The final warrior falls dead at Omero's hands. Hythonia's voice rings out, echoing as if from everywhere. "Those fools served their purpose. I am ready to slay you all by my own hands." At that, Hythonia suddenly appears to the east over the water. She drops 2 empty vials in the water, licking her lips. She seems more vicious than before. "The best thing about you heroes what you bring with you. I will enjoy seeing what I have for next time when you are all dead or stone."
With that, her lair activates, returning to the actions they had been previously. Spectral snakes appear everywhere, biting everyone.
Chironides: nothing
Isaiah: nothing
Kadmos: nothing
Omeros: 4 piercing and The creature doesn't move or take actions this turn.
Kelnes: 4 piercing and The creature doesn't move or take actions this turn.
Ranger: 6 piercing and The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. Goes north 30 feet.
@Basil,@MaJunior you are up
Note: for Chironides, his stary cloak will end at the end of his turn, and haste will end at the end of his turn the next round
Rolls
Secret Roll
Secret Roll
Chironides: Constitution save DC 19 - (1d20+11, 2d4piercing)
1d20+11 : (9) + 11 = 20
2d4piercing : (32) = 5
Isaiah: Con - Save DC 19 - (1d20+11, 2d4piercing)
1d20+11 : (12) + 11 = 23
2d4piercing : (13) = 4
Kadmos: CON - Save DC 19 - (1d20+7, 2d4piercing)
1d20+7 : (15) + 7 = 22
2d4piercing : (13) = 4
Omeros Sylvanos: Con - Save DC 19 - (1d20+2, 2d4piercing)
1d20+2 : (13) + 2 = 15
2d4piercing : (22) = 4
Kelnes: Constitution save DC 19 - (1d20+2+3, 2d4piercing)
1d20+2+3 : (1) + 5 = 6
2d4piercing : (22) = 4
Ranger Constitution save DC 19 - (1d20+6+3, 2d4piercing)
1d20+6+3 : (2) + 9 = 11
2d4piercing : (24) = 6
Confusion Roll for Omeros - (1d10)
(6) = 6
Confusion Roll for Kelnes - (1d10)
(3) = 3
Confusion Roll for Ranger - (1d10)
(1) = 1
Ranger movement (1 = north) - (1d8)
(1) = 1
Omeros Sylvanos: Con - Save (reroll since he has advantage vs magic) DC 19 - (1d20+2)
(13) + 2 = 15