
daryen
daryen says:
Sounds interesting! You need to remember that they have to operate in society well enough to get things done, or they just won't be able to interact. So, while the character might have a strange viewpoint, they will need to be able to pick things up with their hands and such. (No reason to be literate. She doesn't need to know how to read or write.)
As for a talking sword, we have one active character that has a chess piece inhabited by a dead ancestor that talks to them, and another one that has a dead ancestor's spirit that talks to him. We not too long ago had a different character with a different chess piece that also talked with them. Having worked with these, I do have some suggestions on the sword:
1) Think about the desires and goals of the sword. In all three cases above, the voices are friendly, helpful, and don't really have any ulterior motives other than to help their charges. Is this true of the sword, or does it have goals other than just helping the character?
2) What is the personality of the voice? Are they haughty? Proud? Kind? Quiet? Talkative? Knowing what their personality is helps with how they will operate. One of the characters with a chess piece was played as incredibly naive. So, the chess piece basically served as his "common sense". Meanwhile, the character without a chess piece's dead ancestor was just there to get the character out of a rut and into adventuring and decided to just stick around. You can do anything, but you do need to pick something.
3) Do you want to run the voice, or do you want the GM (or someone who is not you) to run the voice? If the voice is just in you character's head, then you should run the voice. However, if the voice is an independent entity, then letting someone else run the voice gives more opportunities for interesting things to happen. You'll want to pick the direction you are looking for.
So, the concept actually sounds pretty cool. Just don't handicap your character too much, and have an idea of how the sword is to operate.
And welcome to the game! I look forward to seeing this character in action!