Within Lighting Keep
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Sep 29, 2024 4:32 pm
Grim will look at the shadow and bellow "RETURN TO THE DARKNESS YOU FOUL ABOMINATION!! IN THE NAME OF TALOS!!" and will attempt to turn the shadow.
Last edited October 1, 2024 9:52 am
Sep 30, 2024 3:30 pm
GeneCortess says:
OOC:
Arrcher101 Map is a huge plus.OOC:
So you can see the map right?Sep 30, 2024 9:02 pm
I will move into the room on Kurt's right and ready for an attack if turning doesn't work.
Sep 30, 2024 9:36 pm
OOC:
Ok just so I'm clear, Rangrim is casting Turn Undead? Did I miss where you said you were casting that or did you just forget to add it with the dialog?Oct 1, 2024 9:54 am
OOC:
Sorry edited it. I Told it to return to the shadows in the name of Talos but forgot to say was attempting a turn.Oct 1, 2024 3:20 pm
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 11/20 ac 16
The Shadow -32
Kurt hp 14/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt’s Turn
Oct 1, 2024 3:34 pm
Attacking Kurt catches his breath and attacks the Shadow again.
OOC:
Second wind for 5 healed, attack with 15 for 13 damage possibly. Kurt is 19 HP 17 ACLast edited October 1, 2024 3:39 pm
Rolls
Second wind, Halberd, damage - (1d10+3, 1d20+5, 1d10+1d4+3)
1d10+3 : (2) + 3 = 5
1d20+5 : (10) + 5 = 15
1d10+1d4+3 : (1) + (4) + 3 = 8
Great Weapon Fighting Reroll on the 1 - (1d10)
(6) = 6
Oct 1, 2024 3:51 pm
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 11/20 ac 16
The Shadow -45
Kurt hp 19/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt catches his breath +5hp, and attacks the Shadow again for 13 damage.
Erani’s Turn
Oct 1, 2024 6:06 pm
Assuming I can get an angle, I will cast Eldritch Blast.
Rolls
Eldritch Blast to hit - (1d20+5)
(16) + 5 = 21
Eldritch Blast damage - (1d10)
(2) = 2
Oct 2, 2024 3:45 pm
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 11/20 ac 16
The Shadow -47
Kurt hp 19/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt catches his breath +5hp, and attacks the Shadow again for 13 damage.
Erani is able to get to the top of the stairs and get eyesight on the shadow and hits it for 2 damage.
Alex’s Turn[/quote]
Oct 3, 2024 8:32 am
Alex will move between Kurt and Erani then cast Magnify Gravity so it hits the Shadow but not anyone else and then step back.
Cast Magnify Gravity so the Shadow is inside the 10ft Radius, so just behind the Shadow.
Move 5ft back to G6.
[ +- ] Magnify Gravity (Int)
1st-level transmutation (dunamancy:graviturgy)
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: 1 round
The gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the turn when you cast the spell must make a Constitution saving throw. On a failed save, a creature takes 2d8 force damage, and its speed is halved until the end of its next turn. On a successful save, a creature takes half as much damage and suffers no reduction to its speed.
Until the start of your next turn, any object that isn't being worn or carried in the sphere requires a successful Strength check against your spell save DC to pick up or move.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: 1 round
The gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the turn when you cast the spell must make a Constitution saving throw. On a failed save, a creature takes 2d8 force damage, and its speed is halved until the end of its next turn. On a successful save, a creature takes half as much damage and suffers no reduction to its speed.
Until the start of your next turn, any object that isn't being worn or carried in the sphere requires a successful Strength check against your spell save DC to pick up or move.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
OOC:
Move 5ft to F6. Cast Magnify Gravity so the Shadow is inside the 10ft Radius, so just behind the Shadow.
Move 5ft back to G6.
Rolls
Magnify Gravity Damage - (2d8)
(51) = 6
Oct 3, 2024 2:19 pm
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 11/20 ac 16
The Shadow -53
Kurt hp 19/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt catches his breath +5hp, and attacks the Shadow again for 13 damage.
Erani is able to get to the top of the stairs and get eyesight on the shadow and hits it for 2 damage.
Alex cast Magnify Gravity so the Shadow is inside the 10ft Radius 6dmg, moves 5ft back to G6.
Rangrim’s Turn
Oct 4, 2024 12:27 am
Grim will utter Prayer of Healing for him and his party.
[ +- ] Prayer of Healing
Casting Time: 10 minutes
Range: 30 feet
Components: V
Duration: Instantaneous
Up to six creatures of your choice that you can see
within range each regain hit points equal to 2d8 + your
spellcasting ability modifier. This spell has no effect on
undead or constructs.
At Higher Levels. W hen you cast this spell using a
spell slot of 3rd level or higher, the healing increases by
1d8 for each slot level above 2nd
Range: 30 feet
Components: V
Duration: Instantaneous
Up to six creatures of your choice that you can see
within range each regain hit points equal to 2d8 + your
spellcasting ability modifier. This spell has no effect on
undead or constructs.
At Higher Levels. W hen you cast this spell using a
spell slot of 3rd level or higher, the healing increases by
1d8 for each slot level above 2nd
Rolls
Prayer of healing - (2d8+5)
(73) + 5 = 15
Oct 5, 2024 1:11 am
Arrcher101 says:
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 1/20 ac 16
The Shadow -53
Kurt hp 8/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt catches his breath +5hp, and attacks the Shadow again for 13 damage.
Erani is able to get to the top of the stairs and get eyesight on the shadow and hits it for 2 damage.
Alex cast Magnify Gravity so the Shadow is inside the 10ft Radius 6dmg, moves 5ft back to G6.
Rangrim begins to utter Prayer of Healing for him and his party. Concentrating on spell.
The Shadow tries to slam Kurt and Rangrim who are both right in front of it. It does 6 bludgeoning and 5 narcotic dmg to Kurt and 6 bludgeoning and 4 narcotic to Rangrim.
Rangrim roll a con save to keep up concentration on prayer of healing.
Kurt’s Turn
Oct 5, 2024 1:12 am
Con save 15
Last edited October 5, 2024 1:13 am
Rolls
saving throw - (1d20)
(17) = 17
Oct 5, 2024 1:41 am
Wounded Kurt can't take much more and gives his all to killing the shadow.
OOC:
Halberd's 15 might hit for 10. Bonus attack, Polearm Opposite End 23 hits for 3Last edited October 5, 2024 1:45 am
Rolls
Halberd, Damage, Bunt attack, Damage - (1d20+5, 1d10+1d4+3, 1d20+5, 1d4+1d4)
1d20+5 : (10) + 5 = 15
1d10+1d4+3 : (2) + (1) + 3 = 6
1d20+5 : (18) + 5 = 23
1d4+1d4 : (2) + (1) = 3
Great Weapon Fighting Reroll on the 2 - (1d10)
(6) = 6
Oct 5, 2024 3:47 pm
[ +- ] Map
Alexander hp 9/15 ac 13
Rangrim hp 1/20 ac 16
The Shadow -53
Kurt hp 8/28 ac 17
Erani hp 22/24 ac 13
Action so far
The Shadow it tries to slam into Kurt twice but misses once, Kurt takes 8 bludgeoning and 2 necrotic points of dmg
Kurt Halberd attacks with 18 for 14 damage and bonus action (Polearm Master) attacks with 24 for 7 damage. Action Surge halberd attack with 24 for 10 damage. Does a total 28 damage.
Alex conjures a mote of flame and throws it at the Shadow. Uses reaction to use chronal shift to reroll attack which hits for 4 fire damage.
Rangrim, tries turn undead and then advances into the room next to Kurt.
The Shadow tries to slam into Kurt and Rangrim, he misses Kurt but Rangrim takes 5 bludgeoning and 4 necrotic dmg.
Kurt catches his breath +5hp, and attacks the Shadow again for 13 damage.
Erani is able to get to the top of the stairs and get eyesight on the shadow and hits it for 2 damage.
Alex cast Magnify Gravity so the Shadow is inside the 10ft Radius 6dmg, moves 5ft back to G6.
Rangrim begins to utter Prayer of Healing for him and his party. Concentrating on spell.
The Shadow tries to slam Kurt and Rangrim who are both right in front of it. It does 6 bludgeoning and 5 narcotic dmg to Kurt and 6 bludgeoning and 4 narcotic to Rangrim.
Kurt can't take much more and gives his all to killing the shadow. Does 13 dmg, the shadow is looking pretty rough.
Erani’s Turn
Oct 5, 2024 10:17 pm
I try Eldritch Blast again.
Rolls
Eldritch Blast to hit - (1d20+5)
(13) + 5 = 18
Eldritch Blast damage - (1d10)
(10) = 10
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