Now you see me

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Oct 28, 2024 8:44 am
'That's a good deal. Profit to be made if we're willing to take the risk.'

OOC:
Happy to leave the Spice behind if people think it's too risky or don't like drug running
Oct 29, 2024 4:31 pm
OOC:
no problem with the spice :)
what is a little bit of risk?
Zailor responds smirking eager to make some extra coin and always eager to add more awe to his name.
Last edited October 29, 2024 4:34 pm
Oct 31, 2024 5:51 pm
Creds crosses his arms. "Listen, fellas. The less I know about it, the better. My job is to step in if you get found out." He takes out a data pad and begins scrolling through some docs. "See, here's a contract that says you all hire me as your personal attorney. We'll want to establish attorney-client privilege so I can get you all out of any trouble that may come your way, see? Now, you don't owe me anything up front. No, I'm happy to take any fee you think appropriate once we get to Ocsin and you make whatever sale you allegedly are going to make." He hands the datapad out for the others to sign. "But a one-quarter stake—minus 500 credits that I won't be ponying up on the front end—sounds reasonable."
OOC:
Creds won't outright buy or sell spice, but he'll get you off if you're caught doing it. On the front end, he won't pay any of the 2K to purchase the spice. Instead, he'll take a quarter cut (minus 500 credits for the purchase of the spice) all on the back end, laundering that as "attorney's fees."
Last edited October 31, 2024 5:53 pm
Oct 31, 2024 6:07 pm
"I will cover the cost of the goods, and split any profit, after being fully reimbursed."
Nov 1, 2024 1:37 pm
OOC:
Sounds like we're in the business. Any other house keeping before we hit the trail?
Nov 1, 2024 4:31 pm
'Load it up Norta, we're going on a little trip.
Nov 4, 2024 1:34 pm
Norta collects the credits and has a guy bring the crate of spice to your ship. Now that everyone has their gear you load up on the ship and take off. It's quite a bit of a journey and requires three separate jumps as you wind from the Perlemian trade route out to the Hydian Way and then eventually out to the Ocsin system. Coming out of hyperspace you see the planet Ocsin and it does have a dark grey/brown hue. The upper level swirl of clouds are dark, but look thin enough to allow sufficient light through. The ship detects the prime landing beacon and as you approach the planet, your hailed.

"Unknown vessel, this is Ocsin Spaceport Control, please identify."
Nov 4, 2024 9:19 pm
Before answering, Ken asks the others, 'So what's our cover story? Traders? Explorer? Scavengers? We've got a bit of cargo to camouflage the spice but I don't think we convince as merchants.'
OOC:
Do we still have spoofed ID for the ship?
Nov 4, 2024 10:06 pm
OOC:
sorry, I don't remember getting a fake ship ID at all. I think I mentioned it, but kicked the can down the road
Nov 5, 2024 1:36 pm
OOC:
That looks to be right. You have the jammer, the slicer and the advanced targeting.
Nov 6, 2024 6:22 pm
Creds shrugs. "They haven't asked our business yet, so no need to tell 'em. Just an ID." He sits in the sensors station chair in the cockpit. "But if it comes to it, they must get their fair share of explorers here, being on the edge of Wild Space and all." Creds shrugs. "Guess we're explorers."
Last edited November 6, 2024 6:22 pm
Nov 6, 2024 9:49 pm
'Explorers it is,' says Ken. 'Ocsin Spaceport Control, this is the Slippery Ghest YT-2400 light freighter out of hyperspace seeking permission to land, over.'
Nov 7, 2024 2:58 pm
"Acknowledged Slippery Ghest, please follow the landing beacon to bay 17."

Pergano tunes to the landing beacon and before long you gliding through the clouds. Below a couple thousand meters, the skies clear up and you see the rolling grey/green landscape as you approach the spaceport. The clouds do let a fair bit of light through, but the color is definitely more of a gloom than a shadow feel.

The landing bays are an oval permacrete and you spot several rows of bays with a few larger ones in the distance. There's about a dozen ships scattered around the spaceport and you see fence surrounding the bays with a couple gateways into the spaceport building.
Nov 7, 2024 9:49 pm
'Is this an open carry sort of world or should we be more discrete?' asks Ken as he slips out the co-pilot chair and straps on his blaster.
Nov 7, 2024 11:58 pm
Pergano checks the beacon instructions from the spaceport. Seems weapons are open carry, but there's a note about reasonableness in what you choose to carry.
Nov 8, 2024 8:08 pm
Laughing as Pergano reads out the requirement of reasonableness, he pulls on his odd-little leather gloves and pats his modified heavy blaster. 'What's unreasonable is to ask me not to do things with style,' and he draws the weapon with its silvery metal filigree and spins it in his hand. Pow he mouths to Pergano.
Nov 10, 2024 10:25 am
Following Ken's lead Zailor slings his rifle over his shoulder.
well, I'm ready when you are.
Nov 10, 2024 4:02 pm
AD-hoc doesn't have a blaster, but will grab his hammer and his repair patches. Everything else needed, is built in to his chassis
Nov 10, 2024 6:59 pm
Creds ducks under Zailor's rifle. "Watch where you point that thing, now! Does match the explorer thing, though. Here we are looking for new sources of exotic cold cuts!" He stands up and holsters his Defender pistol. "That's a cover story, Son."
OOC:
Creds talks like Ben Matlock crossed with Foghorn Leghorn.

Does Zailor need a sidearm? Creds has a light blaster pistol he won't be using anymore after acquiring his Defender.
Nov 10, 2024 9:36 pm
'Well boys, let's head out,' says Ken, and tips an imaginary cowboy hat. 'We're explorers, looking for this world Fananeen but don't let that slip just yet. And any opportunity comes up to shift the Glitterstim you know what to do...' He tightens his leather gloves, adjusts the holster for his filigreed custom blaster, and straightens up the lapels on his faux-leather purple jacket which bulges with hidden plastoid armour.

'And remember, blend in, be subtle,' he says, looking pointedly at AD-hoc.
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