Chapter 3: Level 2 dungeon

load previous
Jan 11, 2025 4:19 pm
nyx
Shrugging off the fireball Nyx attempts to shove the creature to the ground and swat at it with his paw.
[ +- ] Shove
[ +- ] Prone
OOC:
If creature goes prone it then melee attacks to hit are normal as prone attacks against it have advantage.
As it can not move due to grapple reducing its speed to 0 it will have to break grapple first. correct?
Last edited January 11, 2025 4:29 pm

Rolls

Dex - Save DC 14 - (1d20+0)

(4) = 4

shove (contested ability/skill check) prone - (1d20+5)

(18) + 5 = 23

paw vs invisible - (hit:1d20+9, dmg:2d6+5)

hit:1d20+9 : (5) + 9 = 14

dmg:2d6+5 : (16) + 5 = 12

Jan 11, 2025 4:26 pm
Aaahhh!

Reeling from fiery injury, Vesu strikes back undeterred! Pausing only but a moment, breathing deeply, and infusing his martial prowess with a guided strike! Swinging the mysterious longsword, twice, at the invisible creature!

Feel my wrath, Vesu exclaims violently, as Clomayer lands frightening blow!
OOC:
Channel Divinity/Guided Strike. Bonus action Wrathful Smite on a hit. Bonus action after first attack should let Wrathful Smite drop after first AND second attack. If I’m wrong then no worries. Sry, that’s wrong, it’s just 1 necrotic dmg and one Wis save (DC 17).
[ +- ] Wrathful Smite
Last edited January 11, 2025 4:38 pm

Rolls

Longsword (Hex Warrior) (disadvantage) - Attack - (2d20L1+19)

(1115) + 19 = 30

Longsword (Hex Warrior) - Damage - (1d8+5)

(5) + 5 = 10

Divine Smite - (2d8)

(12) = 3

Longsword (Hex Warrior) (disadvantage) - Attack - (2d20L1+19)

(1415) + 19 = 33

Longsword (Hex Warrior) - Damage - (1d8+5)

(6) + 5 = 11

Divine Smite - (2d8)

(18) = 9

Wrathful Smite, necrotic - (2d6)

(15) = 6

Dex - Save - (1d20+5)

(9) + 5 = 14

Jan 11, 2025 5:17 pm
"Curse it, the frogman is still invisible and healing. I thought taking it out of the circle would end that."

As the Grung was knock down and away from her, Tante Lude went back to her spells. They didn't work every time but she had more confidence in them than her ability to hit this warrior frog with so many people crowded around. Maybe 20 years earlier . . . .

badbaron sent a note to GreyWord
Last edited January 11, 2025 9:09 pm

Rolls

Dex save v. Fireball (23 points) - (1d20-1)

(9) - 1 = 8

Spirit weapon to hit (bonus) - (1d20+8)

(3) + 8 = 11

Spirit weapon (force damage) - (1d8+4)

(5) + 4 = 9

Toll the Dead (WIS save v. DC 16 v. necrotic damage) - (2d12)

(410) = 14

Jan 11, 2025 5:30 pm
OOC:
Everyone in 10’ of Vesu get +5 to their saves.
Jan 11, 2025 5:43 pm
"Kill it with fire!"

Rolls

Firebolt to hit - (2d20l1+8)

(163) + 8 = 11

Firebolt damage - (2d10)

(91) = 10

Jan 11, 2025 6:25 pm
Bear managed to get enemy prone,
OOC:
all melee attacks now done without disadvantage and yes creature can't stand up because of grappled. You hold him to the ground.

Rolls

shove contested - (1d20+3)

(15) + 3 = 18

Jan 11, 2025 8:57 pm
Firebolt again.

Rolls

Firebolt to hit - (1d20+8)

(7) + 8 = 15

Firebolt damage - (2d10)

(84) = 12

Jan 11, 2025 9:02 pm
His foe now prone to dungeonous ground, Vesu takes two more strikes with Clomayer.. Stabbing in a downwards direction!

Rolls

Longsword (Hex Warrior) - Attack - (1d20+9)

(9) + 9 = 18

Longsword (Hex Warrior) - Damage - (1d8+5)

(7) + 5 = 12

Longsword (Hex Warrior) - Attack - (1d20+9)

(6) + 9 = 15

Longsword (Hex Warrior) - Damage - (1d8+5)

(6) + 5 = 11

Jan 12, 2025 9:05 am
GreyWord sent a note to badbaron
OOC:


It failed Wis save against frightful and is frightened of Vesuvius, but passed against Toll the dead again

@WhiteDwarf @thorsman99 why did you do extra turn ? I only rolled opposed roll for Nyx Shove. I'm going to ignore your last posts. We are only waiting for Zean to do his Dex save against fireball and do the turn

@thorsman99 also your ranged attacks against prone creature are at disadvantage, please check the condition.
Jan 12, 2025 12:03 pm
OOC:
Apologies, getting confused with the order of things.
Last edited January 12, 2025 2:05 pm
Jan 12, 2025 1:25 pm
OOC:
Same here, will try and keep up better.
Jan 14, 2025 10:38 am
OOC:
Rolling first... -23 HP, and I have used up 5th level spell slot for that not so destructive wave...
Zean is amazed or more so surprised about their enemy power... it escaped his Wave of Electricity and now answered with pure fire... He tried to hide behind his shield but the amount of heat was just too much, and his legs weren't even covered.

He shout to Tante after trying to shake off some of the impact he just received:
"You can see him? Do you see any artifact that can be the cause of his invisibility on him?!?"
In battle D crawl
Reaction used 0 Always ON: Resistance, Light
Holding shield 1 Inspiration: 0
Resistance(C): turns left 8/10 HD used: 9/9 - d8

Health: 27 / 57 AC: 19
Last edited January 14, 2025 10:46 am

Rolls

Dex - Save DC 14 - (1d20-1)

(9) - 1 = 8

Jan 14, 2025 12:12 pm
badbaron sent a note to GreyWord

Rolls

Perception - (1d20+8)

(20) + 8 = 28

Jan 14, 2025 12:21 pm
GreyWord sent a note to badbaron
Jan 14, 2025 2:54 pm
OOC:
Ok... Now I see that it was next turn after invisible enemy casted FB. Edit: added Divine Strike.
Still checking with his eyes on Tante, Zean runs towards the Nye holding their invisible enemy and tries to hit it with his trusty Maul.

In battle D crawl
Reaction used 0 Always ON: Resistance, Light
Holding shield 1 Inspiration: 0
Resistance(C): turns left 0/10 HD used: 9/9 - d8

Health: 38 / 57 AC: 19
Last edited January 14, 2025 2:57 pm

Rolls

Maul - Attack - (1d20+7)

(13) + 7 = 20

Maul - Damage - (2d6+3)

(31) + 3 = 7

Divine Strike - thunder damage - (d8)

(5) = 5

Jan 14, 2025 3:38 pm
OOC:
If I calculated it foccrect Vesuvius did a 34 point of damage! Good job, you deserved a paladin in the party:)
You see how Bear(Nyx) seem shove the creature it keep in it's mouth to the ground and keeps it there, though fail to attack with the claw.
Vesuvius meanwhile manage to fit the ground right where the creature were by the moment and he is adding his divine magic to the blows
So does Zean unfortunately Tinkara and Tante Lude are less effective this turn.

GreyWord sent a note to GreyWord
The enemy does something unexpected - it cast another fireball targeting everyone around it, including itself.
Tantle Lude see that enemy is badly hurt and has lost it's self-confidence
OOC:

Everyone except Tinkara make a DC 14 dex save against fireball, looks like both Nyx(bear) and Zean are in 10 feet and get +5 to that roll

Enemy Conditions: Invisible, Grappled, Prone, Frightened of Vesuvius
PCs still not done their turn this round: Tante Lude, Zean, Nyx, Tinkara, Vesuvius
[ +- ] MAP
Please let me know if Bear drop to 0 HP as enemy would then get up this turn and wouldn't be prone any more

Rolls

Fireball! Damage - (8d6)

(55541514) = 30

Jan 14, 2025 4:29 pm
Zean leans towards the wall and use his shield to have the most surface possible covered from another fire explosion... but probably he is standing too close to the center of it... taking heavy burns on him.
OOC:
-30 hp! 8hp left.
Feeling the heat... literally and of the moment... Zean is not able to think up something better, and just tries to hit their crazy enemy one more time with his Maul.

In battle D crawl
Reaction used 0 Always ON: Resistance, Light
Holding shield 1 Inspiration: 0
Resistance(C): turns left 0/10 HD used: 9/9 - d8

Health: 8 / 57 AC: 19
Last edited January 14, 2025 4:36 pm

Rolls

Dex - Save DC 14 - (1d20-1+5)

(9) + 4 = 13

Maul - Attack - (1d20+7)

(14) + 7 = 21

Maul - Damage - (2d6+3)

(15) + 3 = 9

Divine Strike - thunder damage - (d8)

(4) = 4

Jan 14, 2025 6:36 pm
GreyWord says:
OOC:

Please let me know if Bear drop to 0 HP as enemy would then get up this turn and wouldn't be prone any more
OOC:
Enemy’s movement remains at 0 as long as s/he’s Frightened (Aura of Conquest).
Aaaaaiiiiieeeeeeh…!

Vesu’s scream of fiery pain matches the pain burning in his corrupted heart. But undeterred, our dark-knightly fellow stabs at his felled foe. Bringing Clomayer downward with fire and fury!
OOC:
26 dmg I think. Enemy also took another 4 psychic dmg starting his/her turn inside my aura.
Edit - Sry, if s/he’s still invisible, then I shouldn’t have advantage. Apologies if I jumped the gun there.
Last edited January 14, 2025 6:52 pm

Rolls

Dex - Save - (1d20+5)

(3) + 5 = 8

Longsword (Hex Warrior) (advantage) - Attack - (2d20H1+9)

(1620) + 9 = 29

Longsword (Hex Warrior) - Damage - (1d8+5)

(6) + 5 = 11

Longsword (Hex Warrior) (advantage) - Attack - (2d20H1+9)

(173) + 9 = 26

Longsword (Hex Warrior) - Damage - (1d8+5)

(7) + 5 = 12

Crit happens! - (1d8)

(3) = 3

Jan 14, 2025 9:30 pm
"The Grung doesn't have anything but his greatsword, not even a loin cloth to cover his inadequacies.

She brings her spirit hammer down on the prone grung then steps in with her material hammer, augmented by divine force.

When I posted, somehow all my rolls disappeared so starting over with them from scratch.
Last edited January 14, 2025 9:33 pm

Rolls

Save v. Fireball (need 14) - (1d20-1)

(12) - 1 = 11

Spiritual Weapon to hit - (1d20+8)

(10) + 8 = 18

Spirit Weapon (disadvantage v. prone?) - (1d20+8)

(1) + 8 = 9

Spirit Weapon (force damage) - (1d8+4)

(5) + 4 = 9

Warhammer to hit - (1d20+5)

(12) + 5 = 17

Warhammer (advantage v. prone?) - (1d20+5)

(15) + 5 = 20

Hammer damage - (1d8+1)

(6) + 1 = 7

Divine strike (1/turn, radiant, on weapon attack) - (1d8+4)

(8) + 4 = 12

Jan 14, 2025 11:13 pm
Firebolt!

Rolls

Firebolt to hit - (1d20+8)

(16) + 8 = 24

Firebolt damage - (2d10)

(68) = 14

load next

You do not have permission to post in this thread.