Seeking Solstice

May 22, 2024 4:09 pm
[ +- ] Elyse Solstice
May 22, 2024 4:10 pm
OOC:
@Turanel2 this will be you into story
May 23, 2024 6:25 am
Elyse leaves the tavern after a simple breakfast; the hamlet is small and she hasn’t found any lead on stones and gems. It almost seems that staying two days looking for leads has been a waste of time, but she was tired and needed to rest anyway. Outside of the ‘bigger’ house that double as tavern, she sits on a bench of the central (and only) big open space that works as central square. The very few other people in the square seems to be walking from their houses to their work at the fields.

Some noise of wheels caught her attention. From the square, Elyse can see a one wagon carrying two people leaving the village on the path west, and a second wagon, with white cloth covering its content, parked close to the start of the path. A few meters away from the parked wagon, two women talk. From their clothes, you think one could be a merchant, they seem to be in a heated discussion. Elyse is several houses away so she can’t hear what they are discussing about.
Last edited May 23, 2024 6:34 am
May 23, 2024 6:39 am
https://i.imgur.com/6iyF5bD.jpeg
The wagon
May 23, 2024 8:47 pm
Elyse wonders to herself if this might be a way to get to the next town. She gathers up her things, slings her pack over her shoulder and wanders over to the two ladies having the heated discussion then waits for them to notice her. While she waits she looks to see if either of them were in the tavern the last few nights and may have heard some of her stories. She also listens closely to determine if she was right that she might hitch a ride.

Once they do notice her, she politely introduces herself: "Hello, I am Elyse Solstice of the Solstice Jewelers of North Mount. If your wagons are travelling west, might I gain passage with the convoy in exchange for entertaining the group in the evenings."

Roll Charismatic with advantage:
1d6, 1d6, 1d6
1d6 : (3) = 3
1d6 : (1) = 1
1d6 : (5) = 5


OoC: Feel free to coach on how many actions I can roll up into a single post. If the length ok, is it ok to make assumptions like I did around the merchant convoy.
Last edited May 24, 2024 2:16 am
May 24, 2024 7:56 am
As Elyse approaches, she notices that the woman with merchant-like clothes has a dagger at her belt, and the other woman has a sword in its scabbard.
"July, you can't be serious! We already agree on this, and now you want to stay here?" you heard the merchant woman say angrily, just before both turned to face you silently yet, both angry. It's clear that they were arguing and they don't enjoy people hearing their businesses, but they still heard your greetings.

July, the one with the sword immediately change her demeanor, cautiously she starts... "I'm July, and I'm guarding..." but she is interrupted by the merchant "Greetings Elyse of Soltice Jewelers, I am Hazel of Avonley. And you may be able to gain your passages... yes." she seems pensive for a moment, then "You see, my alleged guard here, July, wants to stay a day here. But I have no business here in this forgotten hamlet and must carry on. Yesterday delays were already too much, so I am in need of someone to help me guard the wagon through the forest... And you can also entertain, sure. How fast can we leave?
OOC:

Right now, it is all about you getting the feeling of pbp and the Tiny Dungeons system. Don't worry too much on technicalities. Having said that, I'll leave a couple of ideas to bear in mind in the process:

Don't worry much about length now since there is no hard rule on that, and with a bit of practice (and reading other PCs) you'll naturally get it.

About the amount of actions: When a dice will change significantly the next action (p.e. battles) we should wait for the DM to let us know the result. But there are plenty of actions that is ok to show intention, roll the dice and write a follow up intention/action (or a couple of follow up options). For this I strongly suggest you read some of the other threats within this adventure (p.e. Reclaiming Paphos, or Depper Underdark, or any under Old & Idle Stories) to get a feeling from the rest of the players. There are several styles to play it and they are all good and fun. And there is no hurry since you are new to pbp, but you'll get the hang of it, to balance not to give results for granted (DM's job) and keep a nice pace for the adventure.

About dice: It is OK the way you did it, although in this adventure we usually describe what the characer is doing under Reason for example ' Convincing them to let Elyse to join (adv) ' and under Roll we use the following ' 3D6 ' so that the results are shown ' ( 5 , 2 , 5 ) ' with a color code for successes and fails. If you want to test this, just edit your former post to add a new roll (I will not count it for the adventure).
Last edited May 24, 2024 8:19 am
May 26, 2024 4:26 pm
Well, I am not sure how much of a guard a jeweler will be, and I am not exactly and intimating sort" Elyse ponders a few moments... July, what caused your delays yesterday? And what makes you want to stay another day the hamlet?

OoC: if July can be persuaded to leave in an hour (roll charisma w/adv.) Elyse will work to reconcile Hazel and July and get the extra muscle for guard duties. If not, Elyse agrees to take on the task of replacing the guard offering the following terms: 5sp/day, three meals a day and I get to sleep in the wagon.

"July, surely you can wrap up your business in less than an hour, I can help. Then come and join us on this adventure. Hazel, sure with those stout horses and fine wagon we can make up an hour... I agree to help guarding you and the wagon, provided the terms of the contract are amenable. Say 5sp & three meals a day and spot in the wagon to sleep? Do we have a bargain?

OoC: I am assuming Elyse would have knowledge of what a merchant guard would typically get paid. Please adjust so the offer is a fair wage but with a slight discount.
May 26, 2024 10:30 pm
Please roll 2 different charisma roll. One to convince July to come, the other to approach négociation with Hazel.

Rolls

Secret Roll

May 26, 2024 11:31 pm
Rolls:
Roll 1 adv 3D6 3,2,2
Roll 2 adv 3D6 1,6,6
May 27, 2024 12:42 am
OOC:
You can use the built in dice roller just below the text extra field.
Tap Add then fill in the fields before tapping Post when done with rolls and text
https://i.imgur.com/cWoEo7Tl.png

Rolls

convince July - (3d6)

(654) = 15

approach negotiation - (3d6)

(662) = 14

May 27, 2024 1:06 am
OOC:
Thanks for the clarification. That wasn't obvious. I was using the Dice roller on another tab and cutting and posting. Tested it and I will get it right next time.
May 28, 2024 4:28 pm
OOC:
That's great, part of the idea of this introduction thread is to learn these things.
Even though you can see that July is a bit worried, and not really fond of continuing working with Hazel, she listens to you... You know? I think you are right, if I can visit my family here this next hour and you come travelling with us, I'll be ready within the hour. And with that July runs inside a house close by. Hazel just wave her hand in acceptance, even if reluctantly.

Then Hazel hears your terms for joining as a guard... and laughs. How bold of you to ask for payment! I am doing you a favor accepting you to come with us in exchange of guarding duty. The wagon is only big enough to carry the wares I must deliver, so nobody is sleeping in it, not even myself... we all sleep around a fire or something. She says in a rather high-pitched and annoyed voice. You are starting to get an impression of her now, not a very nice and charming one. Lastly she adds, in a more calculated tone You have helped me with this lazy guard after all, and an extra pair of hands may come useful, perhaps. I can offer you meals from what meal I carry myself. Some bread, cheese and some jerky I dried before. Take it or leave it, just don't waste my time. Not waiting for your answer, Hazel turns around to fix some of the ropes securing the wagon's content... although you get the feeling she is listening with attention to whatever answer you give.
Last edited May 28, 2024 4:32 pm
May 30, 2024 11:47 am
A small smile rolls across Elyse's face. That's fair Hazel, that's fair. Any last minute items we need before July gets back? I'll just pop over to the mercantile for us if you like.

Elyse flips her pack into the back of the wagon and turns to stroll over to the shop going over a few grocery items she will pick up: Wine for diner, eggs and bacon for breakfast and a pound of flour for biscuits. She keeps her keen ears angled to hear if Hazel adds anything to the list and will purchase that as well. She spend 20 minutes or so in the shop and returns well before the hour deadline for departure.

Hazel, I got a few things for breakfast tomorrow. Anything else need tending too before we go? Doing which ever task Hazel might come up with, Elyse inquires about Hazels business, what sort of goods are we transporting, how has business been doing, if she expects trouble on the route and how often has she travelled this particular road...
OOC:
If Hazel is particularly persnickety, I'll use my charisma to get her chatting.
Last edited May 30, 2024 11:49 am

Rolls

Get Hazel Chatting - (3D6)

(425) = 11

May 30, 2024 12:52 pm
At the top of the post is a pull-down list that is labeled "Post As:" Use it to post as your character, not you the player. It helps keep straight whether it is you saying something or your character saying something.
May 30, 2024 6:25 pm
daryen says:
At the top of the post is a pull-down list that is labeled "Post As:" Use it to post as your character, not you the player. It helps keep straight whether it is you saying something or your character saying something.
fixed it... was so focused on getting the roll tool right I forgot to reset to my character.
May 30, 2024 6:57 pm
It's all a learning experience. Just trying to help.
May 30, 2024 8:54 pm
daryen says:
It's all a learning experience. Just trying to help.
And greatly appreciated. Text and post don't express tone well. I really appreciate you and Psybermage for providing this learning thread.
Jun 3, 2024 5:03 pm
OOC:
Sorry, I've had a busy weekend. I'll be back tonight.
Jun 3, 2024 5:45 pm
Cathamber says:
OOC:
Sorry, I've had a busy weekend. I'll be back tonight.
OOC:
No worries, my pace is three + post per week. Hope it was fun busy.
Jun 5, 2024 1:38 pm
When you get back, you see Hazel mindlessly, probably boring, checking the horses. July is not back yet, but she isn't expected yet.

So you got some fine breakfast, how nice of you You can't be sure if her tone is thankful or ironic... Something else I may need? Hmm, I could use a new longbow, just in case. But I don't request you to buy me things for this trip, we already have a contract and I'll respect it.

She turns around, finally getting her sight off the horses to look at you seriously My wares? I'll just say that that Base a few days from here needs provisions and I'm happy to provide for the right price, but don't go checking the boxes if you don't want trouble. As for the roads, well, I DID hire you and July, better to be prepared and have no trouble than having trouble unprepared. I trust you'll have July on time though.
OOC:
July will be on time, a few moments from now, ready to leave. If Elyse wants to do something fast before leaving she still can, like talking with someone or buying something else. Otherwise the group will leave soon.
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