Journey to Lands Far Far Away (OOC)

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Jun 12, 2024 8:44 pm
TheGenerator says:
... I don't think this is a heal action ... seems like basic house-hold knowledge to me. ...
Agreed. So no need to roll for it.

But it is a bit past 'house-hold remedies' with the arterial pressure to stop bloodflow.
QuietPanther says:
... in her area of interest and knowledge, especially with a slightly higher WIS. ...
As with all Skilsl, they mainly soften the worst outcomes. Not having a Skill does not mean one can not try that action, one can still roll for such things (would be little point in making the 6- result better if one could not roll:).

However, having a Skill does provide fictional positioning to describe things in a way that makes the character seem competent and suggest their chosen action is the 'generally accepted method', so not having Heal here might make Lille's actions seem strange or extreme.
Jun 12, 2024 9:43 pm
I’m also curious if we’ve been following the coast. If so, we can just say that the stream is the nearest water and it might take a little longer to get down to the sea. Or perhaps there’s a cliff the road follows, or whatever.
Jun 12, 2024 9:48 pm
karabooo says:
… I don’t suppose we’re traveling along the coast?
Ah, I forgot to follow up on that. It seemed to be that we were going inland, but if we want to be following the coast for some reason we can easily make that be true.

Always tell us why you are asking these sorts of things so we can know how to answer.
QuietPanther says:
... Or perhaps there’s a cliff the road follows, or whatever.
Are we wanting to hide in the salt water rather than a river pool? We can force a cliff jump if we want, but do we know if everyone can swim? :)
Jun 13, 2024 6:20 am
If Lille is about to jump off a cliff, Albert will be going the other way :P We're in enough trouble as it is, no?
Jun 13, 2024 7:03 am
Whoops, I apologise that my hasty post lead to confusion. I definitely did not intend for two rolls, but it did sound like that is what I asked for. [ref] :(

I was noting that that combination of Skills applied well to the scenario, so Ezme may be well suited to taking the lead. We don't 'roll Skills', so there is no such thing as a 'Survival Check' or 'Stealth Check', those Skill apply to rolls that are made when that sort of action is relevant to the story we described.

I was hoping for in fiction actions that we could use to base rolls on. Don't roll till you know the possible outcomes and are happy with all of them.

The fiction that happens would dictate what we roll (and whether Skills applied). What is Ezme doing to justify rolling? How does STR (the +2) apply? [ref]
@karabooo: Describe (in a new post) what Ezme does and we can try work the roll results into what happens.

I am not sure how you would turn these into +STR rolls, but they also probably are not +CON (your only +0 stat). So you probably got a 6 and a 7 unless you can justify using STR. It is always tricky to handle 'Stat selection' after the dice result is known, and when we know that STR would succeed but anything else would miss.

I don't usually ignore rolls once made, but we may need to do so, this time. I take the blame for posting in a hurry and not taking the time to talk about it, and for the foul language that lead us here, (and for skipping the coastal route question that I meant to answer). Don't post when rushed, folks. :)
Jun 13, 2024 8:09 am
Airshark says:
(in RP) ... He uses the spare time to search for signs of water. Little dried up beds or grooves where rainwater runs down the slope. ...
That sounds like a roll with WIS? (The parkour bits are easy for you, so we don't need to roll for them, but the other two are the concern.)

On a 6- you are lost and have to deal with the shadow-bees without water.
On a 7-9 your lack of familiarity with the outdoors (excepting the last few weeks that have been a bit more hectic than ideal for learning new skills:) sees you go the wrong way (or not fast enough?) and you have to find another plan or turn around and head back past/through the swarm to get to water.
On a 10+ your recent experience with the outdoors leads you to water you can use for cover.
(On a 12+, some boon that we might work out after we know what happens with the others?)
Jun 13, 2024 8:43 am
Sigh....

It's gonna be a looooong day for Roald.😆
Jun 13, 2024 9:19 am
For Roald? Try Albert, who’s been stung by a mysterious creature with unknown poison, dragged off into the woods, and will be unceremoniously dunked in a pool, if we can find one(sorry Albert). And all before dawn! No one is gonna forget how Lille joined the group, that’s for sure :P
Jun 13, 2024 9:58 am
Albert had it coming, no pitty there!
TheGenerator says:
OOC:
Oooh pick me!! :D
Jun 13, 2024 10:28 am
I did kinda bring this upon myself, it's true :P
Haha!
Jun 13, 2024 11:59 am
I, too, posted in haste before bed so as to not hold folks up. I didn’t mean to use the strength stat, so yeah… subtract 1 from those rolls. I’ll attempt a new post soon as I can. Headed into another busy weekend. This time we’re camping and unfortunately I’m out of data on my phone. Maybe there is campground Wi-Fi? We’ll see.
Jun 13, 2024 12:18 pm
Watch out for bears! Have a nice trip.
Jun 13, 2024 1:07 pm
No worries, Kara. Enjoy your trip.
Jun 13, 2024 1:32 pm
Thanks! I head out tomorrow, but lots of packing/prep today.
Jun 13, 2024 1:54 pm
So.... did we abandon our large packages by the bee hives?

....
Jun 13, 2024 9:33 pm
Sounds like it. We can call ourselves the Useless Package Service. UPS 😅
Jun 14, 2024 12:01 am
Presumably you stashed the packages somewhere 'safe' for while you worked.
Jun 14, 2024 3:14 am
Ezme's out of ideas, folks. Time to pray.
Jun 14, 2024 8:48 am
QuietPanther says:
(in RP)... scooping together dry leaf litter and small branches into a pile at the forest’s edge. She makes sure to clear the biggest space downwind of her impromptu campfire. ...
Lille: Let's see how quickly you can get this done. Would you be willing to endure a few stings to finish the job or are we rolling to see if you can get smoke/fire before the shadow-bees get here?

One option sees you getting stung (except on a 12+, maybe) and we are rolling to see how badly, but you get a smokey fire no matter what. The other option sees you avoiding stings on anything other than a 6-, but only getting a fire going properly on a 12+. You can propose other rulings if you prefer.
Jun 14, 2024 9:21 am
I will take the first one, and hope for minimal stings but get a nice smokey fire. Here we go!
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