FlyingSucculent says:
The following games are all private on production and are marked as public on staging:
2100,
4545,
4092.
(There are way more - it's most of my games, actually.)
Additionally, game
4467 is public on production but is private on staging.
I think it might have just flipped all private and public ones to the opposite?
So it actually seems that PROD data is wrong, and there's a bug in the prod code (which I'm going to look at right now. It seems that in prod, all four forums are marked public, but the forums are private, and somehow the display for public/private is inverted. I'm going to have to write a patch to bring the two back into parity, and then future imports onto staging/prod update will be good. I'm going to consider this closed once I do.
As for bookmarks, this is an interesting one. Adam's code has the favorites by characterID/gameID. I can leave this if people really like it, but honestly, I don't. In v2, we can do an active check for the max number of favorites, or have something different for favorites vs what shows up in the header. In the short term, we have some choices:
- Go alphabetic
- Go by date created (ascending or descending, knowing only 10 will show)
- Go by date favorited (ascending or descending, knowing only 10 will show)
- Stay with the id, knowing it will change in the future
This is one of those I think needs to be brought in line a bit. I'm open to how we do it.