Act II: Ill Fortunes

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Sep 30, 2016 3:49 pm
Weiryn begins chanting, calling on Pharasma to show him the life force of his companions and foes, that he might know where they stand.
OOC:
Casting Deathwatch
Last edited September 30, 2016 3:49 pm
Sep 30, 2016 4:06 pm
Well right now, unless I missed something, I think everyone is at full hit points. So now it is the turn of those cackling flying heads...

Alright, the creature takes flight, and for a small moment, Weiryn, Rolland, Daren, and Ujjaya have just enough time to be horified by recognizing those creatures as the same screeching ones they encountered on their first day in Barovia... that is, until they screech...

Everyone, roll me 5 Fortitude saves.

Rolls

Ashlyn 1st Fort save.

Ashlyn 2nd Fort save.

Ashlyn 3rd Fort save.

Ashlyn 4th Fort save.

Ashlyn 5th Fort save.

Sep 30, 2016 4:18 pm
OOC:
It's also to catch any critters at the edge of my vision or in the buildings surrounding us.

Also, crap. I hate these things.

Rolls

Fort - (1d20+5)

(11) + 5 = 16

Fort - (1d20+5)

(13) + 5 = 18

Fort - (1d20+5)

(6) + 5 = 11

Fort - (1d20+5)

(1) + 5 = 6

Fort - (1d20+5)

(3) + 5 = 8

Sep 30, 2016 4:20 pm
I see the RNG still desperately wants you dead...
Sep 30, 2016 4:23 pm
OOC:
Fort Saves


Edit: ............
Last edited September 30, 2016 4:23 pm

Rolls

Fort Save - (1d20+8)

(2) + 8 = 10

Fort Save - (1d20+8)

(8) + 8 = 16

Fort Save - (1d20+8)

(1) + 8 = 9

Fort Save - (1d20+8)

(2) + 8 = 10

Fort Save - (1d20+8)

(2) + 8 = 10

Sep 30, 2016 4:24 pm
OOC:
...Not as bad as it wants Naat dead, apparently...
Sep 30, 2016 4:24 pm
fort saves

Rolls

fort 1 - (1d20+7)

(2) + 7 = 9

fort 2 - (1d20+7)

(19) + 7 = 26

fort 3 - (1d20+7)

(10) + 7 = 17

fort 4 - (1d20+7)

(5) + 7 = 12

fort 5 - (1d20+7)

(13) + 7 = 20

Sep 30, 2016 4:25 pm
OOC:
making five back to back rolls, we will all be paralyzed. no question about it.
Sep 30, 2016 4:31 pm
Resist!

Rolls

5 fortitude saves - (1d20+4, 1d20+4, 1d20+4, 1d20+4, 1d20+4)

1d20+4 : (4) + 4 = 8

1d20+4 : (1) + 4 = 5

1d20+4 : (12) + 4 = 16

1d20+4 : (15) + 4 = 19

1d20+4 : (3) + 4 = 7

Sep 30, 2016 4:33 pm
OOC:
I smell a TPK.
Sep 30, 2016 4:35 pm
Kaosanddoom says:
OOC:
making five back to back rolls, we will all be paralyzed. no question about it.
Oh, you wanna bet? For some reason Ashlyn succeeded them all and did not roll anything below a 10 on her die roll... XD
Sep 30, 2016 4:40 pm
OOC:
My bad, let me clarify, all PC characters will be paralyzed. Ashlyn may be ok, but i doubt she can save us all. And please don't think that i am complaining, this is great. Without the fear of defeat the game is no fun. And the only way that fear is there is there is actually a chance of defeat. Comes with the territory.
Sep 30, 2016 4:42 pm
OOC:
Gonna be a quick combat, what with only the GM being able to move and all :P I love this fight lol
Sep 30, 2016 4:43 pm
Well, maybe I can still roll shit on the paralyzation durations... Veroth will take falling damage though, that's unavoidable...
Sep 30, 2016 4:47 pm
OOC:
Can I make a psychic acrobatics check so that in my mind I roll with it? Haha
Sep 30, 2016 4:48 pm
OOC:
I'm loving every minute of this. The RNG makes stuff like this the ultimate game of survival. Keep it going, kalajel. It's fantastic :D
Sep 30, 2016 5:15 pm
But I barely did anything...
Sep 30, 2016 6:01 pm
What foul beasts are these?
OOC:
If this is a poison, spells, or spell-like ability, add +2 to my rolls (from "Hardy" Dwarf racial trait)

Rolls

Fortitude save I - (1d20+13)

(1) + 13 = 14

Fortitude save II - (1d20+13)

(9) + 13 = 22

Fortitude save III - (1d20+13)

(6) + 13 = 19

Fortitude save IV - (1d20+13)

(18) + 13 = 31

Fortitude save V - (1d20+13)

(12) + 13 = 25

Sep 30, 2016 6:26 pm
Hmm... is a 1 still a failure even if he beats the save's DC?
Edit:, nevermind, I checked and it is... damn, so close... XD
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