Is this OK for my race? It's not too overpowered is it?
I asked for something small and unliked. Which is crazy, Fennec foxes are so cute.
Fennekin (Small race based on Fennec Fox)
Ability Score Increase: Your Dexterity increases by 2, and your Charisma increases by 1.
Age: Fennekin reach maturity at 4 years and can live up to 70 years.
Size: Fennekin are Small creatures. Your speed is 25 feet.
Keen Hearing and Smell: You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Desert Resilience: You have resistance to fire damage.
Cunning Action: During your turn, you can take a bonus action to do one of the following: Dash , Disengage
Foxy Leap: You can jump an extra 5 feet whenever you jump.
Languages: You can speak, read, and write Common and Sylvan.
Fennekin Lore: You have proficiency in the History skill. You can recall lore related to deserts and the creatures that live there.
Fennekin are known for their large ears, playful nature, and cunning. They are social creatures who live in tight-knit communities, often dwelling in underground burrows or abandoned ruins. Their desert resilience allows them to thrive in harsh environments, while their keen senses make them excellent scouts and trackers. Fennekin are curious and resourceful, and they often form partnerships with other desert-dwelling creatures.
Notes:
This race offers a Dexterity and Charisma boost, making them well-suited for classes like Rogues, Rangers, and Bards.
The subraces provide some customization based on your character's background.
Remember to discuss this race with your Dungeon Master before incorporating it into your campaign.