[OOC] General talk

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Sep 9, 2024 7:47 pm
so, let's say there is "container" never described in more details than a rectangular thing larger than a horse. And we are in a jungle
- One player don't see DM describing it a slippery surface want to climb up, hoping that his PC would find some irregularities to hold on to
- Another player want his PC to climb a tree to then jump on the top of the container
- Another player wan his PC cooperate with bound PC to use jungle vines to hold container

Question: since DM never described any tree is easy to climb, there are wines to pick or irregularities on the container - should players roll anything to let dice decide, or it will always be DM's decision?
Sep 10, 2024 9:15 am
Shadowknight says:
Ah, I generally use Perception to just look around for general things, especially if one is not certain what exactly they are looking for.

So, for example, a Perception check to see if anyone around me is injured, but an Investigation or Apothecary check to examine a known injury.

A Perception check to see if I can find a generic something or other in the area, an Investigation check to determine if a something is ideal for the task at hand.
Yes, I agree about the way you see Perception rolls.

But I would prefer to not use "investigation" rolls by player.

I.e. if there is a sheet of paper pasted under the little treasure box:
- you have to write that you are looking there, or simply look at the box from all sides,
- no perception or "investigation" roll will help you finding the sheet if the box was never even raised from the shelf by PC,
- but a Detection (Perception) roll MAY help you i.e. notice that out of all the neatly arranged things on the shelves, a small treasure chest is slightly moved,

Hope that helps and is ok for players?

Apothecary - for me - is a different thing, it requires knowledge and experience, you either know or not how to deal with the current state, usually there is nothing "hidden". And if there would be, you would have to find it by other means, and if you did you would get ADV on Apothecary roll.
Avraham says:
So, if I understand correctly, we should just verbalize that in text and @Pedrop will roll/let us know to roll if necessary.
Exactly:)
GreyWord says:
so, let's say there is "container" never described in more details than a rectangular thing larger than a horse. And we are in a jungle
- One player don't see DM describing it a slippery surface want to climb up, hoping that his PC would find some irregularities to hold on to
- Another player want his PC to climb a tree to then jump on the top of the container
- Another player wan his PC cooperate with bound PC to use jungle vines to hold container

Question: since DM never described any tree is easy to climb, there are wines to pick or irregularities on the container - should players roll anything to let dice decide, or it will always be DM's decision?
I envision the situation with container as happening really fast in fiction. I hoped it was implied by my description. If not, please tell me I will try to correct it next time. For me it was mere seconds, maybe 3 to 6 while container was rolling from the pterodactyl and falling down, to only hold just above Sadur.

SO... keeping in mind how I have envisioned it, the answers to your questions seem to be easy:
- you have very little time to decide what are you doing,
- if you want to check how the container looks and if its easy to climb - you are more then welcome! :) BUT: it takes precious seconds (round). Probably you will get some +mod or even advantage for climbing next round?
- if you think you want to risk it, and don't use your time for checking container - you can try to climb right away, but you will experience what is like to climb this container... while doing so:) Maybe its easy? Maybe it's smooth metal. You get to know that just as your hands first lay on it, because you choose to act first (and it often is a right, but risky choice). I may use dice to tell us that, or I have established it earlier in my head.
- similarly the same goes about i.e. the trees. You wan to check surrounding trees? Great! Very wise. BUT: it also takes time, and takes your eyes from the container.

This is how I have seen our current situation.

ALL: please tell me if you see anything wrong about this approach, so I can adjust it if I get good arguments:)
Sep 10, 2024 9:24 am
Besides: you can always ask me about some additional details, getting some of them won't take in-game time:) I usually answer OOC post much faster, than write RP post (that still take me a lot of time... ).
Sep 10, 2024 1:24 pm
Quote:
out of the sack
@Pedrop could you elaborate the meaning?

Quote:
what you are trying to achieve now - taking care about him
I was trying to say Sadur does nothing, but follow the leadership order to stay away.

Besides as a player I just don't see why would be need to hurry - we are in safety from the container falling on us, are we not? Well I mean except for those who decided to ride it.
Last edited September 10, 2024 2:13 pm
Sep 10, 2024 7:37 pm
@Pedrop, if it is OK with you, when I post in cabin font, that is an indication that I am trying to whisper, or at least taking deliberate steps so as not be heard/noticed outside my immediate are.
Sep 10, 2024 8:26 pm
GreyWord says:
Quote:
out of the sack
@Pedrop could you elaborate the meaning?

Quote:
what you are trying to achieve now - taking care about him
I was trying to say Sadur does nothing, but follow the leadership order to stay away.

Besides as a player I just don't see why would be need to hurry - we are in safety from the container falling on us, are we not? Well I mean except for those who decided to ride it.
I presume you recalled that the dog was lowered in the sack from the pterodactyl?

You could be in hurry about the container (and more so about it's content), because its lifted up by the pterodactyl's crew and will be very hard to reach in 2 rounds, and not available anymore in about 5 rounds - IF it will not fall by itself. What I have written in my previous RP post. But of course you are welcome to not care about it even a bit:) But for those that do, there are reasons to be in hurry :)
Avraham says:
@Pedrop, if it is OK with you, when I post in cabin font, that is an indication that I am trying to whisper, or at least taking deliberate steps so as not be heard/noticed outside my immediate are.
To be honest - due that this font is bigger than normal one - I didn't get it is whisper :) But from now on - I will try to remember that. No problem for me:)
Sep 11, 2024 10:12 am
Does container move upwards only or there is a risk that it will move beyond the clearing and fall outside of it?
https://i.imgur.com/grMjvXG.png

Also - what's on the edge of the clearing? Is it dense jungle or stone towers ?
Quote:
overgrown clearing, surrounded by remnants of a once-great civilization—crumbling stone towers adorned with intricate carvings, and great wheels half-buried in the earth,
Last edited September 11, 2024 10:16 am
Sep 11, 2024 10:18 am
Without you intentionally trying to swing it -> yes, it mainly goes up only. Just wobbling a little to the sides. Also it is - now - near border of the clearing, so quite close to the trees at that border.
Sep 11, 2024 9:27 pm
Are we able to give a help action to someone else to help them reroll?
Sep 11, 2024 10:49 pm
You can use your action for helping someone - if that makes sense in fiction. That would usually provide the person you are helping with advantage on her or his roll, or at least some positive mod.

Re-rolls are just this: rerolls. If your PC is skilled (or sometimes have proper background) in what s/he is doing, s/he can use ONE of their Rerolls and roll the same dice as before - again. If among the dice was advantage or disadvantage or mod - should be established before first roll.

If you are asking about Shallan's roll - yes, she can reroll it using ONE of her Rerolls as she is skilled in Traps & Locks.

I will comment current situation in RP thread in a moment.
Sep 12, 2024 3:37 am
@Shadowknight Forgive me for being pedantic, but this is your first spell, so your DDM counter should be at 1, so on a 3 nothing happens, right @Pedrop? Just that his counter now becomes 2. The actual effect requires a d100 roll. Also, IIRC, Pedrop said we are using the less Lovecraftian "perilous magic" tables for DDM.
Sep 12, 2024 7:19 am
Yes, Avraham you are right:) Thanks for helping with that.

Kimbek on lvl 1 - every time he cast a spell, whether successful or not - rolls d8 and compares it with his current DDM counter. If roll result is equal or less than current DDM you trigger additional (usually not so good) effect from the table, BUT your DDM resets to 1. If the roll result is higher then DDM counter - nothing besides your spell effects happens, but DDM rises by 1.

Yes, we are using Perilous Magic table. I will link the table in resource forum in a moment.
Sep 12, 2024 7:27 am
So in our current case: there is no DDM effect now for Kimbek as he rolled 3 (not 1). But set your DDM on the sheet to 2, please.

Plus: as you said you spend this round to focus, I will resolve the spell in-ficition next round.
Sep 12, 2024 7:30 am
@spinningdice
spinningdice says:
OOC:
I've only got 1 re-roll at level 1? yes... in fact lets re-roll anyway.
In fact as human you have 2 rerolls, please note usage of one of your Rerolls on your sheet -> now you have 1 left. But it seams it was worth it, as that was a success! :)
Sep 12, 2024 3:03 pm
Avraham says:
@Shadowknight Forgive me for being pedantic, but this is your first spell, so your DDM counter should be at 1, so on a 3 nothing happens, right @Pedrop? Just that his counter now becomes 2. The actual effect requires a d100 roll. Also, IIRC, Pedrop said we are using the less Lovecraftian "perilous magic" tables for DDM.
No, you're right. I had misread that paragraph under the DDM check dice type. Thank you for the clarification.
Sep 16, 2024 9:14 am
We still have Kimbek's "left behind" spell that is about to resolve. As you @Shadowknight head GS with it, I will let you have some fun now:)
You control the chain that is still attached on the other side to the flying pterodactyl. You can narrate freely what mess it is now making now onboard aircraft and to its crew! But have to make a choice first:
1. The chain can throw off some useful but insignificant item (ONE) from the deck down for you all.
2. You can roll for Luck+1 [due to Belladona presence, I have noted it on your sheet] (Int) - to check if the item(1) will be somehow more useful/powerful. BUT you have to remember that with a success here your current Luck will go 1 point down.

In both cases: Please propose something in OOC thread for my acceptance. For now you can narrate that "something has fallen" and the party will find it very soon.

Aditional rules: the chain can't throw off anyone from the crew or be so strong that it will destroy the aircraft or something like that. Be reasonable with this, please:)
Sep 16, 2024 9:18 am
I almost forgot: thanks to Sadur's shouting you and your chains have some guy leaning from the deck's edge. You can use him somehow:)
Sep 16, 2024 3:11 pm
@Pedrop Absolutely; that was clearly a monk-based moved. As I took the "pick skills and abilities" route, I am happy to retro-fit my character and take Heaven's Leap instead of Fork the River, with your approval.
Sep 16, 2024 7:27 pm
Shadowknight says:
(...)
OOC:
Hoping for a weapon or tool of some type. If it's up to me, I would say a sword or whatever weapon the masked kidnappers were carrying
I see you didn't choose the better option, so I think it would be:
- for a weapon: Blackjack - a special weapon/tool that I just invented for this game, with fallowing futures:
"Make a Luck(Dex) roll to sneak upon your enemy (if situation allows it). +1 mod if you have Stealth skill. On a success roll d100, with results: 1-25 Enemy falls unconscious for 2d6 minutes(Helpless condition); 26-50 Enemy is Stunned; 51-100 Enemy is enraged and gets +2 bonus on next attack, damage rolls, and Luck rolls against you. He also reroll any fumbled attacks. You can't make a normal attack with it." - so should be risky, but sometimes take out the enemy in one hit. If anyone of you ever played Thief computer game, should know what I mean:)

- tool: I don't think anyone of you have Rope. And having a rope is not bad thing:)

- third option: will be rolled in a moment. Ok, the result is: Crowbar.

Tell me Shadowknight what are you choosing?

Rolls

Common gear roll - (d6, d6)

d6 : (2) = 2

d6 : (5) = 5

Sep 16, 2024 7:31 pm
Oh... and one more thing: your Longsword and other weapons of other players from their sheets -> you all will get very soon.
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