OOC:
[ +- ] Marksman
When using the Focus Action, your next attack with a ranged weapon is successful on a Test of 3, 4, 5, or 6.
[ +- ] Quick Shot
You are able to reload a Ranged Weapon and fire it in one Action.
[ +- ] Focus
By spending an extra action you can increase you chance of passing your next test. Tests succeeded on a 4, 5, or 6
[ +- ] Advantage
If a Trait, tool, or situation would grant you a bonus, you get advantage. This allows you to roll with 3d6, instead of 2d6!
[ +- ] Disadvantage
If you would be hindered or set-back, you have disadvantage. This forces you to roll with 1d6!
Marksman lets you focus better but it is still only 2d6 at this time. Once you finish this intro your character will advance to a novice and can then take either another trait or weapon mastery. Mastery give you advantage to attack.
You also hav a dagger and short sword, neither of which you have proficiency with so would attack with disadvantage.
Your first roll hits either way so ...
Choosing to stand and swat at the pesky creature Stee looses a couple of arrows The first flies true and a soft thump and squeals can be heard from the rock jumble and the target vanishes from view as it is knocked back and falls.
With no immediate counter attack you slowly start moving across the slippery patch of slime. As you do you notice that it is already drying out and evaporating or being soaked into the plants and ground. Once clear of the slippery area you make your way quicky to the rock jumble and pause to listen. Within you hear shuffling sounds and slight whimpering.