How high up is Hythonia? Asking because Kadmos can't fly, but if he can jump as part of his movement he could potentially take an attack action against her.
Chapter 2: The Gorgon Queen's Lair
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How high up is Hythonia? Asking because Kadmos can't fly, but if he can jump as part of his movement he could potentially take an attack action against her.
I realize i didn't have Hythonia take any legendary actions. I'll have her take all of her legendary actions after Kadmos goes.
to add some realism, i'll say that you use one of the pillars to "run up" a bit before you kick off it for the attack.
As a quick reminder, Hythonia is bloodied, and thus she is susceptible to spells that could control her. This version i'm testing for legendary resistance does not have charges. she is either above half and immune to below half and vulnerable.
I think Booming Blade might be in order, since I can't take a proper attack action.
EDIT: Yeah, that checks out. 🙄
Rolls
Athletics (STR) - (1d20+14)
(7) + 14 = 21
Attack (Crystal Blade) - (1d20+9)
(1) + 9 = 10
Damage (Slashing, Radiant, Thunder) - (1d8+1d8+2d8+1d4+4)
(6) + (5) + (77) + (2) + 4 = 31
That's a very unfortunate time for a natural one...
Rolls
Falling Damage - (1d6)
(3) = 3
Hythonia
Hythonia looks at the armored warrior leaps into the air, only for his swing to be slow enough that she easily uses her claws to block the blade before Kadmos falls back to the ground, his leg feeling some of the pain from landing on them.
As Kadmos ends his turn, she uses one of her legendary actions to fly lower and then uses 2 more to attack kadmos and then kelnes with her snakey hair.
Unless Kadmos has a way to increase his AC to 26, that looks like 45 damage to him.
Kelnes takes 29, reduced to 14 by his rage resistance.
Rolls
Hythonia Snakey Hair vs Kadmos AC 25 (assuming shield spell if 20-24) - (d20+13, 4d12+7bludgeoning)
d20+13 : (12) + 13 = 25
4d12+7bludgeoning : (711812) + 7 = 45
Hythonia Snakey Hair vs Kelnes AC 17 - (d20+13, 4d12+7bludgeoning)
d20+13 : (12) + 13 = 25
4d12+7bludgeoning : (11065) + 7 = 29
Hythonia Snakey Hair vs Kadmos AC 20 (reroll from silvery barbs) - (d20+13+1d4, 4d12+7bludgeoning)
d20+13+1d4 : (6) + (1) + 13 = 20
4d12+7bludgeoning : (10347) + 7 = 31
Hythonia
As she then acts on her turn, she then attempts to constrict Kadmos. She narrowly misses, and decides to use her snakey hair on Kadmos. Her claws cannot reach without getting too close, so she decides not to use them.
Rolls
Hythonia Constrict vs Kadmos AC 25 (assuming shield reaction if 20-24) - (d20+13+1d4, 2d10+7bludgeoning)
d20+13+1d4 : (9) + (2) + 13 = 24
2d10+7bludgeoning : (42) + 7 = 13
Hythonia Snakey Hair vs Kadmos AC 25 - (d20+13+1d4, 4d12+7bludgeoning)
d20+13+1d4 : (19) + (3) + 13 = 35
4d12+7bludgeoning : (812212) + 7 = 41
Isaiah is dying, but aside from him being seen being thrown into the water no one knows he is dying.
Kelnes is fine, though Hythonia being able to fly is a real problem. She is 10 feet off the ground. Also, he needs to decide if he is averting his gaze.
Omeros is swimming, but no one knows he is ok.
Remember you have healing potions and I'll say you can take them off of each other to give as i'd assume they are on your belts in order to not need an entire action to pull a potion out.
Defy Death. You have advantage on death saving throws.
Hard to Kill. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t use it again until you finish a long rest.
Rolls
Death Save (with advantage) - (2d20h1)
(413) = 13
Hythonia
Hythonia uses the end of Isaiah, Kelnes, and Omero's turns to use 2 legendary actions to move 40 feet each time and then make a snakey hair attack against Chironides.
Rolls
Hythonia Snakey Hair vs Chironides AC 25 - (d20+13+1d4, 4d12+7bludgeoning)
d20+13+1d4 : (11) + (3) + 13 = 27
4d12+7bludgeoning : (1012210) + 7 = 41