OoC Chat Box

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Aug 5, 2024 10:10 pm
Yeah, I did actually swap to red. I was very happy with the lefty punch, or more to the point, having her face the camera instead of having her back to the camera (like when Ryu or Ken does a dragon punch). It took me a while to get the pose right. Hopefully I’ll still like the pose in the morning.

I always catch my screw-ups the next day.

@Ysolde no harm done! The roll should be Antihero, but all that does is change the color of hit/miss. Rolling 2 or higher is a miss, which is GOOD on Antihero rolls.

The action/narrative is still good. Well say you felt pain though you didn’t actually lose HP. I’ll post later or tomorrow morning.
Aug 6, 2024 1:51 pm
Holy crap… I just dropped the heal-all item!!

Save it for when someone falls in battle. It will still heal a downed player. (The item will stay there until eaten.)
Aug 7, 2024 2:49 pm
Sorry didn't realize it was an anti-hero roll.
Aug 7, 2024 5:29 pm
Ysolde says:
Sorry didn't realize it was an anti-hero roll.
No worries.

Next game, I’ll just call the actions DEFEND, ATTACK and probably STUNT and MAGIC for things that are neither defense nor attacks.


Unrelated: I’m cooking the real-life Matoroid right now!
[ +- ] Pizza Time!
Aug 8, 2024 10:01 pm
DEFEND might get confusing if you keep it as miss = you don't get hit, like the Anti-Hero works right now. If I were rolling something called Defend and got a "miss", I'd first associate it with the character getting hit, not the opposite. XD

Also, pizza! And a vegetarian one, from the looks of it? (Except the Matoroid, lol.) Looks delicious, I want a piece. :V
Aug 8, 2024 11:57 pm
Oh, yay! You rolled the highly improbable Ultra Combo! Yeah, I am quite certain you won’t need the heal-all lollipop.

I’ll post tomorrow.
Not to talk too much about the next game, but if I do label moves as Attack, Defend, etc., I would actually have the results’ language tied to the type of roll. So miss/hit/combo would be attacks-only. I guess stunts could just be success/failure and defense might say something like ‘you get hit’ or ‘they miss’… not like I coded anything yet.

Yes, a vegetarian pizza: pesto sauce, tomatoes and mozzarella/parmesan/fire-jack cheese on a Stone Kitchen bread thing. Most of the tomatoes were store-bought, but having one of our own in the mix was nice. The rabbits usually put huge bites in them while they’re still green.
Aug 9, 2024 1:07 am
Do we get to keep the lollipop for later chapters? :D You never know when the random decides that there is not enough excitement.

You are great at dice codes! It really is one of the advantages of PbP, that you can just streamline determining the result. Also you should totally have something like a super-fancy ultimate move which can get a very ostentatious result design. (Ultra combo looks appropriately epic; that, but multiply by ten!)

Yum! :O The pizza, not the rabbits. My local delivery places don't really have a lot of vegetarian stuff, so it's like a choice between Margherita and Hawaiian most of the time. And I'm not touching the latter, because pineapples don't belong on a pizza. (Fist-fight me about it. >:€)
Last edited Aug 9, 2024 1:08 am
Aug 9, 2024 1:16 am
Wish I could have pizza. I have alpha-gal syndrome so all mammals and mammal products are off limits. Vegan cheese still doesn’t quite melt right…
Aug 9, 2024 2:53 am
Have you tried any cheese-less pizzas? Like the ones which mostly use sauces as base? I kinda want to try some, but I don't think I've ever seen them in the shops here.
Aug 9, 2024 2:17 pm
@FlyingSucculent,@Dmbrainiac,@Alepous,@Tickettbror,@Ysolde
Please board the ship (Pinky), and once you’ve chosen the seat*, I’ll create a Level 3 thread!
*(Brainiac definitely knows where I got the idea for the six-seat ship. Anyone else happen to know?)

I know a downtime has been requested. So we can have that break once you take out the Materoids.

As for the lollipop, video game logic says you can’t hold a healing item. You gobble it up. I’ll have Hero Sword Guy do that so Thundra has full HP.

You guys had amazing luck in defense, attack rolls were high, and to top it off you got the only item that heals multiple heroines. I’m glad this happened in the Level 2 boss fight instead of the final boss!
Aug 9, 2024 8:44 pm
Ysolde says:
Wish I could have pizza. I have alpha-gal syndrome so all mammals and mammal products are off limits. Vegan cheese still doesn’t quite melt right…
Oh wow… I had to read up on AGS. I’m having enough trouble facing the fact I can’t eat like I did when I was 19. I can’t imagine having to remove all mammal-based foods from my diet. Sorry to hear that!

My oldest daughter drinks almond milk and eats oat-milk ice cream, and the taste has grown on her. But she was preteen when she had to alter her diet and it’s a mild case of lactose intolerance. (She’s lactose barely-tolerant?) Hopefully, you likewise found some treats (and of course, meals) that suit your tastes and fit your dietary needs.
Aug 9, 2024 10:46 pm
Legendary_Sidekick says:
*(Brainiac definitely knows where I got the idea for the six-seat ship. Anyone else happen to know?)
Absolutely no idea! :D I don't know a lot of space games, especially older ones.
Legendary_Sidekick says:
I’m glad this happened in the Level 2 boss fight instead of the final boss!
Now this doesn't sound ominous at all~!
Aug 13, 2024 7:41 pm
@FlyingSucculent,@Dmbrainiac,@Alepous,@Tickettbror,@Ysolde
Please read (or skip to the poll and make an uninformed vote)…
FlyingSucculent says:
You are great at dice codes! It really is one of the advantages of PbP, that you can just streamline determining the result. Also you should totally have something like a super-fancy ultimate move which can get a very ostentatious result design. (Ultra combo looks appropriately epic; that, but multiply by ten!)
Funny you should say that☝️

…and that you should say that👇
Ysolde says:
OOC:
Clarke’s Law: Any sufficiently advanced technology is indistinguishable from magic.
I have been working on code for the next game. But the thing is, the system is inspired by video games—older, simpler games that use a joystick and two buttons. The stick is to move (agility, evasive maneuvers), and the buttons are strength/smashy and magic/blasty. In other words, tri-stat, but more about function than stats because my games have to have a playable fairy.

Before I build a wall-o’-text, let me clarify: if you guys WANT to stick to L&F for this game, we can do that. I’m not trying to hard-sell you.

It just feels wrong to have spent the past month or so on a video-gamey system and not tell you. Because I think it’s a better fit for this game, and you guys get some say over your stats so you’re not stuck at being bad at attacking, bad at defending or so-so at both.

Here’s Fairy Girl as an example.
[ +- ] Hero Girl Sprite - P1 Fairy Girl
Fairy Girl starts off with 3 dice for the joystick, which makes her good at dodging and stunts. At game-start, you can leave those stats as they are, or you can take a die from one stat and give it to another.

I just did that for a character I created.
https://i.imgur.com/5ipNe9i.jpeg
The roll table automatically updates when you change your stats. Also, while I haven’t yet finished the Item Descriptions, note that whatever you name your character auto-populates the item description.

I just figured out how to do that yesterday, and today, I figured out how to do a weird mathy thing that gives some characters a tiny advantage with a couple stats—but not a game-breaking difference.
[ +- ] Test Rolls & Mathy Talk
Anyway, if you like the idea of having a video-gamey control panel and see this as an improvement over using L&F, I’ll update the code and your character sheets accordingly.

I decided to ask now because I think Pinky will be especially interesting if we have these controls available for the spaceship scene:

• The Pilot and Copilot can Dodge, do Stunts or ram other ships (FIGHT).
Gunners have lasers (㊙️) and missiles (☢️). Lasers can be used in a dogfight (FIGHT) but they can also be used to BLOCK, by shooting asteroids for example.
Engineers can work their MAGIC to repair the ship, activate force fields (BLOCK) or pull some crazy STUNT that might involve an agile mind, dexterous fingers and duct tape.

But that’s my opinion. Please respond to the poll so I know yours!

Which System for Next Level?

Keep Lasers and Feelings
Switch to Original-ish D6 System
Aug 13, 2024 8:39 pm
I'm ambivalent on the systems, I can go with either depending on other players' preference. :)

Although if we switch, may I ask you to please not edit my sheet? I'd much rather you give me the code and I edit it in myself. I know it's not a big deal, but I just don't like GMs editing my sheets. :'D

The tiny spoiler of pixie dust item being used for an ability looks fun!
Aug 13, 2024 9:27 pm
FlyingSucculent says:

Although if we switch, may I ask you to please not edit my sheet? I'd much rather you give me the code and I edit it in myself. I know it's not a big deal, but I just don't like GMs editing my sheets. :'D

No problem. I’ll give you (and anyone who prefers) copy-pastable code.
Aug 14, 2024 2:10 am
Feel free to edit mine.
Aug 14, 2024 7:41 am
Happy for you to edit, but I would like to see under the hood so to speak!

I'm not the best at coding, but we only learn by trying right? XD
Aug 14, 2024 1:46 pm
Yeah, I was looking at the character sheets that other people made, and I figured it out without having to bug Adam or BowlOfSpinach! To auto-populate you use the code that does this:

EDIT ME

[_=EDIT ME]


But next to that underscore, you name it. So here’s the character sheet code for Fairy Girl;
https://i.imgur.com/v6a2gz0.jpeg
https://i.imgur.com/pf6R5tj.jpeg

Whatever number you enter for "joy" is how many D6’s you roll for DODGE and STUNT. The "_gal=" allows me to use the "_$=gal" feature for your character’s name when I add the item descriptions.

—which I’ll work on, now that I got three votes.

And here’s the entire code for gameplay:
https://i.imgur.com/C1n7Ozk.jpeg
Above, I sort the dice so the highest result is your last die. This is important since two of your stats give you a hit when all of your dice are <3.

Below is where I code the hit or miss, dependent on whether your stat has an "!" or a "."
https://i.imgur.com/9ob3ytt.jpeg

And this last part gives you 1-4 hits depending on how many green numbers you roll.
https://i.imgur.com/twsZcP1.jpeghttps://i.imgur.com/MqZV6C6.jpeg
I think it makes more sense to start everyone with 2D in everything at Level 1. Even levels, you add to ITEM or LIFE. Odd levels, you add +1D to any ROLL. (It works out so that there is always a choice, but in a simple, Paper-Marioish way.)

I’ll start you at level 3, which means you’ll get to add either a 💚 or an item, and you can mark one stat as 3D.

I’ll finish writing up the item descriptions before we start Level 3. Feel free to enjoy the long-awaited downtime-RP before the 💩 hits the fan.
Aug 14, 2024 2:29 pm
Just a side note, but there is a guide which explains how variables in sheets work. :)
Aug 14, 2024 3:04 pm
Yeah, I was looking at the guide but for some reason I couldn't get the variables to work, I just assumed I was doing something wrong and gave up since I can work variables in other programs. Might've just been my browser choice. XD
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