; 1A; 60 ft (10 ft); Instant
On the propeller ? And if Vatoris will say it is magical, if Zean could use this spell after casting Dispel Magic on it?
May 8, 2024 8:59 am
Mechanical for sure. Someone wasted quite some adamantine to make it really hard to break. Vatoris being the only one Arcana proficient in the party shares his knowledge of the material with the rest of you. The magic was only used to put that object in there - you see propeller don't fit the corridor, you will not be able to remove it, though it would cost quite some if we would get it to the city.
OOC:

- No Vatoris felt no magic in that corridor or on propeller. I will always tell you when he does, just remember he don't feel it beyond 30 feet
- You can cast Shatter. Announce spell level, mark off a spell slot and roll the damage. I will narrate the result. Recommend you to read this for more info on damaging objects.
May 8, 2024 10:07 am
I could also reduce the propeller, like I did the door. Or try to fly through, which might avoid triggering it.
May 8, 2024 10:16 pm
"Hmmmm... maybe let's first see how it works... shell we? I can see that the entire floor of the corridor is a single pressure plate... so maybe we will toss some heavier rock there and see what will happen? But certainly all of us have to be hidden behind the corner when I do this. Any objections for this little experiment of mine?" - with those words Zean looks around for some heavier stone or a piece of crumbled wall and pushes Thorign a little back to take his place, behind the corner of the corridor leading to the propeller.
OOC:
I'm referring to last map.
He waits to see if anyone objects and if everyone is safe and away from corridor entrance.

If there would be no stone or something heavier I think Zean would walk back to the first god's chamber and take one(or few) of the swords from slain undead.
May 9, 2024 9:03 am
OOC:
I'll use NPC Vatoris to help you with this, let me know if you have reservation about DM doing that
Zean brings all 6 swords and drop them one by one on the pressure plate and it moves a bit, but for no effect - pressure plate either triggers nothing or 18 pounds that 6 swords wight together is too little to trigger it.

When Vatoris throws his crowbar on top of the pile of swords propeller finally start spinning. Slow at start, it spins up to full speed in 6 seconds and keep spinning at the same speed causing strong wind to blow in the direction of chamber.
Vatoris then take away his crowbar and it takes a full minute for the blades to slow to a stop.
OOC:
At lest here - 20 feet away from source of wind it required no check/saving throw for a creature to stand it's ground (I may rule it could be harder for a flying creature).
[ +- ] Hint in case you run out of ideas
Vatirs conclude: If we run quickly in we may run past it before it is spinning too fast. I'm only concerned it will require quite some agility and luck not not get hit by any on the spinning blades even when they don't spin at the full speed.
May 9, 2024 11:22 am
Well, no pressure plate contact, no propeller, eh? That being the case, I'm willing to fly through and scout out the territory. If you like.
May 9, 2024 11:51 am
OOC:
Don't believe there would be any objects
Tinkara flies in and report to the rest of you what she see:

A deep pit opens up at the entrance to this tomb, with a stone sarcophagus resting at the bottom. A snarling monkey-like creature decorates the sarcophagus lid. Beyond the pit, three treasure chests sit on stone daises. The chest on the left is carved of black onyx, the middle chest is made of rusty iron, and the chest on the right is cast of silver and glistening with frost.
[ +- ] MAP
OOC:
@thorsman99 let me know anything/everything you dare to touch while being alone in this tomb
Now as you know what's inside (see DM char for full level map) do you want to make a decision

What do we do Public

Move downstairs
Not yet

May 9, 2024 12:15 pm
I'm not touching anything in here while everyone is on the other side of that propeller.

I fly back to join the rest of the group.
May 10, 2024 12:24 pm
OOC:
@annex please feel free to post your action in this level, but I am interpreting absence of interest to take actions and will drop on you description of whole next level and you can decide if you go further down or start exploring anything.
Be it a fear or lack of adventuring spirit but party continues downwards without exploring upper level.
Stairs take you down to next level.
[ +- ] MAP
A bronze plaque is fixed to the east wall of the balcony on level 2, engraved with text (copied here)
[ +- ] plaque
Further you find following keeping at safe distance from everything
[ +- ] North: Devil face
[ +- ] Eart - curve in corridor
[ +- ] Tomb
[ +- ] Doors
May 10, 2024 12:31 pm
Personally I think it's a good idea to have a look around before we start interacting with things. Less risky.
May 11, 2024 5:00 am
"We got the masks from the last sarcophagus, and Tink found a ring... and this plaque mentions a ring. I think we'd better back track to search the sarcophagus we just found before we think about touching this sparkling casket."
May 12, 2024 3:55 am
I agree with Ixion, getting these things seem to matter. I want to check that out as well
May 13, 2024 9:15 pm
"You all mean the sarcophagus behind the propeller? Yes? I think we can try with it. So how it will be? Should I try to Shatter with the power of thunder or Throgin you want to run and Bash it with a power... of your arms?"
May 13, 2024 9:28 pm
"Well, the first room we looked at was the one behind the devil mask, a level up. Should we start there?"
May 13, 2024 10:37 pm
"You mean the one seen through stone skull?"
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