OOC:
I am just going to move thing along, I am not always certain how much players want to work through things but this is where you would likely have ended up anyhow . . .
Let me know if you would preferer to move past small issue that will eventually be overcome or if you want to walk through those scenes/actions.
After a bit more effort you manage to free the cryo pod form the ship. As you do you notice that the crystals on the pod seem to retract while those in the captain's quarters actually spread faster for a minute slightly alarming you. However once they slow down they actually look to go dormant but a quick check by Alandra shows that the inflow from the rest of the ship to the captains quarters also stops. However as most of the crystal has already moved into the captains quarters you seal them tight after ensuring you will have external controls and move the captains pod into the cargo area.
In the moons reduced gravity, and with the ships artificial gravity temporarily disabled, you quickly move the pod outside the ship and set it to revive him. After finalizing the arrangements you start the process as you monitor him remotely.
Let me know your arrangements. Pod location, anyone near it, does the ship stay on the moon or go back to orbit, etc...
As the sedative is stopped the captains vitals quickly raise though not quite to full active levels normal for a human except his neural activity which is actually much higher than normal. The ship is linked to the pod so you can call and are certain he will hear but you will be unable to activate the microphone or cameras remotely as the circuits that control those functions had already been covered by the crystals growth.
Chronometer(Odyssey): 13:00 @ 2236-10-04