Castle of the Robber Knight

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Sep 16, 2024 9:29 am
Anyone looking for other goblin advice and Orc help? Olra jokes nasty and looks out of the doors to see what is Orc doing out there and use opportunity that he is outside and would hear as she comment to others:
I would try to sneak around if not for the Orc, are you sure we need him alive and able to warn anyone still left around? An orc and a pig? I don't buy it!
Sep 16, 2024 10:08 pm
OOC:
Death Roll

Edit: 3rd successful Death Roll

Heals 2hp
Last edited September 16, 2024 10:13 pm

Rolls

Death Roll (16) - (1d20)

(9) = 9

Healing from Death - (1d6)

(2) = 2

Sep 17, 2024 1:50 am
As the heavily wounded warriors fight off death, the stone pillar blocking the exit collapses, sinking roughly back into the earth and showing that sorcery had occured here. Outside, Grunts the orc is found waiting outside like the coward she is. There is still no sign of the pig.

The band of adventures cautiously explore the remaining ruins, finding not only heirlooms that might be of value to a collector as well as bags of gold and silver, but also a scared pig of no small size hiding terrified in the basement of the tower! Grunta takes the pig and flees for her life, fearing the arrows that the elf might loose at her. She takes none of the treasure.

It is a long walk back from the ruined keep, and the gold itself doesn't last as long as it should when back in town. Ale is poured and stories are told. The Castle of the Robber Knight is one adventure you can hang your hat on. It was you who slew the great Wight.

As for what comes next... well, that's another story!

The End

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