Seeing Leif's attack get fouled Charun opts to allow the spell casters to deal with the slime. Leaping into the air Charun glides to land on the slime and knock it away from Leif.
[ +- ] Wing Flap
As a bonus action, you can use your powerful feathered arms to propel yourself upward a distance equal to half your movement speed. You can use it in conjunction with a regular jump, but not while gliding.
[ +- ] Glide
Using your feathered arms, you can slow your fall, and glide short distances. When falling you can use your reaction to spread your arms, stiffen your wing feathers, and slow your descent. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage when you land. If you would fall at least 10 feet in this way, you may fly up to your movement speed in one direction you choose, although you cannot choose to move upwards, landing in the space you finish your movement. You cannot glide while carrying heavy weapons or wielding a shield (though you may drop any held items as part of your reaction to spread your arms). You cannot glide while wearing heavy armor, or if you are encumbered.
[ +- ] Heavy Glider
Prerequisite: Glide trait
You were either born with great strength, or trained hard to allow yourself to glide under circumstances most would find impossible. You gain the following benefits:
You may glide while holding a heavy weapon and wearing heavy armor as long as you aren’t encumbered.
You may choose to land your glide in a space occupied by a hostile creature that is Large or smaller. If you do so, you may roll an opposed Strength check against the creature. On a success, you push them 10 feet away and knock them prone with the force of your impact. On a failure you land in the nearest un-occupied space.
OOC:
DM can add slime str modifiers if relevant
Charun now at AH21 or 20
@valdattaMadun Less than stellar save added
Last edited April 18, 2024 12:33 am