Act II: Ill Fortunes

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Feb 8, 2017 12:44 am
Veroth takes a small (5 foot) step over and slashes at the other zombie.

Rolls

Dagger attack, with flanking - (1d20+13, 1d4+2)

1d20+13 : (15) + 13 = 28

1d4+2 : (2) + 2 = 4

Sneak attack - (3d6)

(334) = 10

Feb 8, 2017 3:31 am
Veroth slashes at the remaining zombie, opening a large gash on its ribcage. The thing is still standing however.

Ujjaya is up next.
Feb 8, 2017 4:39 am
Ujjaya switches his aim to the last zombie.
OOC:
• Flurry of Blows: 3 arrows.
• Point Blank Shot.
• Improved Precise Shot.

Rolls

Arrow #1 attack, damage - (1d20+12, 1d8+6)

1d20+12 : (17) + 12 = 29

1d8+6 : (4) + 6 = 10

Arrow #2 attack, damage - (1d20+12, 1d8+6)

1d20+12 : (10) + 12 = 22

1d8+6 : (1) + 6 = 7

Arrow #3 attack, damage - (1d20+11, 1d8+6)

1d20+11 : (7) + 11 = 18

1d8+6 : (3) + 6 = 9

Feb 8, 2017 4:46 am
Ujjaya shoots the last zombie and the thing remains standing, just refusing to die.

Darren is up next.

Rolls

Hard to Kill

Hard to Kill

Hard to Kill

Feb 9, 2017 1:11 am
Darren approaches and takes a swing at the remaining zombie.
[ +- ] Stats
OOC:
Did I actually hit something?
Last edited February 9, 2017 1:11 am

Rolls

Attack - (1d20+11, 1d8+13)

1d20+11 : (5) + 11 = 16

1d8+13 : (2) + 13 = 15

Feb 9, 2017 4:21 am
OOC:
Yes, you hit the zombie.
Darren hits and destroys the last zombie.

Sir Urik is up next.

Rolls

Hard to Kill

Feb 9, 2017 4:27 am
Sir Urik tries to finish off the blaspheme with two regular attacks. Only one of Sir Urik's attacks hits and the blaspheme is still standing...

speaking of which...

Rolls

1st attack

2nd attack

Feb 9, 2017 4:33 am
The blaspheme turns to Durgrim, since he has inflicted a lot of damage to it. It roars in frustration as it leaps at him with its jagged teeth, trying its best to take someone away before it is destroyed (power attack).

Durgrim is hit for 30 points of damage and is dazed for 1 round (no saves!). He also loses 4 points of STR (also no save, but don't worry, it's damage, not drain).

Rolls

Bite (power attack)

STR damage.

Feb 9, 2017 4:37 am
Ashlyn will attempt to finish off the blaspheme. Sadly, she misses...

Rolls

Attack

Feb 9, 2017 4:40 am
Third round of combat.

Initiative
22 Skeleton
21 Roland
18 Durgrim
15 Zombies
14 Weiryn
13 Veroth
10 Ujjaya
8 Darren
5 Sir Urik
4 Blaspheme
3 Ashlyn

Combat Map

Conditions
The sub-story is dimly light by light from the hole on the floor above. Consider shadowy illumination (20% miss chance). Except 20-feet around Roland (everburning torch), and those who have dark/night vision.
Roland is sickened (-2 to attacks, damage, saves, skills, ability checks).
Ashlyn is shaken from grief (-2 attacks, saves, skills, ability checks).
Durgrim is dazed (no action, but no penalty to AC).

Roland is up!
Feb 9, 2017 1:42 pm
Roland sees a companion take a large hit, and targets the unholy creature in an attempt to take it down.

-2 for sickened
-2+4 for deadly aim
Firing against touch ac

Rolls

attack 1, damage 1 - (1d20+6, 2d12+4)

1d20+6 : (18) + 6 = 24

2d12+4 : (85) + 4 = 17

attack 2, damage 2 - (1d20+1, 2d12+4)

1d20+1 : (8) + 1 = 9

2d12+4 : (122) + 4 = 18

Feb 9, 2017 3:05 pm
Roland finishes off the blaspheme.

Victory!

You gain 1650 XP each!
Feb 9, 2017 3:28 pm
With the healing power of Pharasma still in his hand, Weiryn rushes over to Durgrim. "Well fought, brother. Allow me to heal your wounds..."

After discharging his held spell, Weiryn pulls out the wand and continues to treat the injured paladin, until his wounds close.

Rolls

Cure Moderate Wounds - (2d8+3)

(44) + 3 = 11

Wand of Cure Light Wounds - (1d8+1)

(1) + 1 = 2

Wand of CLW - (1d8+1)

(8) + 1 = 9

Wand of CLW - (1d8+1)

(4) + 1 = 5

Feb 9, 2017 3:34 pm
"Well done, everyone. I was expecting a bit more, if I were to be honest with you," Darren says, leaving the healing to Weiryn and his wand.
Feb 9, 2017 3:35 pm
Ashlyn breaks down and weeps for her fallen comrades. Even though she knew they were dead, and heard from Veroth he saw their bodies down stairs, she simply was not prepared to see them for herself...
Feb 9, 2017 3:36 pm
Darren walks over to Ashlyn and lays a hand on her shoulder comfortingly, "You did very well, Ashlyn. Your companions can finally be at peace and we will lay them to rest just as soon as we are able."
Feb 9, 2017 3:42 pm
Veroth hops anxiously from foot to foot responding to Ashlyn's woe. He then sidles off and creepfoots around the cellar, looking for traps and treasure.

Rolls

Perception - (1d20+10)

(12) + 10 = 22

Feb 9, 2017 3:47 pm
Ujjaya maintains his position at the tip of the stairs with a vantage point over the basement. He intones a quiet blessing over everyone, both friend and foe, that the fallen find true repose.
Feb 9, 2017 5:48 pm
After Weiryn finishes healing Durgrim, he begins to pray over the bodies of his fallen guild brothers, asking the Lady Pharasma to judge them fairly and bring them peace in the afterlife, and to grant him the strength and knowledge to avenge this atrocity.
Feb 9, 2017 6:53 pm
Roland begins searching the room for any clue as to possible other causes to this. Is the vampire involved, etc.

Rolls

perception - (1d20+13)

(10) + 13 = 23

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