Act II: Ill Fortunes

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Oct 4, 2016 8:29 pm
Qralloq says:
irvanovich says:
OOC:
Also, for Deathwatch's sake (gotta put that in the tracking...whoops!) could I get HP status of the people in front of me? Pretty please?
OOC:
Veroth is down 14 hps out of 44 total.
Counting the 11 hp Weiryn healed everyone last round?
Edit: Also, Ashlyn is at full hp.
Oct 4, 2016 8:52 pm
kalajel says:
OOC:
Veroth is down 14 hps out of 44 total.
Counting the 11 hp Weiryn healed everyone last round?
OOC:
Yup, was down 25 before that.
Last edited October 4, 2016 8:52 pm
Oct 4, 2016 9:06 pm
OOC:
Durgrim is in mint condition. Or at least not currently injured ;)
Oct 5, 2016 6:57 pm
OOC:
Are there any more zombies still fighting? or did we win?
Oct 5, 2016 7:17 pm
OOC:
There are still three zombies on the map.
Oct 5, 2016 7:18 pm
OOC:
Yea but our cleric just blasted them with holy energy, so didn't know if they were dead from that or not. Just trying to plan ahead.
Oct 6, 2016 12:16 am
No, actually Weiryn used the positive energy to heal you. It's heal the living or harm the undead, one or the other, not both.
Edit: Oh, my bad, I missed his last post...

Weiryn unleashes a burst of positive energy and manages to destroy the two zombies which were heavily damaged.

Rolls

1st zombies Will save

2nd zombie Will save

3rd zombie Will save

Hard to kill

Hard to kill

Oct 6, 2016 12:21 am
Ashly will take a 5-foot step and attempt to finish off the zombie. Full Power Attack again.

Ashlyn vanquishes the last zombie.

Victory!
You gain 771 XP each!

Ahslyn will then go pick up her crossbow she dropped...

Rolls

1st Power Attack

2nd Power Attack

Hard to Kill

Oct 6, 2016 1:05 pm
Weiryn breathes a sigh of relief before looking around at his companions. Seeing that Veroth is still wounded, he will walk over to the strix with holy symbol in hand.

"Here, brother...let me close those wounds before we continue..."
OOC:
Cure Moderate Wounds goes here...
Once his spell is complete, Weiryn looks at the fallen undead, along with the vargouilles that are on the ground. "Before we continue, I'd like to examine at least one of the fallen zombies for a moment. Perhaps it will give me some more insight into how to cure Roland's sickness."

Rolls

Cure Moderate Wounds - (2d8+3)

(84) + 3 = 15

Perception (check the bodies, -1 for dazzled) - (1d20+7)

(18) + 7 = 25

Knowledge (Arcana): glean anything of use from zombies - (1d20+12)

(10) + 12 = 22

Heal (Learn anything to cure Roland and Kayleigh's sickness?) - (1d20+12)

(1) + 12 = 13

Oct 6, 2016 1:13 pm
Roland will also examine the zombie, but this time in an effort to better understand how to kill it.
OOC:
Not sure what roll you want so i am just gonna throw a generic d20 roll to it.

Rolls

? - (1d20)

(8) = 8

Oct 6, 2016 1:16 pm
Darren slips his warhammer through a loop on his belt and crouches down next to Weiryn, "Finding anything useful?"
OOC:
Wow... can't believe I don't have Heal as a skill that I put points in. Man, that's a big oversight for a priest!
Oct 6, 2016 1:30 pm
"Thank you brother." Veroth checks around for any other signs of miscreants our returning skulls.
OOC:
Fully healed.

Rolls

Perception - (1d20+10)

(3) + 10 = 13

Oct 6, 2016 1:41 pm
Weiryn replies without looking up from the corpse he's checking, "For one thing, I remembered what those flying creatures were called...Vargouilles. Annoying little pests, but their bites are venomus and their screams will paralyze a man and make it easier for them to procreate with their "kiss". Thankfully, they aren't the brightest creatures around, as sunlight will delay or even cure the transformation...but still. Should any of you notice your hair falling out or a sharp headache, let me know immediately."

Completing his examination of the corpses, Weiryn mutters a brief prayer for Pharasma to guard their souls before continuing. As for the zombies...
OOC:
To be continued at kalajel's convenience :D
Oct 6, 2016 2:39 pm
Those keeping a lookout while Roland and Weiryn examine the zombie will spot no trouble. There is the constant distant moans of zombies and the occasional trick of the fog where you think for a moment you've spotted movement at the edge of your vision, bot so far, no thing seems poised to attack you...

As you examine the corpses you cannot find any reason as to why they are so resilient. They look very much like regular zombies, they are simply stronger and only marginally more agile. Signs of a disease on a long dead rotting corpse also seems to elude you...
OOC:
I assume you take precaution while examining them and are not touching dead tissues with your bare skin...
Weiryn is pretty much stuck with his hypothesis from yesterday that whatever created those creatures and this disease must have been either a very potent and powerful necromantic spell or ritual.
Oct 6, 2016 3:06 pm
Having missed two out of ten bowshots, Ujjaya sees if he can recover those two arrows.
Oct 6, 2016 3:16 pm
Ujjaya quickly looks around and... sadly notices that both of his arrows have shattered on impact...

Rolls

1st arrow (50%) - (1d100)

(91) = 91

2nd arrow (50%) - (1d100)

(67) = 67

Oct 6, 2016 3:22 pm
Ujjaya shrugs, tosses the ruined arrows aside, and keeps a sharp lookout while his companions study the undead remains.
Oct 6, 2016 3:43 pm
OOC:
Oh yes. Got my gauntlets on and everything...did my perception turn up any useful items by chance whilst I'm looking them over?
...I can't seem to grasp why it is these zombies are so formidable. The ritual needed for such a thing is...well, it is beyond anything I've seen.
Oct 6, 2016 3:45 pm
Nope, those zombies were not carrying any loot.
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