Ok, before going anywhere, I want to make sure of a couple things.
1) The "6" is the number along the top and bottom; the 12 is the number along the right and left sides. Correct? So we are coming up in the little box in the middle of the plaza (which I assume is the well)?
2) Which building houses our target item?
3) Where again is the teleportation pad we can use to get out?
4) Does the map cover the whole Remnant? So, for example, 15,4 and 15,11 are both exits from the Remnant?
5) I assume that hobgoblin guards are moving about and are also on the rooftop corners, correct?
Here is Skeeve's ideas for what we can do.
- If there is a nearby hobgoblin, he will try to use one of his Suggest runes to make the hobgoblin run away from where we want to go making a ruckus.
- He wants to target a corner of a building (4.5,13.5; 3.5,10.5; 4.5,9.5; 8.5,9.5; 8.5,10.5; 8.5,12.5) that is farthest from where we want to go with the Tremor talisman. That should collapse that part of the building making a huge commotion there.
- When we get to the building, he wants to fire a Sunburst directly into the room first, then try to deal with the remnant. They likely have 4-6 HP each, so it is likely he should just go ahead and use both in quick succession.
- We grab the item and either immediately run for the walls to get out, or run for the teleportation pad. Whichever makes the most sense given the above answers.
He is more than willing to have a much more sensible plan given as this will require a crap-ton of die rolls and once the first one works he will have to have multiple consecutive successes for this to all work out. This is a "high-flash" plan. If someone has a more low-key idea, he's ready to hear it!