I will wait for timplausible as well, but I think I will change to use the Kordura head, to have more balanced stats and better network. Robots are good at min-max, so let me focus on talking.
Here is how it's looking so far, its still incomplete, but I have also added some formulas there:
[ +- ] Sir
[table]
[f=h2]Name: [_=Sir BBX-283][/f] | [f=h2] Model: [_=Coordination Robot][/f]
[/table]
[f=h1]Basic stats[/f]
[table=ht grid zebra]
CHASSIS PART | SERVOS | STABILITY | PROCESSOR |NETWORK |MODULES |ARMOR
[_=KORDURA MOD 022]|[_se1=1]|[_sb1=0]|[_pr1=1]|[_ne1=2]|[_mo1=1]|[_ar1=1]
[_=ÖZKUN TN75]|[_se2=1]|[_sb2=1]|[_pr2=1]|[_ne2=2]|[_mo2=1]|[_ar2=2]
[_=ORION V "BOLO"]|[_se3=0]|[_sb3=1]|[_pr3=2]|[_ne3=2]|[_mo3=0]|[_ar3=1]
[/table]
[table=rolls]
[f=center]Attribute[/f] | [f=center]Score[/f] | |
[b]Servos[/b] | [f=center][_servos$=se1+se2+se3][/f] | [f=small]Damage [/f] | [_=0/5]
[b]Stability[/b] | [f=center][_stability$=sb1+sb2+sb3][/f] | [f=small] Damage[/f] | [_=0/5]
[b]Processor[/b] | [f=center][_processor$=pr1+pr2+pr3][/f] | [f=small]Damage[/f] | [_=0/5]
[b]Network[/b] | [f=center][_network$=ne1+ne2+ne3][/f] | [f=small]Damage[/f] | [_=0/5]
[b]Modules[/b] | [f=center][_$=mo1+mo2+mo3][/f] | [f=small]Damage[/f] | [_=0/5]
[b]Armor[/b] | [f=center][_$=ar1+ar2+ar3][/f] | [f=small]Damage[/f] | [_=0/5]
[/table]
[table=rolls compact grid]
[b]Program[/b] | [f=center]Score[/f] | Roll
[b]Special: [_=Coordinate] [f=small]([_=Network] )[/f][/b] | [f=center][_role=2][/f] | [f=center][_$=role+network]D6[/f]
[b]Overload [f=small](Servos)[/f][/b] | [f=center][_overload=0][/f] | [f=center][_$=overload+servos]D6[/f]
[b]Force [f=small](Servos)[/f][/b] | [f=center][_force=0][/f] | [f=center][_$=force+servos]D6[/f]
[b]Assault [f=small](Servos)[/f][/b] | [f=center][_assault=1][/f] | [f=center][_$=assault+servos]D6[/f]
[b]Move [f=small](Stability)[/f][/b] | [f=center][_move=0][/f] | [f=center][_$=move+stability]D6[/f]
[b]Shoot [f=small](Stability)[/f][/b] | [f=center][_shoot=1][/f] | [f=center][_$=shoot+stability]D6[/f]
[b]Infiltrate [f=small](Stability)[/f][/b] | [f=center][_infiltrate=0][/f] | [f=center][_$=infiltrate+stability]D6[/f]
[b]Scan [f=small](Processor)[/f][/b] | [f=center][_scan=0][/f] | [f=center][_$=scan+processor]D6[/f]
[b]Datamine [f=small](Processor)[/f][/b] | [f=center][_datamine=1][/f] | [f=center][_$=datamine+processor]D6[/f]
[b]Analyze [f=small](Processor)[/f][/b] | [f=center][_analyze=0][/f] | [f=center][_$=analyze+processor]D6[/f]
[b]Question [f=small](Network)[/f][/b] | [f=center][_question=1][/f] | [f=center][_$=question+network]D6[/f]
[b]Interact [f=small](Network)[/f][/b] | [f=center][_interact=3][/f] | [f=center][_$=interact+network]D6[/f]
[b]Repair [f=small](Network)[/f][/b] | [f=center][_repair=1][/f]| [f=center][_$=repair+network]D6[/f]
[/table]
[f=h1]Stats[/f]
[b]Experience Points[/b]
[_=0/10]
[b] Energy Points[/b]
[_=0/10]
[b]Hierarchy[/b]
[_=7/10]
[abilities=Modules and Secondary Functions]
# TOP-TIER UNIT
You are an advanced version with more responsibility than a typical Coordination Robot. You get +2 in Hierarchy
# Module ex.
[/abilities]
[abilities=Gear]
[table=rolls]
[f=Large][b]Weapons[/b][/f] | [f=center][b]Roll to hit[/b][/f] | [f=center][b]Damage[/b][/f] | [f=center][b]Range[/b][/f] | [f=center][b]Special[/b][/f]
Mazer pistol | 3d6 |
[/table]
[f=Large]Other gear[/f]
[table=]
E-pack
[/table][/abilities]
[abilities=Relationships]
[table="rolls"]
PC 1: | [f=right]Buddy? [_=0/1][/f]
PC 2: | [f=right]Buddy? [_=0/1][/f]
PC 3: | [f=right]Buddy? [_=0/1][/f]
PC 4: | [f=right]Buddy? [_=0/1][/f]
[/table]
I Hate:
I Need to Protect:
My Big Dream:
[b]Appearance[/b]
Head:
Torso:
Undercarriage:[/abilities]
Last edited May 4, 2024 2:23 pm