The Castle - B2

Sep 21, 2024 10:55 am
Yesterday…
An invitation—by a Count of a name you’ve never heard. From a Castle in a land unknown around these parts. And a Curse which plagues him, pleading for each of your aid—by name—in exchange for an offer too tempting to ignore.

By next morning a horse-drawn carriage awaited each of you. The dark horses stood silent, their black eyes seeing everything and nothing. The sharp-collared driver shifted on his bench, mumbling to himself. You climbed in anyway.

The carriage lurched forward the moment you clicked the door shut.

This Evening…
Through misty woods and grey fields you saw the tall spires of the Castle in their slender glory towering over this strange land. Your carriage joined a procession of others, dropping each of you off before an empty courtyard like noble guests arriving too early—or too late—for a gloomy ball. Your companions glanced at one another as the great door hinges groaned as they swung open. It looks like it’s going to rain
tonight. You stepped inside.

Escorting yourselves through the empty halls, you found the Count. A pale corpse of a man, standing tall, eyeing each of you as the starving man lusts for fallen crumbs. He uttered something about a Curse he could no longer bare alone…

Then he pounced.

Moments Ago…
Darkness. A struggle. An icy pierce of your flesh. You grew cold and still like a rabbit surrendering to the wolf’s jaws…

Yet now you wake. But something still sleeps within you. Hidden beneath that heart-racing urge to flee the Count. Escape the Castle. Purge the Curse.

Or die trying.
Sep 21, 2024 11:00 am
You wake to sloshing water and clinking chains. Smells of decay and stagnant water. Darkness surrounds you, save for a single candlelight floating outside your broken cell. You're dangling a few inches above black water from a single fetter suspended from a stone ceiling. The fetter is loose on your wrist and is spotted with corrosion. You hear faint snoring coming from somewhere outside your cell. You are still wearing the clothes you wore when you arrived but are stripped of any weapons or items, except any religious tokens which remain untouched.
OOC:
You can easily escape from your fetters. But there is a 2 in 6 chance of dousing the candle when falling into the water.
[ +- ] Stress Level
Sep 21, 2024 11:34 am
"I had expected fangs around my neck before long…" Gregory groans, for the benefit of whoever may or may not be there in the dark with him. He had been expected to have his throat ripped out by some awful, leonine avatar of Memnon. But this…

All the man wants to do is rub some warmth into himself; to pull his cloak and robes around his icy skin and massage life back into his body!

The candlelight… To feel the warmth of that candle on his skin was the one thing the man could focus on in the moment. He shakes at his bonds to see if they are worth attempting to break out of.

"Anyone there?…" he offers to the darkness! Before waiting for a response, he wrenches downwards on his bindings, trying to break free.
Last edited September 21, 2024 1:26 pm

Rolls

Candle goes out? - (1d6)

(5) = 5

Sep 21, 2024 2:01 pm
Frac opens his eyes slowly, blinking against the gloom. His breath catches in his throat as he feels the cold metal cuff around his wrist and the dull ache from hanging for who knows how long. His thin goblin frame dangles awkwardly, barely brushing the surface of the dark water below. His breath echoes off the damp stone walls as he surveys his surroundings, ears twitching to catch any sound beyond the steady drip of water and the faint snoring.

The air reeks of mold and rot, stinging his sensitive nose, and a chill creeps up from the murky water below, making his skin prickle. His large yellow eyes flicker to the single dim candle flickering outside the cell. It barely illuminates anything, casting long, sinister shadows across the broken bars. Frac can just make out the uneven stones of the floor beneath the water, though nothing else is clear.

The corrosion on the fetter holding him catches his eye, and he tilts his head slightly, inspecting it. Would he be able to grab the fetter and free himself without falling? As he was thinking about it, he hears a voice.
Gregory says:
"Anyone there?…"
"I am here!" - answers Frac. - "Who are you?". He looks around.
OOC:
Would he be able to grab the fetter and free his wrists/ankles without falling? And them, holding the chains, slowly drop into the water? If a roll is needed for that, GM, feel free to roll for me.
Last edited September 21, 2024 2:13 pm
Sep 21, 2024 2:41 pm
Slowly coming to his senses Varos looks around and notices he is fettered. He tries to free his hand because he tell it is loose. If he can't get loose maybe he can reach the hidden lock pick he keeps. He vaguely remembers being attacked. he hear the sounds of others near by.

He hears someone and responds "I am hear, my name is Varos."
Sep 22, 2024 2:49 am
Gregory plunges to the water, taking a mouthful of the stuff in. He rights himself, and coughs up the dank water!

"I am… a friend, potentially. You’ll have to forgive me for not sharing my name as freely as… Varos, was it?" he speaks into the dark, stinking a finger into his ear to scoop out some of the water that had gotten in there.
Sep 22, 2024 3:26 am
Clarence slowly opens his eyes. A short while ago he was in a coach with some other folk, on his way to to meet the strange Count whose promise was impossible to ignore. Now, he finds himself in a rather interesting predicament. Taking in the scene, Clarence knows he can easily rip the shackles out of the wall. They don't call him "the Body" for nothing, after all. He notes the candle, but he's never been afraid of the dark. As he is about to flex his glorious deltoids to free himself, he hears three other voices.
Quote:

Voice 1: "Anyone there?…"
Voice 2: "I am here! Who are you?"
Voice 3: "I am here, my name is Varos."
Voice 1: "I am… a friend, potentially. You’ll have to forgive me for not sharing my name as freely as… Varos, was it?"
Realizing that there is value in numbers, Clarence joins the conversation Well, now we are four. If one of us can catch hold of the candle and keep it from being splashed, I can rip the rest of us out of our chains.

Sep 22, 2024 4:04 am
Tibor's head swims as he regains consciousness, snapping him out of a dream. All he recalls of the dream the awful sound sawing sound. Back. And forth. Back. And forth.

He had been so eager to explore the castle and talk with the count. The only talk was of this curse and then the count had leapt - so fast and deadly. He hadn't stood a chance.

He groans as feeling comes back into his arms and shoulders. Hearing the voices coming from the darkness, he says "Best make that five," hoping he is able to keep his voice steady despite his growing fear.
Sep 22, 2024 4:45 am
htech says:
OOC:
Would he be able to grab the fetter and free his wrists/ankles without falling? And them, holding the chains, slowly drop into the water? If a roll is needed for that, GM, feel free to roll for me.
OOC:
I think the 2 in 6 roll is a replacement for an ability check to land without splashing. But if anyone follows Clarence's good idea to grab the candle and keep it above water, that will negate the need for a roll.
As Gregory splashes down, he notices the water is waist high. Judging from the voices on either side, he feels the room is circular with holding cells dotting the perimeter. The candle floats in the center about ten meters ahead of him. If he can grab it he can hold it high enough above the water to prevent it being doused from any splashes.
Sep 22, 2024 4:51 am
"Five!" Gregory says with wonder, and then some puzzlement comes into his voice. "Do I remember a sixth carriage upon our arrival, or am I just faint?" he asks, standing up and sloshing through the water to reach for the candle.

His frightful smile is suddenly lit up for the others to see; the light bouncing of the grooves in his face that the knife had left!

"Ive got it! It’s quite safe in my hands! Get yourselves down from there." he instructs, shielding the light from both water and wind.
Sep 22, 2024 5:08 am
Now the Gregory is in the middle of the space he sees it is a flooded dungeon. Moreover, the snoring sound is coming from a dangling cage hanging just above his head. One thin, pale, dirty arm pokes through the bars.
Sep 22, 2024 6:07 am
Clarence lets out a grunt and rips the fetter from the wall. Feeling peeved, he then rips the rusty manacle off his wrist. Looking at it, he doesn't throw it away in disgust, realizing it could serve as a very crude flail. He joins the man standing in the center and says Anyone else need help getting down?

Sep 22, 2024 9:25 am
Now that the candle is safe, Frac frees himself. He slowly drops into the icy water.
Quote:
Anyone else need help getting down?
"No, thank you. We should see who had the privilege of a cage." - said the goblin, as he carefully approached it.
Last edited September 22, 2024 9:30 am

Rolls

Harmless splash? - (1d6)

(5) = 5

Sep 22, 2024 10:07 am
"A heavy sleeper, if nothing else." the wizard quips, pulling his robes closer around him and letting the candle sit closer to his face so that it might warm his wet flesh.
Sep 22, 2024 11:34 am
"Haefaestus vardismar tirkan val musin gyltham et gylth..." a voice intoned from a dark corner, in a tone that evoked sleepwalking and dream-talkers. And then the noise of another prisoner awakening can be heard nearby "What? Huh! What is this? Who goes there!?"

matmaisan sent a note to htech,KCC
Anton vaguely recalled the invitation, meeting the Count, and then... a curse? A dark, restless slumber? It all reminded of his childhood. There were many such episodes he unfortunately recalled. Drugged induced paralysis, actions half-remembered, trauma only recalled as dreams.

He looked about wildly, sloshing about, trying to make sense of the sounds around him.
OOC:
Sorry for the late arrival, everyone. I assume Anton and the others are dressed, but unequipped? Does he have his holy symbol of Madeera on his person?[ It'd be the first thing he'd look for, given his current predicament.

Does anyone in the party speak Diabolic? I'll provide translations of his statements in that tongue, should they be needed.
Last edited September 22, 2024 7:19 pm

KCC

Sep 22, 2024 11:37 am
OOC:
Yep, you have your religious icon on you!

And Gregory speaks Diabolic, too! A curious mind, is all!
Sep 22, 2024 11:45 am
Varos nimbly gets out of the fetters and lowers himself to the ground. "Well this sure is interesting."
OOC:
Was I able to keep a lock pick? Every good thief hides a lock pick.
Sep 22, 2024 12:47 pm
mathias0077 says:
OOC:
Was I able to keep a lock pick? Every good thief hides a lock pick.
OOC:
Sure, I'll allow a lock pick. Where did you hide it that it wasn't found after a full body search? Lol.
Sep 22, 2024 2:31 pm
Hearing movement and speech, Anton attempts to freed himself from the manacles. He’ll do so with little precaution.
Sep 22, 2024 3:34 pm
OOC:
Quote:
And Gregory speaks Diabolic, too! A curious mind, is all!
Frac speaks as well.
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