karabooo says:
... sharing a google doc link so that anyone who is interested can read it ...
You are, of course, more than welcome to share it. But I can't promise it will get read (I can almost sorta promise the opposite); if it does not happen in the game, best to assume it is unknown. Show us what is important as we play, if it is from your past, show us that in a flashback, or have you character tell the other characters so they can know.
All we need as an into for a new character is a paragraph or two about who they are —or were before picking up the mantle of adventuring. The PCs are
Fresh Faced Adventurers, and —while, no doubt, important to them— their past is uneventful and ordinary compared to the new life they have embarked upon and we only need to know the bits of that past that influence the current events.
The rest of the character detail can be discovered —by everyone— as we see the character in action.
karabooo says:
... there's nothing in there that should contradict anything ...
It is not about contradicting things, as such, these pages did not happen in the game, there is (presumably) nothing in there that connects it to the other players' characters so expecting the other players to read three pages of backstory is unfair. As a general rule, most GMs will reject such a document, and I advise against them, even for personal use, as they can hamstring the character with details that can be hard to adjust to fit the events going forward.
This is an RPG, not 'creative writing' (yes, I know the irony of me, who teaches a high-school creative writing extra-mural using PbP RPGs, saying that:), the main focus is on playing the game with others, not on 'telling a good story'. Most of the 'story' that comes out of RPGs is only exciting to those who lived it, which is where the meme of 'trying to tell others about your game' 'being boring' comes from, it is a massive amount of 'had to be there'.
karabooo says:
... crafting a ceremonial drum over the course of two weeks while ...
Presumably you had other gear at other times, but, since it is not on your sheet, we can assume it was a thing you used for that ceremony and that is no longer has sufficient relevance to be listed on your starting sheet.
If you take the time in the game to make something, then we add it to your sheet, but, again, this did not happen in the game, and the game rules say you start with what you start with, so if we don't see it in the game it 'did not happen' in any meaningful way.
karabooo says:
... stick with the plan and expedite leaving ...
Cool.
karabooo says:
... cork the bottle and leave it outside for Wankle next evening. ...
That will make an impression. :)