[Closed] Chronicles of Averancia (ACKS: HFH)

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Sep 9, 2024 7:03 pm
Shadowknight says:
... Unlike a bow or crossbow where the strength of the attack is built into the recurve and coil. ...
Not that it should affect how you run your game, (RPGs are not meant to simulate reality and as soon as you divide human endeavour into six attributes you end up with wonkiness about what does what:), but, as someone who has shot bows of many types I can tell you that strength is the main component for (almost*) all of them. The harder you can pull the harder the bow can shoot, bows are even measured by their 'weight'.

A composite bow makes this less important as it amplifies the energy put in, allowing weaker people to shoot heavier bows.

(*) Some crossbows were wound up with levers and ratchets, but a strong person can still load a heavier bow, and if you are not strong enough to load it you can't use it more than once (ever:).
Sep 10, 2024 5:18 am
HP roll

Rolls

d4 - (d4)

(4) = 4

Sep 10, 2024 5:24 am
What culture is dominate on Averancia? Is Averancia in proximity to the Auran Empire (the default setting for ACKS)?

Are we using Fate Points?
Last edited September 10, 2024 5:43 am
Sep 10, 2024 2:27 pm
Constablebrew says:
What culture is dominate on Averancia? Is Averancia in proximity to the Auran Empire (the default setting for ACKS)?

Are we using Fate Points?
No it's not the default setting, it's a different setting I've come up with. The other information is in the Game Forums, which you should have gotten an invite to, let me know if it didn't go through.

Humans and halflings are the dominant cultures. The Duchy of Averancia is mostly a late middle age/dark age European style civilization.
Sep 22, 2024 5:42 pm
Hey all!

Rolling for Char Gen, here goes nothing!

edit: So after deducting the lowest from each roll we have the following:

10
08
16
12
15
09

Which unfortunately does not meet the min reqs for Nobiran's. :(
Last edited September 22, 2024 5:48 pm

Rolls

Char Gen - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (3342) = 12

4d6 : (1152) = 9

4d6 : (4663) = 19

4d6 : (1246) = 13

4d6 : (5634) = 18

4d6 : (3323) = 11

Sep 23, 2024 12:13 am
Yeah, the 8 and 9 hurt a bit.

If you like, you could still play as a Loremaster or Runemaker, or even an Elven Spellsinger if you wanted. An Elven Spellsinger could fill the niche of a Nobiran Wizard, at least a little, though I know the theme is slightly different. Loremaster would be thematically similar, but not as powerful. Its up to you, though.
Last edited September 23, 2024 12:14 am
Sep 23, 2024 4:21 am
8 and 9? Those aren't weak points, those are role play gold points!
Sep 23, 2024 5:27 am
Constablebrew says:
8 and 9? Those aren't weak points, those are role play gold points!
True, but the roller was aiming for a particular class.
Sep 23, 2024 3:28 pm
Nobrian? Maybe take some inspiration from the Black magic corruption list and apply that to the background for an explanation of why they have some low attributes. Such as ennervated to explain low constitution.
Last edited September 23, 2024 3:29 pm
Oct 30, 2024 2:21 am
We have lost a few of our players, it seems, so I am reopening recruitment. We are in need of a caster or magical support class, but if the dice gods decide something else, we can go with that instead.
Oct 30, 2024 2:48 am
The game forums are open for those who want to get a feel for how we’ve progressed. So far it’s heavy on the roleplay 😍😍😍😍😍 but we’re technically only on the first day, so it’s a good time to join!
Nov 2, 2024 12:56 am
I don't know the system but would be interested to join ...are there any free resources to check out how it works?
Nov 2, 2024 2:06 am
ACKS does have a few srds out there. And there is an incomplete one for Heroic Fantasy Handbook as well.
Last edited November 2, 2024 2:08 am
Nov 2, 2024 9:21 pm
I'm interested in joining, is the game still open?
Nov 2, 2024 11:35 pm
If you still need more players I’d also be interested. This sounds like a really neat game/system.
Nov 3, 2024 4:14 am
Big shout out to @Honor_Over_All

He is very creative and flexible, enough to even tolerate me and my particular brand of insanity in his own game.
Nov 3, 2024 4:04 pm
Certainly... please note the specific creation rules of the campaign; they are a little different than rules as written. (Roll 4d6, drop lowest, assign in any order); and that of course the different classes will require certain ability scores. Also, (as mentioned in the original recruitment rules), we are only using classes from the Heroic Fantasy Handbook for this campaign. Some of these classes are intended as chaotic characters so I would prefer that you not use them. Lawful and neutral characters would be the preference. I really don't want the player characters trying to kill one another.

My advice is that you go ahead and roll in this thread to see what ability scores you get and then see what type of character you can make from them.
Last edited November 3, 2024 4:05 pm
Nov 3, 2024 6:40 pm
Rolling!

* 11
* 14
* 10
* 16
* 15
* 13

I saw you still need a caster/mage. Looks like I'm 1 point away from being able to choose a Nobiran Wizard. Any chance I can lower one of my scores and reallocate to boost the 10? If not no worries, I'll go with Loremaster

====

The woods and wilds have ever been a home for those seeking ascetic contemplation of the natural world. Athan Brandshot has lived most of his short life deep in the woods of the Outlaw Forest, learning the painstaking skills of woodcraft and magery from his master, the blessed Seraphim Aldheorte. Lessons of life and death, death and rebirth. Contemplating the humble mushroom, the quick-winging songbirds, and deep rings of ancient trees and stones.

This life of contemplation with his master has been a good one. But even the long-lived Nobiran must die eventually, returning their flesh to the earth. So it was with Athan's master, as is the way of all things.

It was not until his master's passing that young Athan realized how much of his security in the forest had been due to this master's powerful magics and protections. The deep forests no longer seem so peaceful and contemplative. Casting the bones, Athan now sees foreboding whispers of darkness, as of shadows flickering just beyond his sight.

But the forest and wilds are his home. Will always be his home. So when Lord Chamberlain Amberstead issued a call for heroes and champions to aid Averancia, Athan saw his chance. He would go to the summons and, with the aid of other men of stout heart, would make his home safe once more for himself and all who would wander the wild way seeking wisdom and self-knowing.

Physical Description:

Beneath curly, shoulder-length chestnut hair and a fist-length beard is a thin, pleasant face which looks both older and younger than Athans 30 years. Bright hazel eyes and a long thin nose lend themselves to his aura of intelligence. He is weathered but hale, wiry from ascetic striving yet strong of limb.

Wrapped around in a cloak the color of bright spring moss and speckled with the colors of songbirds, he wears simple clothes of buckskin beneath, tucked into supple leather boots. Bone fetishes dangle from strands of his hair and beard, making a faint clattering when he walks. His staff is carved with interweaving patterns of flowering vines.

=====

I’m available every day of the week, but don’t have internet access till after 3pm Eastern time.
Last edited November 4, 2024 8:19 pm

Rolls

Character Creation - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2362) = 13

4d6 : (6533) = 17

4d6 : (4241) = 11

4d6 : (5635) = 19

4d6 : (5255) = 17

4d6 : (4632) = 15

Nov 3, 2024 7:16 pm
Let's see if my luck's decent today.
13,
16,
9,
16,
10,
6

Sadly, not good enough for Nobiran Wizard either, but I can make a fairly decent Ecclesiastic or Runemaker in terms of magical supporting characters if need be.
Last edited November 3, 2024 7:29 pm

Rolls

Character Creation - (4d6)

(2526) = 15

Character Creation - (4d6)

(5615) = 17

Character Creation - (4d6)

(3323) = 11

Character Creation - (4d6)

(2466) = 18

Character Creation - (4d6)

(2441) = 11

Character Creation - (4d6)

(2212) = 7

Nov 3, 2024 7:29 pm
Honor_Over_All says:
Rolling!

* 11
* 14
* 10
* 16
* 15
* 13

I saw you still need a caster/mage. Looks like I'm 1 point away from being able to choose a Nobiran Wizard. Any chance I can lower one of my scores and reallocate to boost the 10? If not no worries, I'll go with Loremaster
Yes, I would allow use of the RAW rule to enhance an ability score by reducing another: "Once a player has selected his character class, he may raise the class's prime requisite ability or abilities if desired by sacrificing points in other abilities. 2 ability points may be sacrificed from an ability to raise a prime requisite ability 1 point. This may be done more than once, but no ability can be lowered below 9, and no ability may be lowered if it is also a prime requisite for the class, even if there are a few points to spare above the minimum required score."
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