Rolls
Fighting (-1 fatigue, +1 gang up bonus) - (1d10, 1d6, RA)
1d10 : (1) = 1
1d6 : (64) = 10
Damage (Maul) - (1d8+1d10, RA)
(5) + (6) = 11
Maul damage, raise - (1d6, RA)
(4) = 4
Fighting (-1 fatigue, +1 gang up bonus) - (1d10, 1d6, RA)
1d10 : (1) = 1
1d6 : (64) = 10
Damage (Maul) - (1d8+1d10, RA)
(5) + (6) = 11
Maul damage, raise - (1d6, RA)
(4) = 4
Spellcasting - (1d10, 1d6, RA)
1d10 : (103) = 13
1d6 : (2) = 2
damage roll - (3d6, RA)
(355) = 13
Character | Card | Group | Parry | Toughness | Wounds | Bennies | Status |
Li | Queen of Diamonds | A | 6 | 8 (3) | 0/3 | 2 | |
Wess | Jack of Spades | A | 6 | 9 (3) | 0/3 | 5 | |
Grimwulf | 8 of Spades | A | 7 | 8 (2) | 0/3 | 6 | |
Chigaru | 7 of Diamonds | A | 6 | 7 | 0/3 | 5 | |
Saldrina | 6 of Spades | A | 2 | 7 (2) | 0/3 | 5 | |
Khel | 5 of Clubs | A | 4 | 5 | 0/3 | 3 | |
Sinspawn Alpha (Red Mark) | 5 of Diamonds | B | 7 | 7 (1) | 0/3 | 3 | |
Sinspawn Soldiers (Blue, Green, Brown) | 4 of Clubs | B | 7 | 7 (1) | - | - | |
Shalelu | 2 of Spades | B | 5 | 8 (3) | 0/3 | 4 |
Character | Card | Group | Parry | Toughness | Wounds | Bennies | Status |
Sinspawn Alpha (Red Mark) | Ace of Hearts | A | 7 | 7 (1) | 0/3 | 0 | |
Sinspawn Soldiers (Green) | Ace of Clubs | A | 7 | 7 (1) | - | - | |
Saldrina | King of Spades | B | 2 | 7 (2) | 0/3 | 5 | |
Grimwulf | King of Diamonds | B | 7 | 8 (2) | 0/3 | 6 | shaken, roll Spirit to recover |
Wess | King of Clubs | B | 6 | 9 (3) | 0/3 | 5 | 1 Wound, Can pay bennie to Soak |
Chigaru | 9 of Clubs | B | 6 | 7 | 0/3 | 5 | |
Li | 3 of Spades | B | 6 | 8 (3) | 0/3 | 2 | |
Khel | 7 of Spades | B | 4 | 5 | 0/3 | 3 | |
Shalelu | 7 of Hearts | C | 5 | 8 (3) | 0/3 | 4 |
Li Xingchi: Athletics* - (1d6, 1d6, RA)
1d6 : (2) = 2
1d6 : (5) = 5
Li Xingchi: Shuriken Cold Iron - Damage Roll - (d8+d4, RA)
(4) + (2) = 6
Wounds: 0 | Parry: 6 | Toughness: 9(3) | Pace: 5 | Fatigue: 0 | Bennies: 4 | Combat Edge: Improved Nerves of Steel. round 2/5 |
Vigor ( to avoid wound) - (1d8, 1d6, RA)
1d8 : (3) = 3
1d6 : (2) = 2
Dawn's Light (greataxe) - ATTACK - (1d10+1, 1d6+1, RA)
1d10+1 : (9) + 1 = 10
1d6+1 : (1) + 1 = 2
Dawn's Light (greataxe) - DAMAGE - (d10+d10, RA)
(6) + (4) = 10
Spirit (to unshake) - (1d6, 1d6, RA)
1d6 : (1) = 1
1d6 : (4) = 4
Fighting (-1 fatigue, +1 gang up bonus) - (1d10, 1d6, RA)
1d10 : (1) = 1
1d6 : (5) = 5
Fighting (-1 fatigue, +1 gang up bonus) - (1d10, 1d6, RA)
1d10 : (7) = 7
1d6 : (3) = 3
Damage (Maul) - (1d8+1d10, RA)
(3) + (8) = 11
Vigor - (1d8, 1d6, RA)
1d8 : (84) = 12
1d6 : (3) = 3
Unarmed Attack - ATTACK - (1d8+1, 1d6, RA)
1d8+1 : (3) + 1 = 4
1d6 : (62) = 8
Unarmed Attack - DAMAGE - (1d8+d4, RA)
(2) + (2) = 4
Spellcasting - (1d10, 1d6, RA)
1d10 : (106) = 16
1d6 : (4) = 4
Damage - (2d4, RA)
(3443) = 14
Bonis to damage for Ace - (1d6, RA)
(4) = 4