OoC Chat Box

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Jul 14, 2024 12:09 pm
I like the game so far and all the pop references and random stuff hapenning. Sometimes I feel a bit detached because I never played a dance game, but I think I got the knack of it with Kurumi...
Jul 15, 2024 12:17 pm
I've played in several of LS's previous one-shots so I'm unfazed by the constant non sequiturs. :D
Jul 15, 2024 5:21 pm
As I said, it's a preference. If it's something other players want to stay completely as is, then it's fine, it's just not a game for me.
Jul 16, 2024 12:31 pm
I tend to plan but also react. The current GM post is an example of that. On the one hand, I abandoned a plan to have you fight a three-headed dog because you very clearly don’t want to fight it. (Obviously I can’t make every monster ‘good,’ but I think there’s an interesting way to work this scene out so that none of your choices force you to fight the dog.)

And on the other hand, there was something in place from the beginning of this level which might come into play a little earlier than planned. (And how it comes into play depends on your decision.)


I’m the same with downtime. If downtime is playing out and engaging players, I’ll gladly let downtime RP happen. If the game seems like everything is paused, I’m going to unpause the game.

I could also schedule when Level 3 will start after Level 2 is finished—like the Tuesday after, for example. And in that case, you would know downtime RP can happen without interruption. (Or you know the interruption will happen on a specific day.)
https://i.imgur.com/zvr9vR6.gif
I have a setting that is intended for downtime RP. You’re moving toward it (whether you pass the corridor or take the spiral stairs).
Jul 16, 2024 1:15 pm
Funnily enough, I was actually going to attack the dog, but then saw that it was 3d on *any* roll and wanted to try and succeed at Sprite for variety. XD Also, I keep wanting to call it Clayberus for some reason.

I think I struggle not so much with the lack of downtime itself, as with its combination with the fast place. I see a post, start thinking of how to react to it that would be character-themed, but by the time I check again we have already moved to a different location. And this causes a constant fear that if I don't reply immediately I won't get a chance to reply at all.
It begins to feel more like a dungeon crawler, and while I do like them too, I would've made a completely different character for it so inactivity and silence isn't wildly OOC. Hmm, maybe I should switch characters.

Anyway, I'm not trying to critique, I'm just trying to explain why I'm struggling. :'D Sometimes it's just good old "playstyles don't match", but I think it's worth to try and explain before giving up completely.
Jul 17, 2024 2:02 pm
Sorry. I don’t intend to rush you. Sometimes I feel pressure* to keep things moving, toss in surprises, and find that sweet spot where you’re getting something the players want but also not what they saw coming… and I pressure myself because you can’t both please and surprise everyone. If it’s fun, I’m doing my job adequately. That’s what I tell myself. (*No player has ever pressured me. It’s self-inflicted and I’m aware of this.)

Brainiac, I love the image. Even the gridwork implies you’re in a triangular prism-shaped corridor. (Not at the acute angle I pictured, but still, it’s an important detail and the AI image emphasizes how a fairy-sized character has plenty of room to go up.)
Jul 17, 2024 2:23 pm
Thanks, I'm happy with how it came out, and it only took a few iterations to get something that looked good. :)
Jul 17, 2024 3:17 pm
Legendary_Sidekick says:
Sorry. I don’t intend to rush you. Sometimes I feel pressure* to keep things moving, toss in surprises, and find that sweet spot where you’re getting something the players want but also not what they saw coming… and I pressure myself because you can’t both please and surprise everyone. If it’s fun, I’m doing my job adequately. That’s what I tell myself. (*No player has ever pressured me. It’s self-inflicted and I’m aware of this.)
Oh, no need to apologize, I don't think you're doing anything wrong. Besides, PbP in general can feel super slow, and while I like it, slow pace is definitely not for everyone. XD
Jul 22, 2024 7:23 pm
Saw an ad for a generic game…
https://i.imgur.com/v3UonbO.jpeg
…and my eyes went directly to…
https://i.imgur.com/gtKr6gZ.jpeg
…though I woulda called her FIERY GIRL.
Jul 22, 2024 7:43 pm
Tree Man, a.k.a. Totally Not Groot
Jul 22, 2024 8:15 pm
Except he knows a fourth word, so he can say, "I. Am. Not. Groot."
Jul 26, 2024 2:04 pm
Apologies I was on an at home vacation and ended up playing Avatar: Frontiers of Pandora all day for like six days
Jul 26, 2024 6:52 pm
Was it good? The game. :D
Jul 29, 2024 12:39 pm
Ysolde says:
Apologies I was on an at home vacation and ended up playing Avatar: Frontiers of Pandora all day for like six days
Not a problem. Actually, I took advantage of the waiting period and already started documenting ideas for the next weird, experimental game.
Jul 29, 2024 1:06 pm
More arcade games? :D Or Cartoon Peril's grand return?
Jul 30, 2024 12:11 am
Well, now that you mentioned Cartoon Peril, I think I want to try actually drawing stuff for my next game.

I even made my own color palette so I can draw characters that match the colors on this site (in Dark Mode).
https://i.imgur.com/5NRCYoW.jpeg

I won’t say what the game is yet because there’s still time for me to change my mind several times… and it’ll be more fun to announce with art, if the drawings come out nicely.
Jul 30, 2024 12:55 am
Hey, this palette looks like my avatar. :P A little. Except for the lack of green. You need more green to please the succulent entities.
Jul 30, 2024 1:18 am
For some reason, I like THIS! as a rainbow.

Nothing against green though. I almost used a free palette that sorta had those colors plus a few greens.
https://i.imgur.com/vW97E6z.jpeg
While I’m not big on the blue:yellow ratio, I like 24- or 28-color palettes, so I have room for black and white (and maybe a few grays).
Jul 30, 2024 10:29 am
Succulent entities are not pleased, amounts of green are inadequate. :V

Also, this second palette is weird with its 1-6 and 2-5 colours. I do see the difference between them, but they are still way too similar, in my opinion - at least for a palette where all other hues are more distinct? Although 3-6 and 4-4 might be leaning into the same problem. Maybe you can swap those for yellows!
Jul 30, 2024 11:02 am
Yeah, I ended up not using this palette because there are so many blues and one yellow. I did, however, use a single yellow for Cartoon Peril’s limited palette, which was actually from a marker set that I saw at a store.

https://i.imgur.com/UfZe4va.jpeg
[ +- ] Cartoon Peril art
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