Chapter 2: The Gorgon Queen's Lair

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Jul 8, 2024 1:22 pm
Kadmos will listen to the sounds of battle and move closer to where Hythonia moved to, and attack.
OOC:
Should be able to reach L21, then attack.

Rolls

Attack (Crystal Blade) - (1d20+9)

(11) + 9 = 20

Damage (Slashing, Radiant) - (1d8+1d8+1d4+4)

(7) + (2) + (1) + 4 = 14

Attack (Crystal Blade) - (1d20+9)

(20) + 9 = 29

Damage (Slashing, Radiant) - (1d8+1d8+1d4+4)

(1) + (6) + (2) + 4 = 13

Attack (Crystal Blade) - (1d20+9)

(20) + 9 = 29

Damage (Slashing, Radiant) - (1d8+1d8+1d4+4)

(4) + (8) + (2) + 4 = 18

Crit Damage for Attack 2 - (1d8+1d8+1d4)

(5) + (5) + (4) = 14

Crit Damage for Attack 3 - (1d8+1d8+1d4)

(6) + (6) + (1) = 13

Jul 8, 2024 1:45 pm
I’m hasted so I get 3 attacks. I thought they were new combatants so I wanted to drop them overboard. Since they are not can rewind an do something else?
Jul 8, 2024 2:41 pm
Basil says:
I’m hasted so I get 3 attacks. I thought they were new combatants so I wanted to drop them overboard. Since they are not can rewind an do something else?
Sure, I tend to let people "redo" their turn if their actions were only due to misunderstanding and it hasn't been too long since their turn ended, and technically your turn hasn't really ended yet.
Jul 8, 2024 2:52 pm
In that case ill just keep it simple, gallops ups to the gorgon queen and clobbers her with the hammer and hooves. Eyes averted.

Rolls

Warhammer +2 to hit (disadvantage) - (2d20L1+11)

(35) + 11 = 14

Warhammer +2 damage - (1d8+6)

(1) + 6 = 7

Warhammer +2 to hit (disadvantage) - (2d20L1+11)

(617) + 11 = 17

Warhammer +2 damage - (1d8+6)

(4) + 6 = 10

Warhammer +2 to hit (disadvantage) - (2d20L1+11)

(108) + 11 = 19

Warhammer +2 damage - (1d8+6)

(4) + 6 = 10

Hooves to hit (disadvantage) - (2d20L1+9)

(182) + 9 = 11

Hooves damage - (1d6+4)

(3) + 4 = 7

Jul 8, 2024 4:30 pm
Kadmos runs up and gets 3 lucky slashes on Hythonia, who yells in pain as blood runs down her side. Chironide tries to follow and catch up, but averting his eyes made him miss all of his attacks.
OOC:
Hythonia is now bloodied. I'll post her turn next.

Hythonia

Ironmonger42

Jul 8, 2024 4:33 pm
Hythonia

Hythonia looks at Kadmos. She was going to try and take out the druid, in order to eliminate the elemental, but sees the fighter have is eyes closed (or perhap a cloth over them, not sure based on earlier). "You dare fight as if you have no eyes! I will crush you!" She makes her attacks against Kadmos, letting go of Kelnes in order to try and constrict him. With Kadmos constricted, she extends her long snakey body (which can reach 15 feet), and drops him in the water over to the left. She then turns back to Isaiah, whose eyes are averted. "Now, with that man out of the way, how about YOU entertain me."
OOC:
Summary:
Kadmos was constricted, but she let him go over the water. her constrict had a reach of 15 feet so she spent her movement moving him over there and letting go. He took 20 damage in the process.
Isaiah was hit with 2 attacks, taking 11 slashing, 3 poison, and 42 bludgeoning.
Isaiah had to make a DC 21 CON save to keep the elemental from the 42 damage (didn't roll for 14 damage, as he automatically makes the save) and succeeded
Kadmos was suddenly thrown in the water so he would not have likely held his breath (as it did not jump in on his own) and drank a little of of the water. He was not poisoned, though. If Kadmos wanted to climb back up, he would need to either make a DC 20 Athletics check to climb up or fall back in the water (as he is wet and the stone is smooth) which would require him to dash and thus take most of his movement, or else swim to G30 to climb out and run back to the fight).
@GreyWord,@valdattaMadun,@annex You are all up. Omeros and Kelnes are not confused anymore. That only lasted 1 round.

Rolls

Hythonia Constrict vs Kadmos AC 25 (assuming Shield, if no, then 20, true for all attacks below)) - (d20+13, 2d10+7bludgeoning)

d20+13 : (16) + 13 = 29

2d10+7bludgeoning : (67) + 7 = 20

Hythonia Claws vs Isaiah AC 20 - (2d20h1+13, 1d8+7slashingplus1d8poison)

2d20h1+13 : (918) + 13 = 31

1d8+7slashingplus1d8poison : (4) + (3) + 7 = 14

Hythonia Snakey Hair vs Isaiah AC 20 - (2d20h1+13, 4d12+7bludgeoning)

2d20h1+13 : (1812) + 13 = 31

4d12+7bludgeoning : (111257) + 7 = 42

Isaiah: Con - Save DC 21 (from snakey hair) - (1d20+11)

(16) + 11 = 27

Kadmos: CON - Save DC 10 (damage from constrict) - (1d20+7)

(4) + 7 = 11

Kadmos: CON - Save DC 18 (suddenly falling in poisonous water) - (1d20+7)

(12) + 7 = 19

Jul 8, 2024 4:50 pm
As Kadmos falls in the water, he does get a sense. It seems something is in the water with him, but for whatever reason is not attacking.
Jul 8, 2024 7:05 pm
Kelnes stares at Hythonia and utters. Die beast! before doing a full assault on her.
OOC:
Bonus Action rage
Action: Reckless Attack
Will use 3rd level Divine Smites on ANY hits that land

If I fail the wisdom save, should be able to just take the "first" roll of the advantage rolls
Last edited July 8, 2024 7:08 pm

Rolls

Wisdom save + Aura + Luckstone - (1d20+4+3+1)

(9) + 8 = 17

Trident +1 (two handed) w/Rage to hit (advantage) - (2d20H1+11)

(153) + 11 = 26

Trident +1 (two handed) w/Rage damage - (1d10+8)

(5) + 8 = 13

Trident +1 (two handed) w/Rage to hit (advantage) - (2d20H1+11)

(718) + 11 = 29

Trident +1 (two handed) w/Rage damage - (1d10+8)

(5) + 8 = 13

Divine Fury (radiant) damage - (1d6+2)

(5) + 2 = 7

Level 3 Divine Smite - (4d8)

(1312) = 7

Level 3 Divine Smite - (4d8)

(3831) = 15

Jul 8, 2024 8:03 pm
Chiron uses his reaction to give Kelnes a +3 to his save to avoid petrification. Flash of Genius
Jul 8, 2024 8:23 pm
OOC:
I'm afraid 21 is my minimal con save score with Dragon constellation active
[ +- ] Dragon
But I'm going to drop concentration just for fun. Casting Guardian of Nature as BA, Thorn Whip as action.
[ +- ] Great Tree.
Isaiah still averting his ayes call for nature spirit. His skin appears barky, leaves sprout from his hair and vine-like whip covered in thorns lashes out toward Hythonia

Rolls

Thorn Whip - Attack - (1d20+10)

(9) + 10 = 19

Thorn Whip - Damage - (3d6)

(322) = 7

Hythonia

Ironmonger42

Jul 8, 2024 9:15 pm
Hythonia

Kelnes strikes Hythonia with unexpected fury, heavily wounding her but not knocking her out.
Isaiah conjures nature spirits to aid in his ability to fight. The spirits try to help him hit Hythonia as he looks away, but the attack deflects off of her armor just before the thorns would pierce her skin.

Hythonia glares at Kelnes, ignoring Isaiah now that she sees the elemental gone and that he failed to harm her. She decides to try another tactic. With one legendary action, she slithers away, and with another she reaches her hands into the ground. As she does, spikes of petrified earth jolt up.
OOC:
These spikes are a non-magical version of the spike growth spell in a 30 foot radius around her. every 5 feet / 1 square moved within will result in 2d8 piercing damage done to those on the ground. This will last until her next turn and she is immune to it. It is also difficult terrain.
[ +- ] Effect
There will likely be other questions, but those that I can predit:
- Chironides: can I walk on the ceiling? The spikes say "on the ground" so not on all solid surfaces. Keep in mind, though, that unless you want to drop on her from above you will need to walk up to her to do melee from at least 1 pillar.
- Isaiah: will i be hurt if I fly? No, as long as you are more than 5 feet off the ground, you shouldn't be.
Jul 9, 2024 2:14 am
The fugue lifted, and the pain set in. He was barely standing, barely able to fight, but he wouldn't give up that easy.

ομιχλώδες βήμα

With words in Celestial, Omeros vanished from the thorn field and reappeared in swirls of stars near Kadmos and Isaiah but not in the water. Omeros unleashed three force bolts at the gorgon queen before he averted his eyes from Hythonia's general direction, and instead tracked the snakewoman's stone sentinels.
OOC:
Bonus action: Misty Step to I22 at the edge of the water.
Revised Action: Eldritch Blasts!
Plea for healing: Down to 2 HP!
Last edited July 9, 2024 3:41 am

Rolls

Cold damage - (2d6)

(63) = 9

Eldritch Blast attacks, force damage - (1d20+11, 1d20+11, 1d20+11, 1d10+5, 1d10+5, 1d10+5)

1d20+11 : (3) + 11 = 14

1d20+11 : (7) + 11 = 18

1d20+11 : (3) + 11 = 14

1d10+5 : (9) + 5 = 14

1d10+5 : (4) + 5 = 9

1d10+5 : (8) + 5 = 13

Jul 9, 2024 2:48 am
annex says:
OOC:
Bonus action: Misty Step to I22 at the edge of the water.
Action:
[ +- ] Hunger of Hadar
centered on the gorgon queen!
@annex Quick note: If you cast a spell as a bonus action, you cannot cast any other spells until the end of your turn except a cantrip with a casting time of 1 action. As such, you could:
- Misty step and eldritch blast
- Back away from Hythonia and Hunger of Hadar

Reminder: you are hurt when you enter a space with spikes, not exiting it. You may be in the area now, but if you go straight up, those spots are't in the area. You would not get hurt for backing up, but you would if you got closer to her.
Jul 9, 2024 3:37 am
OOC:
Sorry about that. The first rule in all of my games is to remove that restriction. :P I'll teleport and Eldritch Blast. Editing now.

Christos Cosmilis

Ironmonger42

Jul 9, 2024 1:03 pm
Christos Cosmilis

The ranger looks down, backs up, then realizing he is more than 30 feet from her looks up, fires, and then looks down again just to be safe in case she approaches.

Rolls

Ranger Longbow + Archer's Eye - (1d20+6+1d8, 1d8+4)

1d20+6+1d8 : (17) + (3) + 6 = 26

1d8+4 : (1) + 4 = 5

Ranger's Longbow - (1d20+6, 1d8+4)

1d20+6 : (7) + 6 = 13

1d8+4 : (3) + 4 = 7

Hythonia

Ironmonger42

Jul 9, 2024 1:10 pm
Hythonia

Hythonia's lair activates again, and spectral snakes, like the first round, appear in a 20 foot radius, just large enough to hit everyone but Kadmos.
OOC:
Note, no one is grappled anymore. As part of the spectral snakes appearing, all of the petrified people relax and return to their original poses, but now next to you.
Also, no one is within 10 feet of Kelnes, so only he gets his aura bonus.
[ +- ] Confusion Effect Table
OOC:
Summary:
Chironides: no effect
Isaiah: no effect
Omoros: 7 piercing damage and must move full speed South East (down and to the left)
Kelnes: 7 piercing damage and able to act normally
Ranger: 7 piercing damage and does nothing this turn

Rolls

Chironides: Constitution save DC 19 - (1d20+11)

(11) + 11 = 22

Isaiah: Con - Save DC 19 - (1d20+11)

(16) + 11 = 27

Omeros Sylvanos: Con - Save DC 19 - (1d20+2)

(10) + 2 = 12

Kelnes: Constitution save DC 19 - (1d20+2+3)

(1) + 5 = 6

Ranger DC 19 - (1d20+3)

(15) + 3 = 18

Piercing damage on a failure - (2d4)

(34) = 7

Omeros Confusion Effect - (1d10)

(1) = 1

Kelnes Confusion Effect - (1d10)

(10) = 10

Ranger Confusion Effect - (1d10)

(2) = 2

Omeros Random Direction (1 = North, 2 = North East, etc.) - (1d8)

(6) = 6

Jul 9, 2024 2:14 pm
OOC:
Not sure if you had put into notes but I did rage so 3 damage.
Jul 9, 2024 3:24 pm
valdattaMadun says:
OOC:
Not sure if you had put into notes but I did rage so 3 damage.
Yes, your rage would reduce that to 3.
Jul 9, 2024 4:04 pm
OOC:
Quick Q: How far above the water is the platform next to Kadmos? (The one Chironides is standing on.)
Jul 9, 2024 4:20 pm
MaJunior says:
OOC:
Quick Q: How far above the water is the platform next to Kadmos? (The one Chironides is standing on.)
20 feet. The platform they are on is 30 feet below the ceiling, and the water is 50 feet, thus the wall would be 20 feet to climb.
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