Deeper Underdark

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Jan 2, 2025 9:17 pm
Anger feeds Brewner might as he attacks again the Duergar leader "Curse you! I shall meet my ancestors as a mighty warrior!"

Rolls

Focus+ Attack - (3D6)

(213) = 6

Jan 4, 2025 2:10 am
Ealdwig and the Humunculus take on the remaining Duegers. Breathing heavily, Ealdwig continues his furious attacks.

Rolls

attack with sword (Mastery) - (3d6)

(565) = 16

attack with sword (Mastery) - (3d6)

(213) = 6

Humunculus attack - (2d6)

(11) = 2

Humunculus attack - (2d6)

(66) = 12

Jan 4, 2025 4:57 pm
Grin takes two shots at the Fancy Duergar and Yoci fires her sling at one of the Duergar in front.

The combined efforts of Stee and Grin finish taking down the Fancy Duergar. Ealdwig, Yoci, and the Homunculus take two two more of the Duergar they are facing. The other forces have taken down one of their opponents, leaving a grand total of five injured Duergar left. Taking stock of their situation, they flee (i.e. use both Actions for Move). (The area is wide enough for them to move around Stee, Grin, and Yoci without engaging them.)

End of Turn 7

Rolls

Grinfletch: Attack 1 DC: 5 - Adv - (3d6)

(652) = 13

Grinfletch: Attack 2 DC: 5 - Adv - (3d6)

(362) = 11

Yoci: Attack DC: 5 - Basic - (2d6)

(24) = 6

Jan 4, 2025 5:16 pm
Start of Turn 8

If Stee or Grin so chooses (you guys get to decide what Grin chooses), they may take one shot at the fleeing Duergar. If it is a critical hit, they will drop, (or if both fire at the same target and both hit, he will drop). Otherwise they will get away, along with those not fired upon. Unless you want to chase them, but they know these caves and you do not.
OOC:
So, do you try to pursue, take your shots, or just let them go and check on the other group you were helping?
Jan 4, 2025 9:58 pm
Stee and Grin will call out and fire at the same Duergar.

Rolls

to hit - (3d6)

(365) = 14

Jan 5, 2025 7:20 pm
OOC:
@mathias0077, go ahead and give me a roll for Grin, too. It is also 3d6 (Advantage).
Jan 5, 2025 10:14 pm
Grin after reloading sights and squeezes the trigger.

Rolls

to hit - (3d6)

(546) = 15

Jan 6, 2025 7:45 pm
OOC:
Nice shooting!
Another Duergar goes down to the combined attack of Stee and Grin. However, the others disappear from view.

Looking back to your co-belligerents, you can see two very hurt dwarves and one unconscious gnome present. There are a lot of other bodies present, but it isn't immediately obvious how many of each side is present. There are quite a few bodies. The survivors are very wary of your presence, but knowing that they would have been dead without you showing up, they are not hostile. Just cautious. (Particularly since Ealdwig and Grin are still wearing some Duergar clothing.) One finally says, "Thank you for your help. Why did you?"
OOC:
Anything you want to do now? How do you want to respond? Are you going to check the fallen?
Jan 7, 2025 3:00 am
Ealdwig looks for loot.
Jan 7, 2025 8:52 am
Stee will ask Yoci "Are these your people?" as he turns and tends to Wreak. He will also give Wreak a treat" That is a good boy you did well." and scratches Wreak under the chin.
Jan 7, 2025 3:03 pm
"That was some hard fighting..Yoci come here" Brewner says as he signals Yoci to approach

Yoci

daryen

Jan 8, 2025 6:54 pm
Yoci
Yoci says, "Yes, they are!"

She steps forward to the dwarves and says, "I am Yoci Tulbosog. I was on a lost patrol many days ago and was captured. These adventurers rescued me and agree to bring me home."

One of the dwarves grunted, looks from Yoci to Brewner and says, "Well, now you've saved us, too. Thank you. Will you help us carry back the fallen?"

While Brewner, Oliver, and Yoci talk to the dwarves, Stee tends to Wreak, and Ealdwig and Grin search for loot. Among the fallen duergar the latter two find multiple items that look worth taking, plus multiple purse bags of gold and silver. They create a make-shift saddleback so that Havok can carry much of the loot while the three bigger folk help the dwarves carry their fallen back.
[ +- ] Loot
With the loot gathered and stored, and the fallen picked up, you all head towards the city of Brahdhavehl.
OOC:
I'll post your arrival to the city a little later, unless there is anything else you want to do before leaving.
Jan 8, 2025 9:29 pm
Oliver puts the bottle with the rest of the loot, this time examining it more closely.

"I was just about to drink this, but something felt off about it. I couldn't fully tell at that moment; can you notice what was it? What is this bottle?"
Jan 9, 2025 8:40 am
" Of course we will gladly help, brave warriors like these deserve a proper burial" Brewner says with a sad expression upon seeing the fallen.
Is attention is drawn to Oliver "I'm also curious about that suspicious bottle...but i rather not drink it"
Jan 9, 2025 8:56 am
Stee looking around the carnage "Well done everyone. I guess we showed them a thing or two." Walking over to the unconscious gnome. "Hey Grin did you see me shoot the bottle out of Mr fancy pants hand? Boy the look on his face." looking toward the Yoci's people. "What is up with this gnome? How did it get caught up in your fight?"
Last edited January 9, 2025 8:57 am
Jan 10, 2025 5:16 pm
Ealdwig swings new short sword around, testing it out vs the older one Skee gave him.

Yoci, I'm glad we found your people.

Lead Dwarf

daryen

Jan 11, 2025 7:37 am
Lead Dwarf
You help the dwarves collect their fallen. There are three fallen dwarves and another gnome. Yoci heals the unconscious gnome, allowing them to travel back with the group on their own without needing to be carried. She also heals the other dwarves and your team (including Wreak). She is pretty exhausted after all that effort, though.

The lead dwarf says, "We were making a standard patrol and appear to have tripped across an attack force of some kind. Thank you so much for preventing them from opening that bottle! Had they done so, we'd all have surely been overwhelmed with the forces inside."

The fallen are collected and prepared for transport fairly quickly. Everything secured, the combined team heads out and the dwarves lead you to Brahdhavehl. After about a half hour, you approach a fortified embankment that completely closes off the passageway you had been traveling. The two dwarves and two gnomes present themselves to the door and the lead dwarf declares that they are a returning patrol. There is a pause and the door begins to open. As it is opening, the dwarf turns to you and says, "You are not expected. Please be patient with our security protocol. It might seem a little, uh, aggressive. It's just the protocol and it isn't fast." Everyone enters the door and you find yourselves in a secure room while the door you entered closes. Once the door fully closes, all of your light sources are extinguished, even the magical ones. You hear movement around you and rough hands remove your weapons and the fallen you were carrying. Except for some growling by Wreak, the process is over fairly quickly and a different set of doors start to open. Surprisingly, a fairly strong source of light is evident from the other side of the door.

Moving through the second doors you find yourself in a rather ornate, but functional, courtyard type area. It is obviously intended for practical purposes (being an entrance into the city), but it is still ornate and beautiful to behold. There is a sculpture in the center of the area, showing a heroic looking dwarf statue, and some seating around the outside perimeter of the courtyard. The roof is decorated with various parapets and arches, and the walls have various columns and arches with in that add to the ornateness. It is pretty impressive. You do notice that there is no plants in the courtyard, however. Everything is exquisite stonework. The lead dwarf says, "Please wait here and someone will come for you. It could take a little while, but, again, please be patient. You will get your stuff back soon." And with that the two dwarves and two gnomes (including Yoci) disappear through a door on the other side of the courtyard. It is only you and your pets in the courtyard. You have the various loot you have found, but you are missing your weapons, including the ones you just found.
OOC:
OK, you're on your own in the courtyard, but you seem to be trapped and are definitely unarmed. Are you just going to wait for them to return, or do something else? I doubt Yoci is going to leave you hanging, but she does have to report after her long absence.
Jan 11, 2025 11:02 am
OOC:
I think is better to wait, i don't believe we are in danger
Jan 11, 2025 12:17 pm
"Finally here! But now that Yoci has safely arrived, what are we even meant to do? Oh, look, that carving is nice!"

Oliver gets distracted by one of the particularly intricate stone carvings in the courtyard, and slowly passes his fingers through the gaps in the column.
Jan 11, 2025 4:17 pm
OOC:
If i remember correctly we were just exploring the underdark near the base when we found the portal room and Yoci that sended us in this epic quest to the dwarf city.
When everything is settled i am going to leave the game, i have been busy lately and is time for me to open a spot to a new member. I didn't wanted to leave the team in the middle of the quest
I guess Brewner will stay in the dwarf city to learn their advanced blacksmith work and help defend them against the Duergar and Orcs
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