Act II: Ill Fortunes
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When the others are ready, he will fly ahead slowly, keeping within sight of the group, but far enough to hopefully guide them around any danger.
Rolls
Stealth roll for the appropriate time - (1d20+15)
(20) + 15 = 35
Perception roll for the appropriate time - (1d20+10)
(10) + 10 = 20
"I ain’t eaten fresh in a week or more—I’m famished!"
"What about these here, then?"
"I said fresh, didn’t I? These rotting buggers ain’t much better then I’d turn up in my barrow."
"I don’t know, they’re better than a dry bone any night."
"Yah. Enough with the jawing. Let’s have at it."
At this moment, he will see gaunt creatures come out of some nearby houses and attack the zombies.
You can place the party behind the doted lines, except Veroth who can places himself where he wants at least 20 feet away of the dead horse.
Oh, and roll initiative.
Rolls
Ashlyn's initiative
Sir Urik's initiative
Zombies
? creatures
Rolls
Initiative - (1d20+8)
(15) + 8 = 23
Rolls
Initiative - (1d20+1)
(1) + 1 = 2
Rolls
Initiative - (1d20+6)
(7) + 6 = 13
Initiative
25 Ujjaya
23 Veroth
22 Darren
17 ?
14 Sir Urik
13 Roland
9 Ashlyn
3 Durgrim
2 Weiryn
2 Zombies
Combat Map.
Special Conditions:
Mist is ever present in the streets and limits vision. Beyond 30 feet, creatures have concealment (20% miss chance).
Rolls
1st arrow - (1d20+9, 1d8+3)
1d20+9 : (3) + 9 = 12
1d8+3 : (5) + 3 = 8
2nd arrow - (1d20+9, 1d8+3)
1d20+9 : (17) + 9 = 26
1d8+3 : (2) + 3 = 5
3rd arrow - (1d20+4, 1d8+3)
1d20+4 : (20) + 4 = 24
1d8+3 : (1) + 3 = 4
3rd arrow crit. confirmation. - (1d20+4, 2d8+6)
1d20+4 : (1) + 4 = 5
2d8+6 : (16) + 6 = 13
Veroth is up next!
Rolls
Shortbow - (1d20+11, 1d6+3)
1d20+11 : (18) + 11 = 29
1d6+3 : (2) + 3 = 5
Darren is up.
Rolls
Power attack - (1d20+10, 1d8+10)
1d20+10 : (20) + 10 = 30
1d8+10 : (3) + 10 = 13
Confirmation Roll - (1d20+10)
(2) + 10 = 12
Extra crit damage (x3 crit mod) - (2d8+20)
(48) + 20 = 32
Darren rushes in and smashes the first zombie he can reach, scoring a solid hit on the leg. The zombie buckles slightly, his resistant to non-slashing damage helping it absorb part of the blow and not falling down. It stops it's meal of the horse and turns to quizzically observe Darren before reaching toward him and opening it's jaw...
It is now the unknow creature's turn.
All of the creature's bite miss.
Sir Urik is up.
Rolls
1st creature bite
2nd creature bite
3rd creature bite
Roland is up next.
Rolls
Creature's Will save
Sir Urik Power Attack
Rolls
Shots - (1d20+9, 1d20+9)
1d20+9 : (1) + 9 = 10
1d20+9 : (20) + 9 = 29
Damage - (2d12+4, 2d12+4)
2d12+4 : (43) + 4 = 11
2d12+4 : (62) + 4 = 12
Rolls
Confirm - (1d20+4)
(19) + 4 = 23