[Closed, Waitlist OK] Without Benefit of Compass

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ClosedDungeons & Dragons 5thPublic3 / weekDipper
This is technically two games set in the same world.
[ +- ] Hook for Game #1
[ +- ] Hook for Game #2


Jul 24, 2024 5:30 am
[ +- ] Game Information

[ +- ] Q&A
Last edited August 2, 2024 4:52 pm
Jul 24, 2024 6:12 am
I am interested and I think I have an interesting character idea for that fits this world.

She is a human noble wizard.
She lost heir claim to be heir to the family fortune due to no fault of her own. Ideally because in her family/kingdom only men inherit it, and a brother was born. In order to avoid becoming a pawn in a political marriage she didn't want, she ran away. Leaving behind the studies and luxury life she knew. She is booksmart and pampered. But now, she is on her own.
Jul 24, 2024 6:16 am
https://www.rpgcrossing.com/attachment.php?attachmentid=103706&d=1720484689

Name: Abigail West
Race: Human
Age: 13
Class: Cleric (Peace Domain)

Deity: Schyzem

Background: "Medium"

Alignment: True Neutral

PERSONALITY

Kind, inquisitive, stern (at times), calm. She'll greet you excitedly if she hasn't seen you in awhile, but she also isn't afraid to put her foot down if she perceives problematic behavior.

Traits: I spend my days around both life and death, sickness and health. I am a steward, attending to Schyzem's subjects with all due diligence, regardless of race or creed.

Ideals: We are all bound to Schyzem. To feel pain is to be alive, and to perceive the thoughts and feelings of others is to be a corporeal being. To express empathy. It is wrong to rob such a gift from others.

Bonds: It was only in the passing of my beloved parents that my eyes were opened to the nature of mortality, the fragility of our bodies, and just how precious life is. I owe everything to my parents, and the gift of love and wisdom they imparted upon me.

Flaws: At times I can be stubborn, and refuse to back down even when I really should. This can get me in trouble, as well as the people around me.

I form attachments too easily.

DESCRIPTION

Abigail West is a young and inquisitive girl, roughly thirteen years of age, dressed in a simple (if worn) tunic, with generous flounces stuffed around the bottom. She prefers to go barefoot as a simple matter of comfort, and allows her blonde hair to grow out. When encountered with a puzzle- or when in need of mental stimulation of any sort -Abigail will be searching for clues, studying people and objects, or engaging in conversation. She's typically of the optimistic disposition, but a confrontation with death has tempered her expectations. Despite this, she still seeks out the best outcome she can for everyone involved.
I'm thinking Abby probably happened by Provos and, as usual, was compelled to help them. Perhaps she's lingered longer than usual, taking the opportunity to rest and recover after her travels. She would be delighted to accept a request for assistance ~
Last edited July 24, 2024 6:18 am
Jul 24, 2024 7:53 am
I have a character concept that I have been toying around with for a while.
It's a noble-born paladin, of a wealthy influential family that has taken Noblesse Oblige as their motto. All his life, it has been expected of him to become a true hero paladin, with the wind in his hair and a billowing cloak.

The thing is that he is not sure if that is what he wants in life. So much of his story is about running away from expectations, seeing the world and living life to its fullest. All while still following his teachings.
A rebel Lawfull Good if I may :)

Starting at lev 2 is perfect as he is not ready to take the holy oath (lev 3 feature). I would multiclass into something else when we reached level 3
Dipper says:
Specialized Software and Resources. Unknown, this will be my first time playing or running a game on this site. As a result, I may need some patience, especially in the beginning. In my former PbP home, I used to run combats "fog of war" style, I may do that here as well but I'll have to really kick the tires with how GP handles things before I make a firm decision on that.
I see that you are new to this sight. I would be delighted to help with any technical questions you might run into as you GM this game.
What do you mean by "fog of war"? Using small battlemaps (there we have a good OnTheFlyBattleMaps integration) or minds eye?
Dipper says:
Character Restrictions.
PHB Classes and Races, except no halflings (as far as anyone knows, they don't exist anymore) and no gnome PCs (see above, re: slavery).
What is the racial distribution of the free folk? Mostly human, then dwarfs, elves, dragonborn and tieflings?

What are the allowed source books?
Are we using Feats?
How are stats made (roll, pointbuy, something more exotic)
Dipper says:
1) Teleportation Magic Doesn't Work - There is an IC reason for this and who knows, maybe you guys will be the ones to fix it someday, but for now, it is what it is. Incoming extraplanar summoning and conjuration work fine, but any attempt to teleport from one part of the planet to another, be it the few hundred feet of a Dimension Door or the trans-continental travel of a true Teleport spell, fails outright. Some mages have tried just Plane Shifting twice, on the logic that if extraplanar summoning works, they should just be able to Plane Shift to a different spot on the planet, but no one who has ever tried it has come back, so apparently that doesn't work either.
I like it, especially the restriction on teleportation magics. I am assuming that this includes Misty Step?

Extra question: Gods, deities, fay and similar outer entities, how do they work? I'm thinking of a paladin, so are they tied to their oath only, or also a god/godess?
Jul 24, 2024 11:48 am
I like the world concept and post rate you are offering, so I will throw my thief concept into the ring.

I have an idea for a disgruntled ex-veteran Sargent Rouge/Ranger - scout. He comes across as a rough commoner, and that is what he is. If it was not for his skill with a bow and keen perception, he would have just been a farmer or die long ago in the service of one Lord or another.
Jul 24, 2024 12:14 pm
runekyndig says:

What do you mean by "fog of war"?...
I answered your questions as an addendum to the main post.
Loving the response so far, I can already tell you guys are going to make it hard to pick. ;)
Jul 24, 2024 4:36 pm
https://i.imgur.com/OIDdHDi.png

"Well now, I be Bruener Brommenhammer, o’ da brown-bearded Brommenhammers!!!"

Bruener, Dwarf Fighter or Fighter-Like Person.

Bruener (Bru to friends) is a surly and boisterous fellow with braided brown hair, brown beard and big bulgy eyes. He’s as wide as he is tall! He sports medium or heavy armor and a warhammer - the favored weapon of his clan. He’s an honorable ol’ dwarf, family’s important to him, and he never breaks a promise.

"Well, what’re we waitin’ fer?! Let’s get on wid it!"
Last edited July 24, 2024 4:42 pm
Jul 24, 2024 5:27 pm
WhiteDwarf says:

Bruener, Dwarf Fighter or Fighter-Like Person.

Bruener (Bru to friends) is a surly and boisterous fellow with braided brown hair, brown beard and big bulgy eyes. He’s as wide as he is tall! He sports medium or heavy armor and a warhammer - the favored weapon of his clan. He’s an honorable ol’ dwarf, family’s important to him, and he never breaks a promise.

"Well, what’re we waitin’ fer?! Let’s get on wid it!"
Oh I like this one ^^
Last edited July 24, 2024 5:28 pm
Jul 24, 2024 8:15 pm
The Fey Firebrand: Archfey Warlock

A rebellious daughter of a noble with a penchant for mischief, she made a pact with a mischievous sprite to escape her gilded cage. Now, she's a free spirit with a sharp tongue and a fiery spirit, using her fey magic to charm and beguile.

A playful and unpredictable wild card, she's as likely to help you as she is to hinder you. Her warlock powers are sharp, but she's also skilled in archery.
Jul 24, 2024 9:06 pm
Couple of questions:
- Would you be able to give a bit more insight into the adventure as far as the basic feel of it? (e.g. high fantasy, eldritch horror, steampunk, etc.?) It's a medieval-ish setting, with some dark undertones, but any additional info that could help create a more fitting character would be great.
- If this will be converted to 5.5e, wouldn't it be better to just start off by using the latest UA content for character creation? It'd make the conversion much easier, as it looks like the final product will be relatively close to it.
Jul 24, 2024 9:19 pm
Quote:
✅ The Game System and Rules Version. D&D 5E. Note that once the new Monster Manual comes out in February of 2025, we will finish whatever chapter of the story we're on and then the game will convert to 5.5E. Expect a 4-6 week hiatus at that time.
grifter730 says:
- If this will be converted to 5.5e, wouldn't it be better to just start off by using the latest UA content for character creation? It'd make the conversion much easier, as it looks like the final product will be relatively close to it.
I was about to ask something similar
Jul 24, 2024 9:20 pm
Game post updated with answers.
Jul 25, 2024 3:28 am
After a second read of the thread and understanding the racial balance I am leaning towards Tiefling or Dragonborn.

Put another chip on their shoulder :)
Jul 25, 2024 3:37 am
Do tieflings even exist in this world?
Jul 25, 2024 4:54 am
Aisede says:
Do tieflings even exist in this world?
I was leaning towards tiefling too ;) so intrested in this answer!
Jul 25, 2024 4:58 am
Answered. I'll spare you the scroll up - yes, there are tieflings. :) They're not very common, though, and while they're far more tolerated than, say, gnomes or goblins, you might still encounter the occasional bigot here and there.
Jul 25, 2024 6:11 am
Hey Dipper I have been accepted into another game which I thought had missed on. So I will withdraw my application for your game and give some else a shot at a game.

I wish you all the best with this game. I really love the theme of the world you have created.
Jul 25, 2024 10:12 am
Character Concept:

Warlock (Fiendish)


An ambitious low-born who is deeply jealous, resentful, and yet covetous of the good life of nobility. Highly charismatic, vain, and popular, he does all he can to wash away the stink of his upbringing, but while the high-born may smile and laugh at his jests, one does not simply get a seat at the high table without a drop of noble blood. He sees combat as the ultimate equalizer, a way to have his name upon the lips of commoners and nobility alike, and so he bargained a deal with a devil for power. Now, he will stop at nothing to put his talents to the test, leave a wake of dead bodies in his trail, and cut a name for himself.

This is a character who does everything in extremes, which is his (potentially tragic) flaw. He’s a charming chameleon that can blend in with commoners and high socialite alike, but he is obsessed and ashamed of his past/status, and he masks that deep scar with a facade of good cheer. He is distrustful of the devil he bargained with—a low-ranking devil seeking his own fortunes through collecting souls—but a deal’s a deal, and the souls of all those who stand in his way is a cheap price to pay for his ambitions.
Last edited July 25, 2024 10:45 am
Jul 25, 2024 10:46 am
I can't resist this one. If such concept fit I would like to see an elf druid (grassland) who just decided to spend some time among "civilized man". As for him even medieval manor is a wonder. He would be asking lot of naive questions despite his high wisdom.
Jul 25, 2024 11:03 am
I like the ideas you have put forth and think it will be interesting to see how you play things out.

Are you allowing Variant Human as a race with the starting feat? I ask because my concept would like to be telepathic, but can play him without until 4th level.

Concept: Circle of the Moon Druid
Human (Variant if available)

A small farming village, if you could call it that, only a cluster of a dozen farming families working a plot of the noble lord's land, nestled against the lord's forest. Into this tiny village many years ago wandered a small boy, perhaps 3 years of age, coal black hair and wide ash grey eyes, dressed in barely rages amounting to a torn smock. The boy was not crying or afraid, but walked among the homes, petting a goat here, a dog there, sitting on a stump with a raven close by. No one knew where he had come from. The road perhaps, lost from a traveling family.

An older family, barren of child themselves, took him in for the night and word was sent to the nearest taverns and towns. But nothing was ever found and most people did not want an extra mouth to feed, especially a scrawny one at that. In the end, the couple kept the lad, who most simply called Raven. Always good with animals and a knack for finding plants, most called him a very odd lost boy, but some rumored that he was a forest spirit sent into the village, but as an omen of good or ill?

As an adult Raven has developed a natural affinity with magic and shifting (a secret kept from all but the closest). Most still consider him odd, some call him druid, but the druids wonder if he might be something else...
Jul 25, 2024 9:24 pm
Aisede says:
WhiteDwarf says:

Bruener, Dwarf Fighter or Fighter-Like Person.

Bruener (Bru to friends) is a surly and boisterous fellow with braided brown hair, brown beard and big bulgy eyes. He’s as wide as he is tall! He sports medium or heavy armor and a warhammer - the favored weapon of his clan. He’s an honorable ol’ dwarf, family’s important to him, and he never breaks a promise.

"Well, what’re we waitin’ fer?! Let’s get on wid it!"
Oh I like this one ^^
Ha! Thank you my friend, I hope we get to play a great game together.
Jul 26, 2024 4:45 am
My warlock will be an elf, in case that matters for your application table. Might go human, but if I had to choose right now I'd go elf.
Jul 26, 2024 10:58 am
Oh yes - My paladin would be human
Jul 26, 2024 5:14 pm
Hello.

I started playing D&D back in the 1980s with AD&D1ed, but I haven't been at a table in over 20 years. Full disclosure, this would be my first PbP should you accept :). Also, I have pretty much all the 5e rulebooks and a couple of the converted modules, so it is unlikely I'll invest in 5.5e when it comes out and will need to rely on your rulings.

Concept: Rogue (hidden)
May consider Swashbuckler archetype (Sword Coast p. 135/Xanathar p. 47) at 3rd level if available.

Race: Human Variant (Dual Wielder Feat)
Name: Kyle Thomlin
Sex: Male
Height: 5' 11"
Weight: 175 lbs.
Alignment: NE
Traits: Always nervous, possible to the point of anxiety, given his personal situation. Has a tendency to be sardonic, which he is trying to suppress given that it makes him more memorable.
Bonds: None of which he is consciously aware. He is in it for himself.
Flaws: Impetuous. Short-sighted. Selfish. He understands that cooperation is necessary to advance his own goals of survival and personal wealth, so he will keep his word (so long as it is in his best interest…)
Background: Kyle is a human rogue masquerading as a fighter (with 5e finesse this is easier than in 1ed). A probationary member of the local thieves guild, Kyle's "graduation test" was to steal an item from a mansion, which—unbeknownst to him—belonged to the guildmaster. This way the higher-ranking members of the guild could watch the probationary thief. To make a long story short, it went horribly wrong, and ending up with his killing the guildmaster's young son. So now he is on the run for his very life. He feels that masquerading as a "man-at-arms" will help throw off anyone searching for him, at least for now.
Appearance: Kyle does his best not to stand out. He is of slightly-above average height and tends to a slimmer build. He dresses in muted earth tones such as an olive tunic, beige pants, all covered by a dark greyish-brown hooded cloak. A rapier can be seen protruding from the bottom of the cloak, and careful observation would notice a main-gauche-sized bulge on the other side. His brown eyes and sandy-blond hair are usually occluded by the hood, although his Cheshire cat-like grin is almost always visible.
Other Character Notes: Besides DEX, I would like to place emphasis on CHA. He's always been somewhat of a rake and now needs to rely on his charm even more so. Flawed stat is WIS. Impetuous and unthinking of secondary effects of his actions is what got him into this mess in the first place. Preferred alignment would be NE (he isn't bothered by killing, after all) although I admit I haven't ever run an evil character before. Think of an evil Errol Flynn. While some may consider that to be Basil Rathbone, Basil was more the true fighter than rogue character (and he was a real-life master fencer too!). Also, should the class be "hidden" from the rest of the party (notwithstanding this post :) ) is another interesting question.
Jul 26, 2024 6:01 pm
I was originally thinking Tiefling for my warlock but the more I think on it I’m tuning to Human Variant.
Jul 26, 2024 6:35 pm
Come to think of it, how much of the lore for this world is available here?
Jul 28, 2024 4:35 pm
Just giving this a slight bump for the weekend.

Time for me to ask you veteran types a few questions in turn, as well:

1) I've been doing some preliminary work on a custom character sheet. I absolutely LOVE that this site is capable of that, and the possibilities are completely outstanding, but before I go too far down that rabbit hole... is it culturally okay around here, or are people kinda set with the house 5e sheet?

2) As of this writing, I've got nine applicants. One thing I've never been very good at is cutting people, especially since I'd theoretically only be cutting two people and that's just a crappy statement to make: "You were the two worst." :P I also kinda like the idea of smaller groups anyway, so what I was thinking was taking a group of four for this mission and running a different mission for the other five in the same world. I even have a few cool long-term ideas about how the adventures of the two parties might end up impacting one another. The introductory adventure for the other group would involve the following "hook":
[ +- ] Alternate Game Premise
Two part question:
A) Is there anyone who would NOT participate in the alternate adventure?
B) Is there anyone who would PREFER to participate in the alternate adventure?
If you're a non-applicant reading this for the first time: I'm willing to take one more app, for two parties of five. First come, first serve. Anyone who applies after that will be considered waitlist just in case one of the existing applicants withdraws or disappears.
Jul 28, 2024 4:47 pm
Dipper says:
1) I've been doing some preliminary work on a custom character sheet. I absolutely LOVE that this site is capable of that, and the possibilities are completely outstanding, but before I go too far down that rabbit hole... is it culturally okay around here, or are people kinda set with the house 5e sheet?
I'm fine with a custom sheet so long as it hews to the system, which in this case is 5e. For example, for 1e, I'm working on my own custom spreadsheet with lookups and all :).
Dipper says:
2) As of this writing, I've got nine applicants. One thing I've never been very good at is cutting people, especially since I'd theoretically only be cutting two people and that's just a crappy statement to make: "You were the two worst." :P I also kinda like the idea of smaller groups anyway, so what I was thinking was taking a group of four for this mission and running a different mission for the other five in the same world. I even have a few cool long-term ideas about how the adventures of the two parties might end up impacting one another. The introductory adventure for the other group would involve the following "hook":
[ +- ] Alternate Game Premise
Two part question:
A) Is there anyone who would NOT participate in the alternate adventure?
B) Is there anyone who would PREFER to participate in the alternate adventure?
That is very fair of you. From my perspective, I am ambivalent as to which which adventure to choose. Also, if it makes your life as a DM easier, being the last applicant—and perhaps the only one whose out-of-dateness can be measured in decades and not years—I completely understand if I am cut. Remember, as the DM, you are the lynchpin of the experience and you need to ensure you have the balance and the freedom to run the game without it contributing too much stress in your life. Thank you!
Jul 28, 2024 4:57 pm
The custom character sheets is a blessing. Here is our repository of all the sheets that have been developed. I myself constantly tweak my sheets to include different rules relevant to a class and so on.
Don't feel that you have to provide the sheet to your players.
The process normally goes like this
1) make a game requirement post (this one)
2) invite selected players to the game forum
3) players finish their characters and submit them, and here you can review them. Some will use the standard 5e sheets, others will use the custom sheet from the repository and some like me, will have a custom sheet that has been altered in some way.
4) the game starts :)

You can also have some dice codes in your game. See this tread for more info
And what does this do? I hear you ask. We can get a quick reading like this if an AC is hit or a DC is met
https://i.imgur.com/ZyRjJtb.png
Jul 28, 2024 5:01 pm
runekyndig says:
You can also have some dice codes in your game. See this tread for more info
Hmmmm. Not sure I understand

Rolls

Comprehension Check - (d20)

(7) = 7

Jul 28, 2024 5:13 pm
hehe, dice rules is somthing we can setup in the game setting. Bacaly it will change the formatting on the dice rolls based on some search parameters. In my example below it will highlight natural 20's and 1's and it will set a red X for failed hits against AC and to low DCs checks

1) go to your game page, press edit
2) In the bottom expanded the Advanced rules definitions
https://i.imgur.com/q6n5JiB.png

As you can see you can choose from the a bunch of community dice rules, and add to them as well. Its also possible to add a background image if you have some cool artwork
Jul 28, 2024 5:25 pm
runekyndig says:
3) players finish their characters and submit them, and here you can review them. Some will use the standard 5e sheets, others will use the custom sheet from the repository and some like me, will have a custom sheet that has been altered in some way.
If I do create my own custom sheet for the game, use of it would be mandatory. There's a few reasons I'm considering that route, mostly involving wanting a few extra notes fields, a stronger area for demographics, and a couple of customized calculations. My concern is whether such a requirement would be a dealbreaker for many people.
Avraham says:

That is very fair of you. From my perspective, I am ambivalent as to which which adventure to choose. Also, if it makes your life as a DM easier, being the last applicant—and perhaps the only one whose out-of-dateness can be measured in decades and not years—I completely understand if I am cut. Remember, as the DM, you are the lynchpin of the experience and you need to ensure you have the balance and the freedom to run the game without it contributing too much stress in your life. Thank you!
I appreciate the perspective. :) But no, I won't be cutting you. Honestly I could probably handle two groups of six or seven without breaking much of a sweat (new forum home notwithstanding), and limiting it to two groups of five IS my way of being nicer to myself. I can't rely on years of history giving me any insight this time, this is getting to know ten completely new people to me, and I want to have that much more time to really focus on getting to know them well.
runekyndig says:

You can also have some dice codes in your game.
It's really cool that the site developed that much automation, but I tend to think that numbers get in the way of immersion. You can't metagame your chances if you don't have any idea what the target number is. ;) Even hit points is something that I only report using the following key:
[ +- ] Health Key
Not knowing the exact number adds a lot of tension to the proceedings.
Jul 28, 2024 5:28 pm
Dipper says:
I appreciate the perspective. :) But no, I won't be cutting you. Honestly I could probably handle two groups of six or seven without breaking much of a sweat (new forum home notwithstanding), and limiting it to two groups of five IS my way of being nicer to myself. I can't rely on years of history giving me any insight this time, this is getting to know ten completely new people to me, and I want to have that much more time to really focus on getting to know them well.
I presume a diabolic laugh at this point would be uncalled for????
Dipper says:
It's really cool that the site developed that much automation, but I tend to think that numbers get in the way of immersion. You can't metagame your chances if you don't have any idea what the target number is. ;) Even hit points is something that I only report using the following key:
[ +- ] Health Key
Not knowing the exact number adds a lot of tension to the proceedings.
Oooooh boy. Mayhap now is not the best time to admit my day job is being an actuary, so I live, eat, and breathe probability and statistics. Dis gonna be fun :D :D :D
Jul 28, 2024 5:31 pm
Yes, the custom sheets are great, the ones for 5e are more flexible, interactive and easier for my bifocal-bound eyes to work with.
Our dwarf Bru would be happy to go on either of the two adventures. Wherever DM wishes to fit him is fine. :)
Jul 28, 2024 5:33 pm
Actually, it occurs to me that I can continue this conversation on the OTHER side of the invitation divide, working out groups and preferences within the game. ;) So I've gone ahead and formally invited all of you.

Reminder that there is room for one more, and that anyone after that is welcome to post interest in order to be waitlisted.
Jul 28, 2024 5:34 pm
Character sheet:
I would just tell my players that you want the following extra fields (X,Y,Z) in the character sheet, and you have provided a sheet that includes that.
Personally, I would properly take your sheet, and add my own twist on it. For instance, I'm fond of using checkboxes to keep track of use per day abilities or to mark if i.e. if my character has readied his shield or not.

Health key:
There I'm in total agreement. I would rather offer a percentage that a X out of X HP, so I work that into most of my sheets
https://i.imgur.com/XKunuYx.png
This one is a pathfinder sheet, but still. When asked I can tell my players that my character is at 34% HP but my GM can see everything.
Jul 28, 2024 6:09 pm
As a DM I'm used to assume a char-sheet is a tool used by player and owned by player. I ask or even demand certain fields/info to be added there for my as DM's convenience, but players organize sheets the way they are used and they way that best manages the specific class/subclass features ( @runekyndig provided great examples)
As a player I'm flexible to DM's demands though.

I would prefer NOT to participate alternative party with my current PC concept.
Jul 28, 2024 6:34 pm
I have been a bit busy and not been paying much attention at this thread for a bit.

I personally LOVE the custom sheets. They are so much easier to manage your resources on especially when you are a spell caster class. I can do the normal 5E Sheet, but I prefer the custom one.

I find the alternate adventure hook interesting and I am surely willing to play in that.

However, when splitting the party in a way like this, I do think there should be some balance in party composition. Especially as parties will influence each other and "world is not fair". As such, I am okay with using a different character concept if needed to balance out things.
Jul 28, 2024 7:49 pm
I'm fine with either plot line and with whatever sheet you would like to use. The DM job is way harder than mine, so if it helps make things easier for you to manage 10 players, that works for me. I do agree adding a few custom things to the sheet to manage resources is pretty nice and I've done that a few times.
Jul 28, 2024 10:27 pm
GreyWord says:
I would prefer NOT to participate alternative party with my current PC concept.
Well, so far the way everyone's voted should make accommodating you pretty easy there.
Jul 29, 2024 10:46 pm
https://i.imgur.com/PCoFnxd.jpeg
Name: Ludmilla "Tante Lude" Sheyn (pronounce the e in Lude)
Race: Human (Variant)
Class: Cleric (Tempest)


Background: Courtesan (Custom)
Trait: I've enjoyed fine food, drink, and high society among the elite. Rough living grates on me.
Trait: I'm a hopeless romantic. I love deeply each time and if it is not permanent, that makes it the more poignant and sweet.
Ideal: Passion: I always throw myself completely into whatever life brings me.
Bond: Despite the past, my loyalty to my sovereign is unwavering.
Fault: A scandal prevents me from returning to court. That kind of trouble seems to follow me around.


Appearance: Tante Lude is a strong healthy once beautiful woman now in her golden years. The gold is now cosmetics, though to be fair, it always was. Her voice is deep and throaty and her manner at times overly artificial but always self aware. She has the facial lines of one who has loved deeply and laughed frequently and the bearing of one who has aways been the object of admiration.


Backstory: Lude came to the capital as a young woman, on the arm of a lesser baronet. She quickly became the toast of the court for the next generation of young lords, moving on from the baronet, to a count, a marquis, a duke. It is said that more men died in duels over her favor than you have fingers on your hand. She even became the lover of the crown prince in time, though she was by then twice his age. Here, she finally reached too high and the king sent his Master of Assassins to reason with her. She was persuaded to be reasonable and sent to take holy orders, away from the court.

To everyone's surprise but her own, she took to holy orders and the martial and magical training like she had been raised as an acolyte. She always says the key to life it passion; live it fervently and without reservations and everything you wish for will come to you. So, now, in her second life, she has become a hero, a priestess, and a master of the storms.

Roleplay sample (from her 1st brief game): The entertainment starved orcs were in an angry mood but the captain had wanted this done peacefully, if possible. Tante Lude heard the end of Tara's story. It seemed things were looking up after the initial failures; the orcs had listened, cheered the pushups, now it was time to finish things up. Lude cast a light cantrip behind her shoulder blades so that she would be surrounded by a circle of light and a thaumaturgy to make her voice three times it's normal volume. Not subtle, but this wasn't a subtle crowd. She was counting on it being a crowd that knew each other though. One not that different from an embroidery circle of noblewomen. To quote her old friend Dorothy, Lady Algonquin, "If you haven't got anything nice to say about anyone, come sit by me."

She pushed open the saloon door and strode in, the light gleaming around her.
Quote:
Hello there girls and boys, I hear you've been having a little trouble with some humorless guards. And there they are, cuffed to that post with their own manacles. Nice work.

But they are a sad little bunch aren't they.
She strode over to the scouts, her light highlighting them now as well
OOC:
Insight into what might make them sympathetic = 16

Quote:
Look at this, it's barely weaned. Growing his first little shadow of a moustache and trying to play with the big boys. Aww. Did things not go well for Mommy's widdle special one? Are the big bad orcs being mean to you. And at the other end of the spectrum, we have grandad over here. Babysitting the newbie and stuck in a situation when all he really wants is to be getting pissed at some quiet and very dark bar where he can put his head down and pass out properly, not stuck here in a light show. And then there's baldie, Mister Tough Guy with his shaved head and his tattoos. How did a big strong man like you get taken down so fast, and not an orc in the place with even a broken finger? You are going to have to do some creative report writing on this one.
She pauses to gather attention and to make sure she has the crowd getting behind her. Making fun of guards is always a good ice breaker, "what comes next is a bit riskier.
OOC:
Insight for insulting the leaders of the orc group in the bar = 19
. She walked over to the bar where a large unkempt looking orc hadn't shut up yet sniggering to his friends, her spotlight moving with her to shine on him and his sycophants.
Quote:
Well, look who wants to be in the show? C'mon, tell us one of your jokes now. All of us. (pause long enough for it to get awkward but not long enough for him to come up with something). Aw, goblins got your tongue? Well, that's okay, Gods and Goddesses know with the jokes you've been butchering, you might get manacled up here with the little guardlings.
She pats him on the cheek while he is discomforted and moves quickly to another before he decides to start talking again. She picks a slower witted target this time, a huge fat orc sitting at a table piled up with used plates and empty mugs, his face buried deep in another quart of whatever he was drinking.
Quote:
And look at this big boy, sitting all by himself. I don't blame the rest of you, if you were careless your hand or foot might end up in his mouth along with everything else within 5 feet of him
Walking archly past without actually stopping ending up next to a slimmer, somewhat tattered and torn up looking specimen, probably a thief from his mannerisms.
Quote:
And what's this? I didn't know you boys came 20% off. This must be a merchant. See, everything is cut rate. His clothes are cut rate, his weapons are missing a few chunks,
she looks over the table at his lap as she says the last one, winking at her next upcoming victim,
Quote:
and even his head came discounted. What were you listening to that your shouldn't have been, eh?
She pauses behind an ever more skinny and twitchy orc, who keeps looking over at the entrance and purses her lips giving a sharp whistle that brings his attention around with a snap.
Quote:
And who is after you? Ready to run from little ol me? Now now, whatever you did, I'm sure these men will all stand with you . . . unless you somehow ended up with something belonging to one of them or somehow annoyed their pet sheep. (the orc starts at the loud voice and the attention) Oh, was that it? Well, I'm sure you weren't baaaaad to it.
And finishing her crossing of the tavern, Tante Lude came to a tall orc standing at the back of the tavern. He looked extremely uncomfortable as she came closer outlining him in her light. His hair and beard and wild and tangled, greasy with bits of food sticking in them.
Quote:
Now, now, no running away from you either. Stand up and take it like a man. Or at least like a sheep, eh.[/SAY] The orc colors and starts looking upset, like he might start swinging. [SAY]Now now, it's okay, twitchy there already has a friend. Right? At least when you start running you won't have to grab supplies. You have a whole little herd crawling around there in your beard that you can snack on. And, to go with it, you can run your fingers through your hair and have gravy. Now that's forward planning.
Having walked clean across the bar, from where the scouts were being held to the back wall, she bows to the orcs raucous shouts.
Quote:
Thank you for playing our little game, and if you enjoyed the entertainment, let the little guardlings go so they can run home to their mommies and tell them about the big bad orcs. Eh?
And with another bow, Lude cancels the light and sound spells and lets herself breath a bit.

badbaron sent a note to Dipper
badbaron sent a note to Dipper
Last edited August 4, 2024 12:14 am
Jul 30, 2024 11:24 pm
It's drinkslotsa from over on rpgcrossing, would I be able to resubmit iskwe for this game or are you full up?
Jul 31, 2024 1:28 am
Drinkslotsa says:
It's drinkslotsa from over on rpgcrossing, would I be able to resubmit iskwe for this game or are you full up?
For you two, we make room. :) Iskwe is definitely welcome to come on the pilgrimage, and we can consider the pre-play we did over on RPGX as canon for that. Do note, though, that I decreased the starting level from 3 to 2, so you'll have to adjust accordingly. You can keep the uncommon magic item as a "thanks for crossing over" present.

I do want to state, for the record, that Aisede did his little recruiting stunt without my permission or knowledge. As mad as I was (still kinda am) at the admins over there, I wasn't really about to disrespect their rules concerning recruiting people away from that site. But what's done is done, and I like you guys and you're here, so it is what it is. ;) But someone else has to tell pen that he's invited, I am not acknowledging that any of this happened over on the RPGX side.
Jul 31, 2024 1:17 pm
ok, thanks, now I know :-)

It's not showing up on the Games tab though. Is there a link to go to or something? If there are PMs on this site, I'm not sure where the notifications are for that either.

Will take me a little bit to get everything in place.
Last edited July 31, 2024 1:19 pm
Aug 1, 2024 3:13 pm
I see your one short of 12. Are you still taking on players to fill?
Aug 2, 2024 2:31 pm
Basil says:
I see your one short of 12. Are you still taking on players to fill?
I am, I am, and invite sent. ;)

Game's now closed.
Aug 2, 2024 4:20 pm
@Dipper you might want to edit your first post, there you can alter the forum headline to '[Closed] D&D 5E: Without Benefit of Compass'

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